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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   BETA Patch v 1.03.15527 BUG Thread (http://forum.fulqrumpublishing.com/showthread.php?t=25905)

jayrc 09-15-2011 12:45 AM

what I found works really good with the 109 gunsight is to set your freetrack/track ir side to side movement sensitivity really low, now lean to the left and recenter, now the gunsight is alot more visible



prop pitch needs to be switched, for now I just reverse in controls

Spike 09-15-2011 01:04 AM

This game is a train wreck. I won't be playing it tell a year after it's been patched up.

HKLE 09-15-2011 06:44 AM

just a short comment from my side
 
Had just a bit of time last night to check the new patch out - and had no time reading all the post here - so forgive me, if I repeat some things already discussed

What I like
- new engine sounds are wayyyy better; I like ther sound of an approaching plane or when it flies away - WOW
- the additional haze is not bad, just a bit overdone
- guns register better than before; damage animations and behaviour better (like engine dying down faster); longer tracer lines good
- radio chatter menu now more complete (although still not where IL2 was) . how do I tell my partner to go after the enemy ????

What I do not like
- landscape now looks less realistic than even before; like a toy landscape - still needs major rework
- unbalanced noise types - engine is most prominent, guns and chatter too low, although the loud registering of damage on the enemy was unrealistic before the patch
- still lousy KI - enemy planes usually let me shoot them down with evasive actions only in some special situations

Bugs
- still wrong orientation arrows with Me109
- enemy KI as such
- sound balance needs adjustments

skarden 09-15-2011 07:03 AM

Quote:

Originally Posted by Spike (Post 336335)
This game is a train wreck. I won't be playing it tell a year after it's been patched up.


Cya,don't hurry back

PhilHL 09-15-2011 08:26 AM

Quote:

Originally Posted by 335th_GRAthos (Post 336277)
#1. Fix this embarassement with the gunsight. Make it like the old IL2 where one can center the gunsight AND have full head movement.
You managed to change all the things (prop pitch switch, radiators switch, flaps switch) in order to make my life "realisticaly" miserable
but this thing your team has been unwilling to fix. I am getting disgusted by this "selective" approach. The reality was that the pilot could see the gunsight through his right eye.

#2. Make the prop pitch switch movement (up to increase, down to decrease) same for the Spitfire/ Hurricane AND the Bf109.
Why do I have to learn to use the same switch in a REVERSE way if I fly Axis or Allied planes???

#3. Big stutters (1-2 seconds) during the game. Only since the beta patch.
Very strange since practically the whole game is running from my RAMDISK.

#4. The Bf109 flies reasonably well with half a wing cut off.
With a little compensation (for the higher airlift of the left wing) I could fly this plane for hours and even (crash) land it.
Dogfight capabilities were lousy though (as SSF_Karhu realised).
In any case, obviously a bit overmodelled...
http://www.stoimenos.com/temp/CoD/BF109_half_wing.jpg

~S~

http://www.ww2aircraft.net/forum/att...d-img_5873.jpg

http://img199.imageshack.us/img199/1320/dsc04225rw.jpg

Uploaded with ImageShack.us

This Skyraider landed with no problem after a midaircrash in duxford this year. So its basicly possible!!!

and if i compare the pictures it looks quite realistic in CoD!
Even more realistic after I saw the Skyraider landing!!
Maybe the maddox-guys know a bit more about aviation as most of us computer nerds??!!

Sammi79 09-15-2011 09:31 AM

Well, here's a new bug for multiplayer. I joined a server and suffered a launcher.exe crash now when I reboot and try and join the same server, I am already in there (my name is still in the list) so authentication fails.

Its quite amusing I guess but it kinda feels like someone might be playing with my identity. (not that they could do my statistics or rep any harm :))

Oh, +1 to not blowing around on a cold start - chocks anyone?

PhilHL 09-15-2011 11:12 AM

maybe the performance loss is due to the fact, that the update also places a new logo.wmv into \SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI

renaming again the logo.wmv gave me back my good fps!!

PLEASE TRY IT!!!

