Blackdog_kt |
03-20-2011 02:33 AM |
Quote:
Originally Posted by RaVe
(Post 236380)
Will the cliffs of Dover allow folks to make all those mods that diffuse an already small population.
Or will we all have the exact same version of the Sim??
When improvements are made by the developer a patch will be released as it should be.
I stopped flying IL2 as it got way to muddled to enjoy any longer.
I'm hoping that cliffs of Dover wont be a Sim were we have to continually keep up wit the latest and greatest "Mods" .
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Assuming it will have built-in modding support like it was said initially, i bet it will be much simpler to fly with the same version. If there's a separate subfolder for mods without altering the core game files and a server admin can enforce a mod selection just like they can do for difficulty settings it could work. So assuming i had 5 mods in my installation but the server only allowed mods A and B, upon joining it would disable everything in that folder except folders A and B.
That's just speculation on my part, but they did mention they would release an SDK so people can add new content without having to hack the game code, so if they consider ease of modding important i bet they will have an appropriate interface to manage them easily.
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