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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550 (http://forum.fulqrumpublishing.com/showthread.php?t=23002)

luthier 05-20-2011 05:37 PM

Quote:

Originally Posted by ARGH (Post 286300)
Luthier, the dedicated rendering core to double our fps......when???

We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.

We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.

Ze-Jamz 05-20-2011 05:39 PM

Quote:

Originally Posted by luthier (Post 286304)
We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.

We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.

Can you remind me what the original setting was for the affinity mask was..it was the only thing i touched in the conf file before this last retail patch

luthier 05-20-2011 05:44 PM

Quote:

Originally Posted by Ze-Jamz (Post 286305)
Can you remind me what the original setting was for the affinity mask was..it was the only thing i touched in the conf file before this last retail patch

Just comment it out with a ; I think.

Jaws2002 05-20-2011 05:54 PM

Thank you very much Luthier for the hard work.:grin:

I have a question about this:

Quote:

* Propellor visuals are now tied to epilepsy filter settings applicable regions.

I'm in Canada. Does this mean that i can get the original prop visuals when i disable the epilepsy filter, or is this option only available for the Russian version?

Thank you.

Kankkis 05-20-2011 05:56 PM

Quote:

Originally Posted by luthier (Post 286304)
We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.

We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.

Luthier, what this means?

Propellor visuals are now tied to epilepsy filter settings applicable regions.

Edit:
Sniped

warbirds 05-20-2011 06:01 PM

Yes I would give up stuff just to have the orginal propeller visuals. Any chance of that?

Ze-Jamz 05-20-2011 06:07 PM

Quote:

Originally Posted by luthier (Post 286310)
Just comment it out with a ; I think.

Ahhh of course ..doh

luthier 05-20-2011 06:07 PM

Quote:

Originally Posted by Jaws2002 (Post 286316)
I'm in Canada. Does this mean that i can get the original prop visuals when i disable the epilepsy filter

Quote:

Originally Posted by Kankkis (Post 286317)
Propellor visuals are now tied to epilepsy filter settings applicable regions.

Quote:

Originally Posted by warbirds (Post 286321)
Yes I would give up stuff just to have the orginal propeller visuals. Any chance of that?

Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.

Kankkis 05-20-2011 06:08 PM

Quote:

Originally Posted by luthier (Post 286324)
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.

Thanks for the answers Luthier.

addman 05-20-2011 06:22 PM

Sorry to be a naghag luthier but do you have any plans of fixing the "shaking stuka after take-off bug"? It only happens after take-off in singleplayer mode but not in multiplayer, both on full real. It doesn't stop vibrating it is quite annoying when flying the stuka offline.

Wandalen 05-20-2011 06:26 PM

Thanks alot Loutiher ! http://www.norwegian-server.com/e107...ult/drinks.gif

Only 3 thinks i miss right now :grin:

1. Radio

2. Nav lights

3. Landing lights

It might be a smal issue , but i think the game would apear more complete with this things working.

:rolleyes:

Jaws2002 05-20-2011 06:27 PM

Quote:

Originally Posted by luthier (Post 286324)
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.

Thank you. Thank you.

http://img.photobucket.com/albums/v2...umping0041.gif http://img.photobucket.com/albums/v2...umping0041.gif http://img.photobucket.com/albums/v2...umping0041.gif http://img.photobucket.com/albums/v2...umping0041.gif

BigPickle 05-20-2011 06:53 PM

GREAT NEWS about the PROPS!!!

Also:
Is everybodys full screen fixed?
Mine isnt I get crazy flashing in between loading, and when i bind a key input, i get the ding like you get on desktop.
plus if you use fraps to film the games start up you get no film past the logo, it turns into a black and white screen till you alt tab.

ivo 05-20-2011 07:10 PM

Hi with this patch I have many CTD, before this patch I have never had CTD :rolleyes:

Ivo:evil::evil::evil:

Krt_Bong 05-20-2011 07:24 PM

I'm getting BSOD after about 30secs of gameplay post patch, everytime I start the game all realism settings go to easy, nothing checked. I'm looking for logfile.

Greiss 05-20-2011 07:31 PM

Long time lurker here, but feel I needed to post my feedback.

I downloaded the beta a couple of weeks ago and patched up the retail version this morning. I'm still getting dreadful performance. Using the Free Flight England mission as a benchmark. AVG FPS is 31. Stuttering is very bad. Buildings and trees flicker and the landscape textures are blurred. Cache shaders cleared out. Affinity mask set to 15. Almost all settings set to "Medium", with decals at "High". SSAO and Epilepsy filter turned off. Resolution set to 1680x1050 (not my native resolution of 1920x1200).

Specs:
I7 920 oc'd @ 4.0GHZ
6GB DDR3
GTX260
Asus P6T Motherboard

I can fly around London at a whopping 18-20 FPS and stuttering badly.

Going to shelve this thing for awhile until acceptable performance is addressed.

warbirds 05-20-2011 07:36 PM

Props look the same to me,,,do I have to delete and redo a config or something?