Gollum 09-15-2011 11:29 AM

Dont remember seeing this bug posted yet. Happens most in quick mission but i think it happens on multiplayer too. At start of mission all sounds working great. As soon as you pass the incoming fighters all high frequency engine sounds disapear. From this point on only low engine sounds remain making it very difficult to use to tell rpm of engine. Ide go into a dive, engine sounds fine but i look down and my db engine is at 2800 upm. Anyone else have this problem? Happens online at times as well. Think it has something to do with fly by sounds when other planes come past. Hope they fix it cause the sounds are great till this happens. Ps. I usually fly 109 so not sure if this happens in all planes.

albx 09-15-2011 12:16 PM

Quote:

Originally Posted by PhilHL (Post 336448)
maybe the performance loss is due to the fact, that the update also places a new logo.wmv into \SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI

renaming again the logo.wmv gave me back my good fps!!

PLEASE TRY IT!!!

there is no logo.wmv in the beta patch.

TomcatViP 09-15-2011 12:47 PM

Quote:

Originally Posted by Gollum (Post 336459)
Dont remember seeing this bug posted yet. Happens most in quick mission but i think it happens on multiplayer too. At start of mission all sounds working great. As soon as you pass the incoming fighters all high frequency engine sounds disapear. From this point on only low engine sounds remain making it very difficult to use to tell rpm of engine. Ide go into a dive, engine sounds fine but i look down and my db engine is at 2800 upm. Anyone else have this problem? Happens online at times as well. Think it has something to do with fly by sounds when other planes come past. Hope they fix it cause the sounds are great till this happens. Ps. I usually fly 109 so not sure if this happens in all planes.

+1

I didn't understood what happened before reading this.

I 've got teh same flying the hurri.

335th_GRAthos 09-15-2011 01:10 PM

Quote:

Originally Posted by PhilHL (Post 336408)
This Skyraider landed with no problem after a midaircrash in duxford this year. So its basicly possible!!!

and if i compare the pictures it looks quite realistic in CoD!
Even more realistic after I saw the Skyraider landing!!
Maybe the maddox-guys know a bit more about aviation as most of us computer nerds??!!

I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:
http://www.stoimenos.com/temp/CoD/F15IAFnowing.jpg

Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt ;)

~S~

TomcatViP 09-15-2011 01:26 PM

Quote:

Originally Posted by 335th_GRAthos (Post 336521)
I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:
http://www.stoimenos.com/temp/CoD/F15IAFnowing.jpg

Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt ;)

~S~

Don't ever show that picture to any US congressman : they might ask Lockheed to cut costs the same way !

David198502 09-15-2011 02:17 PM

if i hit escape during a mission, it brings me straight to the desktop.and that happens several times, before i get to the ingame menu again.
i have this problem since the release, but it seems, that since the beta patch, it happens more often, and i have to press escape more often either.really annoying.
i dont know if the game is real full screen, cause after five minutes, my desktop screen saver shows up while im in the game, if i dont move the mouse or anything else.

335th_GRAthos 09-15-2011 06:16 PM

Quote:

Originally Posted by TomcatViP (Post 336531)
Don't ever show that picture to any US congressman : they might ask Lockheed to cut costs the same way !

ROFL! :D

Excellent one! :D

Hanzu 09-15-2011 06:17 PM

Found more bugs in Co-Op:

If Host player clicks axis flag fast too slow and slower than client players, then client players can not see axis aircraft list to join. They see the Flag but they cannot enter any planes no matter if options are on Easy or Realistic. Workaround is for Host player to be really fast and preferably to enter cockpit before any client players click Axis flag. For some reason allies flag works better.

If Host chooses "Load Mission" and loads same mission again, the game will not clear mission data and the game doubles the total amount of allies and axis aircraft every time "Load Mission" is used. For example. If you have mission where Allies have 8 aircraft and axis have 2 aircraft, then using "Load Mission" once results 16 allied aircraft and 4 axis aircraft. Copies of aircraft are visible both on join/roster list and in game.

Co-Op/Red Attack - Isles of Doom.mis
AI controlled Bf 110-C4 crashes to mountain with airfield on top every time.


Co-Op/Red Attack - Isles of Doom.mis
Has too few planes for blue side. Red has 10 planes and blue has 2 planes. So to mee this mission looks seriously misbalanced at least now when .CS-file including victory conditions are still with unfinished design status.


Other bugs:

Bf-110 C4 tail gunner sound effect jams to endless loop which continues even after the whole aircraft is destroyed.

badfinger 09-15-2011 07:21 PM

Quote:

Originally Posted by 335th_GRAthos (Post 336521)
I think you did not notice the size of the Skyraider (could see it during the crash wth the P-51) and the size of its wings compared to the WWII planes.

If I need planes which can basicaly fly with one wing I can find:
http://www.stoimenos.com/temp/CoD/F15IAFnowing.jpg

Examples are enough however, the wing loading of the Bf109 and the small size of the remaining aileron (which will have to do the compensation) would make the feat impossible, my logic says. Not been a aeronautical engineer I can not say more.


Of course, the guys at 1C maybe know so much more than we do... but I keep to myself the benefit of doubt ;)

~S~

That picture of the F-15 supposedly flown and landed with one wing gone is an urban legend. Just like the one in which a stunt plane loses a wing, and remains controllable by adding full power and hanging on the prop down to the ground. Youtube is full of this stuff.

An F-15 with a wing missing can't be controlled by using the other aileron to keep the plane level. Neither does an F-15 with one wing have enough lift to keep it in the air. No matter what the airspeed, the side with the good wing will always produce more lift than the other side, and it will roll w/o you being able to stop it.

binky9

mazex 09-15-2011 08:33 PM

Quote:

Originally Posted by binky9 (Post 336662)
That picture of the F-15 supposedly flown and landed with one wing gone is an urban legend. Just like the one in which a stunt plane loses a wing, and remains controllable by adding full power and hanging on the prop down to the ground. Youtube is full of this stuff.

An F-15 with a wing missing can't be controlled by using the other aileron to keep the plane level. Neither does an F-15 with one wing have enough lift to keep it in the air. No matter what the airspeed, the side with the good wing will always produce more lift than the other side, and it will roll w/o you being able to stop it.

binky9

Urban legend? So is this history channel documentary all fake - and that Israeli pilot just sitting there lying?

http://www.youtube.com/watch?v=-_EXtBEaBbs

I believe it at least... It's done before all those ad studios got too powerful software ;)

EDIT: I've seen that stunt plane clip also - and that is all fake :)

335th_GRAthos 09-15-2011 08:42 PM

Quote:

Originally Posted by binky9 (Post 336662)
That picture of the F-15 supposedly flown and landed with one wing gone is an urban legend.

If it is a legend, it must be a pretty good one Binky, I have seen a 1hrs documentary on History channel on this ;)


EDIT: Damn you were fast Mazex :)

~S~

41Sqn_Stormcrow 09-15-2011 09:11 PM

Something observed already during previous patches but with more popup windows increased:

Many popup windows can only be used through using keyboard input. Not mouse clickable.

catchmarek 09-15-2011 09:34 PM

1 Attachment(s)
Another example. You can read the story here:

http://www.uss-bennington.org/Robert_J_Cosbie/index.htm

Regards

klem 09-15-2011 10:30 PM

Second Launcher faiure this week after one hour's play.

Crash dump files uploaded in other Thread.

Mango 09-16-2011 09:54 PM

Unfortunately it doesn't show up in screen shots. Last night I turned on a wondow to show radio transmissions (they are damn hard to hear in this game!).

It was working fine, window was basically transparent and unobtrusive. Today I started the game again and the same window was a solid dark gray. I tried removing the window, but even still the dark gray area on my screen remained!

Has anyone else seen this? That's a big chunk of screen that's basically rendered useless.

Bloblast 09-17-2011 03:35 PM

The freezes are worrying me I have 2 or 3 every hour playing.

41Sqn_Stormcrow 09-17-2011 10:45 PM

URGENT: Big Bug with Control Menue
 
I already mentioned the issue with unclickable menues.

It got worse

I now no longer can make modifications to my control menue because all buttons are greyed out and are unclickable. I can access them by pressing tab and then enter but this is absolutely unhelpful if I want to asign a function to a key because the game thinks I want to assign the tab key to the selected function. This needs URGENT treatment.