David198502 05-20-2011 07:37 PM

i dont think you already have the hotfix!!!as nobody seem to have it yet.

SG1_Lud 05-20-2011 07:40 PM

LOL! this is going to be a mess in a few hours... :D
¿no hotfix version number? ¿or did I miss it?

II./JG1_Wilcke 05-20-2011 07:40 PM

Quote:

Originally Posted by BigPickle (Post 286351)
GREAT NEWS about the PROPS!!!

Also:
Is everybodys full screen fixed?
Mine isnt I get crazy flashing in between loading, and when i bind a key input, i get the ding like you get on desktop.
plus if you use fraps to film the games start up you get no film past the logo, it turns into a black and white screen till you alt tab.

Fixed, with no issues, the video card is working hard now 80%-90% at 78C, Nvidia 580GTX.

warbirds 05-20-2011 07:47 PM

Well something downloaded from steam about an hour ago but my version is still the retail patch number.

Kankkis 05-20-2011 07:51 PM

Quote:

Originally Posted by warbirds (Post 286387)
Well something downloaded from steam about an hour ago but my version is still the retail patch number.

When you have played before, maybe you downloded last official patch. There is hotfix coming soon.

Urufu_Shinjiro 05-20-2011 09:40 PM

Quote:

Originally Posted by Greiss (Post 286374)
Long time lurker here, but feel I needed to post my feedback.

I downloaded the beta a couple of weeks ago and patched up the retail version this morning. I'm still getting dreadful performance. Using the Free Flight England mission as a benchmark. AVG FPS is 31. Stuttering is very bad. Buildings and trees flicker and the landscape textures are blurred. Cache shaders cleared out. Affinity mask set to 15. Almost all settings set to "Medium", with decals at "High". SSAO and Epilepsy filter turned off. Resolution set to 1680x1050 (not my native resolution of 1920x1200).

Specs:
I7 920 oc'd @ 4.0GHZ
6GB DDR3
GTX260
Asus P6T Motherboard

I can fly around London at a whopping 18-20 FPS and stuttering badly.

Going to shelve this thing for awhile until acceptable performance is addressed.

Quote:

Originally Posted by ivo (Post 286358)
Hi with this patch I have many CTD, before this patch I have never had CTD :rolleyes:

Ivo:evil::evil::evil:


Have you guys set Steam Cloud back on and deleted your config files so they go back to stock, as recommended by the developer? Especially you Greiss, you post part of the problem right there, process affinity needs to be commented out with a ; in order to run proper multicore support in latest version.


Quote:

Originally Posted by warbirds (Post 286387)
Well something downloaded from steam about an hour ago but my version is still the retail patch number.

I don't think the hotfix is supposed to have a new version number, it's a hotfix to the current version.

Greiss 05-20-2011 09:54 PM

Quote:

Originally Posted by Urufu_Shinjiro (Post 286460)
Have you guys set Steam Cloud back on and deleted your config files so they go back to stock, as recommended by the developer? Especially you Greiss, you post part of the problem right there, process affinity needs to be commented out with a ; in order to run proper multicore support in latest version.

Already did that Urufu. Believe me, I've read just about every nugget of information here, at SimHQ and the Zoo. I'll reconfirm everything.

[EDIT]: I gained a couple of frames after deleting the configs. BUT...the stuttering is still extremely prominent. The shimmering buildings and landscape is killing me.

JZG_Con 05-21-2011 11:39 AM

what patch we at now..15588.. im loseing track of all this .. just got back home after being away working for a week ..

Krt_Bong 05-21-2011 03:36 PM

"By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games."
Um, I still have these is there a control for how much icon info is shown like original IL-2?
What do I have to do to change Radio text font size or remove completely? It takes up a 1/4 of the screen. Could it be made to be in a box that can be re-sized or eliminated like the chat?

kristorf 05-21-2011 03:49 PM

I am afraid to say that afer this patch (and 'hotfix') I get constant CTD's when exiting any mission, the only way to get back to the game is to go to taskmanager and close and restart.
Becoming a real pain now
(Yes, I have enabled 'cloud', removed the 1CSoft folder, verified the game, stood on my head and whistled Rule Britannia, slapped the kids, everything)

I really want to like this game, but my patience is being severly tested by things such as having to (post patch) having to constantly re-set screen messages etc, constant ctrl/alt/del and other things

ivo 05-21-2011 07:09 PM

Originally Posted by ivo
Hi with this patch I have many CTD, before this patch I have never had CTD

Ivo

Now with last hot fix ...88 it seems better ;)

I hope now I can play without CTD.

Bye Ivo :-)

SsSsSsSsSnake 05-21-2011 07:37 PM

same here 1st mission i treid 5 mins in and CTD. had just reinstalled to try the patch but at this rate it wont be on my PC for very long,will try another mission.