NSU 09-18-2011 08:20 AM

1 Attachment(s)
We still have graphical bug on channel map!
see pictures:

150GCT_Veltro 09-18-2011 12:55 PM

Ok here we go after so many complains.

1) Great improvement with DX9, so i've finally pushed myself to change OS. RoF now runs great also in W7, so no more problems to run both the sim.

2) DX10 (Core Duo with 4GB and ATI 5770 HD):

Not really smooth but good enough (online) for my FPS standard. Good work Luthier.

http://www.150gct.it/users/150GCT_Veltro/ONLINE01.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE02.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE03.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE04.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE05.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE06.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE07.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE08.jpg

http://www.150gct.it/users/150GCT_Veltro/ONLINE09.jpg

C6_Krasno 09-18-2011 01:13 PM

Quote:

Originally Posted by 150GCT_Veltro (Post 337702)
Ok here we go after so many complains.

Well, that's a bug thread ;)

313_Paegas 09-18-2011 03:51 PM

Quote:

Originally Posted by 150GCT_Veltro (Post 337702)
Ok here we go after so many complains.

1) Great improvement with DX9, so i've finally pushed myself to change OS. RoF now runs great also in W7, so no more problems to run both the sim.

2) DX10 (Core Duo with 4GB and ATI 5770 HD):

Not really smooth but good enough (online) for my FPS standard. Good work Luthier.

http://www.150gct.it/users/150GCT_Veltro/ONLINE08.jpg

...and what do you think about "ship´s container" in place of buildings?
Is it ok?
For me no.
:(

IvanK 09-18-2011 10:12 PM

Quote:

Originally Posted by NSU (Post 337624)
We still have graphical bug on channel map!
see pictures:

Devs are aware of these issues

seaeye 09-19-2011 08:01 AM

A small bug with the Me109.

Set Magnetos to on, fuel to on then select ignition. Magneto's jump down to off position, then when the engne catches pop back up to the on position.

It is actually possible to start your engine with magnetos set to off, as they just jump up to on during the start-up sequnce.

Apologies if this has been raised as an issue already.

Kupsised 09-19-2011 11:52 AM

Just noticed this after some fair ammount time playing online over the weekend - I'm suffering a serious ammount of lag (or most other people are, but since it's almost everyone else I'm going to assume it's me that's at fault) to where the game is almost unplayable due to planes flying sideways, doing backfilps, rapidly climbing up/down whilst not pitching up or down at all (or even climbing up whilst pitching down), bullets coming from apparently nowhere and the like. It makes dogfights next to impossible.

Anyway, I never had lag before the patch and I don't have lag on anything else, I don't even see I have lag (no stuttering, just these weird movements in other aircraft and my wingman telling me I'm doing all sorts of crazy stunts when trying to fly in formation) on CloD. Anyone else having this problem?

Like I said, PC is handling the game fine and network is more than capable of taking the sort of strain CloD puts on it and I'm playing on the same server I was on pre-patch (Repka 2) so I can only guess it's down to the patch, but I could be wrong.

150GCT_Veltro 09-19-2011 12:47 PM

Probably is not a bug but please fix the missed prop, even if epilepsy filter is off. This no-feature is really terrible for the immersion. Bug or not, prop is missed in the beta or quite invisible.

JZG_Con 09-20-2011 04:50 PM

Engine sounds to high cant hear voices,or cannon fire , thou sound is alot better , my jostick seems to respond badly now , jerky , seems ok in other sims ...however keep the work up , so i dont have to ask for a refund for a none finished prduct ...LOL

mazex 09-20-2011 05:08 PM

Quote:

Originally Posted by 150GCT_Veltro (Post 338258)
Probably is not a bug but please fix the missed prop, even if epilepsy filter is off. This no-feature is really terrible for the immersion. Bug or not, prop is missed in the beta or quite invisible.

In that case I have the same bug flying IRL ;) You don't see the prop, just a slight haze. It's correct as it is now in the beta...

Mazex

pupo162 09-20-2011 05:52 PM

Quote:

Originally Posted by mazex (Post 338752)
In that case I have the same bug flying IRL ;) You don't see the prop, just a slight haze. It's correct as it is now in the beta...

Mazex

+1

also, the effect of sun reflection on prop on certain situations its awsomely done.

150GCT_Veltro 09-21-2011 07:02 AM

Quote:

Originally Posted by mazex (Post 338752)
In that case I have the same bug flying IRL ;) You don't see the prop, just a slight haze. It's correct as it is now in the beta...

Mazex

For my opinion is simple missed or half finished.

In the 109 you can see a slight haze, not so good however for my opinion, meanwhile in the Stuka is totally missed. So, is quite hard to say it is correct.

khaAk 09-22-2011 12:40 PM

No idea whether it has been said many times but:

Sea mine make no damage on ships!

Sea mine have the identical effects of the SC250 bomb....

Stefem 09-22-2011 01:24 PM

Quote:

Originally Posted by JZG_Con (Post 338748)
Engine sounds to high cant hear voices,or cannon fire , thou sound is alot better , my jostick seems to respond badly now , jerky , seems ok in other sims ...however keep the work up , so i dont have to ask for a refund for a none finished prduct ...LOL

You can increase the voice volume from the sound options

VO101_Tom 09-22-2011 09:18 PM

Hill-climbing train :)
(if this already posted, then i apologize)

ATAG_Keller 09-24-2011 06:58 PM

Computer lock up at random, no idea what causes this; black screen and have to force shutdown.

After a few online respawns engine sounds get quiet and tinny, exit game and restart returns sound to normal.

Gerbil Maximus 09-25-2011 10:07 AM

Airfield lights = Red & White shine through all buildings and aircraft.
Have not tested with other lighing objects such as lighthouse and other, but i suspect it will be the same.

Airfield lights are very dim and can only be seen when up close.

41Sqn_Stormcrow 09-25-2011 05:59 PM

I dunno but I still get occasionally the sound bug during multiplayer, even with beta. To be precise I hear some engine sound when I keep my head (with stereo headset) in a very specific position but most of the time I just hear all other ambient sound but not the engine sound.

Gerbil Maximus 09-25-2011 06:31 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 340839)
I dunno but I still get occasionally the sound bug during multiplayer, even with beta. To be precise I hear some engine sound when I keep my head (with stereo headset) in a very specific position but most of the time I just hear all other ambient sound but not the engine sound.

Yep well reminded i get that a lot, other players engine sounds seem to break up and cut out.

Wolf_Rider 09-28-2011 10:28 AM

no cannon sound when in cockpit (spitfire)
engine sound pans when in outside view (F2)

buzzard 09-28-2011 06:45 PM

beta patch lockups with Crossfire?
 
New beta patch has great colour, great sound, the mg's could be a little louder...

BUT

I get regular and constant freezes (have to force-quit), or sonic assault-type lockups which force a reboot. The dump errors usually involve an ATI module.

My frame rates have also dropped a touch, though the game seems smoother overall.

The game was formerly very stable on the previous patch.

I have:

WIN 7 Pro 64 bit
8 GB GSKill RAM
AMD Phenom II 3.4 BE
2 x 5830 Crossfire

41Sqn_Stormcrow 09-28-2011 08:17 PM

Do we know if the devs are working on the issue that i frequently have with the popup menues in the game interface? Very often I can just not click on anything in the popup menue. This is a pain in the body-integrated sitting cushion particularly on a server when I want to select a plane ...

Hunden 09-29-2011 04:48 AM

I haven't read thru all the bug pages but has anyone had this problem. Line up sight with enemy target and pull trigger and nothing, not a thing, not until I'm past my target then my guns work. This happens almost half the time.:confused:

senseispcc 09-29-2011 06:34 AM

I am sorry to say that it appears that the game crashes most often than before the last beta patch for no reason. I think it has something to do with the memory allocation?
:!:

FG28_Kodiak 09-29-2011 07:38 AM

I've got these error messages in console after destroying Bf104s (KI, Idle) on ground:

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 11.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 2.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 10.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 2.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 10.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 9.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 2.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================

=================================================
System.Exception: Aircraft.Bf-109E-4: Syntax error in belt MainBelt 9.
bei mqsfJwCb1CPJHPK52GP.kWHGNqCqgh4j2LxxulM.7IKxBFCepe PFVWU2BLY.IoPh0VLs5eE(dtZ3eeCCqFsPHh1TSUB , String , Int32& )
bei 2cL67VhhgndIZV4YUC3.rDVJoHh3g5uRMA0EbJL.1HrGzi9Kf1 u(61Mdfx6YawMJEd8RV8E , vASj0IJYAK5O3O5NAlk , String )
=================================================


And this Message i get multiple on the Cross vs Circle map after ending mission:
NOT Destroyed actor: BXXQdw3GBjoWsqWk8Zb.7xwmqD3Ce2Awvd7Y8Fr

HurricaneDriver 09-29-2011 09:22 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 341816)
Do we know if the devs are working on the issue that i frequently have with the popup menues in the game interface? Very often I can just not click on anything in the popup menue. This is a pain in the body-integrated sitting cushion particularly on a server when I want to select a plane ...

I get this too. I'm getting lower frame rates also, so I give up with the beta patch. Hope the official patch is better.

313_Paegas 09-29-2011 03:45 PM

Dry Thames
 
2 Attachment(s)
During my flying over London I found dry Thames :-)
http://forum.1cpublishing.eu/attachm...1&d=1317310935
http://forum.1cpublishing.eu/attachm...1&d=1317311044

IvanK 09-29-2011 09:57 PM

A number of these sandbanks have popped up ... devs aware of them and location.

pencon 09-30-2011 04:46 AM

The biggest issue I'm having is My joystick is so oversensitive (logitech force 3d pro ) that I can't hit anything.Is there an in game joystick calibration setup ?I have the logitech controller profiler but it seems to make no difference.

ATAG_Bliss 09-30-2011 05:18 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 341816)
Do we know if the devs are working on the issue that i frequently have with the popup menues in the game interface? Very often I can just not click on anything in the popup menue. This is a pain in the body-integrated sitting cushion particularly on a server when I want to select a plane ...

Hi Stormcrow.

Go into Launcher.exe properties (right click on the file) and try disabling "enable desktop composition" or enabling it (the check marks). That should fix it for you, I think..

Untamo 09-30-2011 07:18 AM

Quote:

Originally Posted by pencon (Post 342261)
The biggest issue I'm having is My joystick is so oversensitive (logitech force 3d pro ) that I can't hit anything.Is there an in game joystick calibration setup ?I have the logitech controller profiler but it seems to make no difference.

Go to Control options and to the Axis tab. There you can set the sensitivity, smoothing and translation curve for each axis.

41Sqn_Stormcrow 09-30-2011 10:42 PM

I also have in offline mode the lack of gunfire sound (109, didnt yet test the Spit or the Hurri). Or let's say so faintly that it is almost inaudible. The canons are audible.

Bliss: I think on my desktop it is called Desktopgestaltung. I unchecked it. I hope it will work now. I'll report back after some trials.

Jones11C 10-01-2011 10:53 AM

People are talking about contrails at the wingtips......... I think tip vortices would be a bit more accurate to call them. Contrails are the condensations nuclei produced by engine exhaust at extremely low temperatures at high altitudes.

41Sqn_Stormcrow 10-01-2011 11:51 AM

Quote:

Originally Posted by ATAG_Bliss (Post 342265)
Hi Stormcrow.

Go into Launcher.exe properties (right click on the file) and try disabling "enable desktop composition" or enabling it (the check marks). That should fix it for you, I think..

I do some more testing but it seems that was it. Thanks.

41Sqn_Stormcrow 10-01-2011 07:30 PM

I have to redraw my premature conclusion. I still have the issue with the unclickable popup menues.

41Sqn_Stormcrow 10-02-2011 12:47 AM

For some reason the spit now has a worn out appearance with bad paining even with the slider in the plane option fully left which should imho correspond to factory new aircraft.

Before new patch it was good.

pencon 01-17-2012 09:03 PM

I like the worn appearance myself but yeah with the slider to the left it should look new .


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