9600 quad
480 gtx
4 gig ram
win 7 64bit

Thee_oddball 05-21-2011 10:42 PM

Quote:

Originally Posted by kristorf (Post 286865)
I am afraid to say that afer this patch (and 'hotfix') I get constant CTD's when exiting any mission, the only way to get back to the game is to go to taskmanager and close and restart.
Becoming a real pain now
(Yes, I have enabled 'cloud', removed the 1CSoft folder, verified the game, stood on my head and whistled Rule Britannia, slapped the kids, everything)

I really want to like this game, but my patience is being severly tested by things such as having to (post patch) having to constantly re-set screen messages etc, constant ctrl/alt/del and other things

try this m8 let me know if it helps
(click START right click COMPUTER choose PROPERTIES click ADVANCED SYSTEM SETTINGS under PERFORMANCE choose SETTINGS and then check the ADJUST FOR BEST PERFORMANCE button)


I have a feeling we are dealing with more that just the game here, there might be something wrong with your PC , have you moved it recently?

kristorf 05-21-2011 10:57 PM

Oddball,
thanks for the tips.;)

I ended up deleting and reinstalling prior to your post and it seems OK at the moment (touching wood at the time)
Reading other peoples posts they are getting exactly the same problems so I think its something to do with systems and the hotfix.

I will stick with it though because I feel this game has massive potential, even if it was released 6 months early

David198502 05-21-2011 11:49 PM

i have stutters over london big time!those are not the common stutters as usual, but really long ones.some last for 5-6 seconds.the screen freezes totally.the fps are more or less the same(maybe a bit less than with beta patch) but the stutters are very apparent!!i have them over all cities now.but london is a nightmare and unplayable again.i did not have that with the beta patch!
i also get some strange green and brown squares on land and sea....and this after a complete fresh install of the game,without messing with any files.

Thee_oddball 05-22-2011 01:24 AM

Quote:

Originally Posted by David198502 (Post 287075)
i have stutters over london big time!those are not the common stutters as usual, but really long ones.some last for 5-6 seconds.the screen freezes totally.the fps are more or less the same(maybe a bit less than with beta patch) but the stutters are very apparent!!i have them over all cities now.but london is a nightmare and unplayable again.i did not have that with the beta patch!
i also get some strange green and brown squares on land and sea....and this after a complete fresh install of the game,without messing with any files.

i looked up your MB to see if you could SLI/XFIRE but you can not :( I think your going to want to upgrade you video card, i just don't
think the card is really powerful enough :(

S!

Thee_oddball 05-22-2011 01:26 AM

Quote:

Originally Posted by kristorf (Post 287054)
Oddball,
thanks for the tips.;)

I ended up deleting and reinstalling prior to your post and it seems OK at the moment (touching wood at the time)
Reading other peoples posts they are getting exactly the same problems so I think its something to do with systems and the hotfix.

I will stick with it though because I feel this game has massive potential, even if it was released 6 months early

no worries m8, im sure your system was just overloaded from all that Benny hill you've been watching :):-P

David198502 05-22-2011 12:07 PM

Quote:

Originally Posted by Thee_oddball (Post 287096)
i looked up your MB to see if you could SLI/XFIRE but you can not :( I think your going to want to upgrade you video card, i just don't
think the card is really powerful enough :(

S!

hey oddball!
i know that my system could need an upgrade!and im not complaining that i cannot play smooth with everything maxed out over london for example.
but im frustrated,because with the last beta patch,i could fly almost stutterless over london and every other city with the same settings i use now.but now although my fps are pretty much the same(a bit lower and more unstable though) i have stutters that make it unplayable.i did not have those stutters with the beta patch.
the problem occours mainly when i change my view with my trackir.if i hold my view steady,the game runs pretty steady.but if i look in a different direction,the fps drop suddenly pretty bad,and there are stutters,which are even worse than with the first version of the game.
again,i know my pc is not high end, but i could play the game smooth enough for my taste with the last beta patch,but now,unfortunately i cant anymore.

Zappatime 05-22-2011 04:15 PM

new issues since patch & hotfix
 
Since this latest Steam patch and hotfix, I've had the following new problems:
1. concrete coloured rectangular strips on the sea texture - never had this before but seen it on others' screenshots;
2. prolonged (5 mins or so) drop in fps during a small mission (4 planes only) after going to outside view of an enemy then returning to cockpit view, over sea, fps dropped to 6-7 fps, I normally have between 40 - 80 fps in usual circumstances.

[Earlier this week I updated my driver to nvidia's latest beta 275.27 W7 64bit, but not seen any oddities in other games so far]

3. no sound until about 10 minutes into a mission, thereafter certain sounds intermittant or missing completely - again never had missing sound in an actual mission before, only in the known issue with track replays and sounds that have never been there as far as I know (e.g. train sounds) ;

stl 05-22-2011 04:50 PM

Working SLI-Bits to edit with nvidia inspector.

Create custom profile and add launcher.exe.

edit:
SLI compatibility bits (DX10): 0x000000F5
&
NVIDIA predefined SLI mode on DirectX 10: SLI_PREREFINED_MODE_DX10_FORCE_AFR

I get 99% usage on both GPUs in most of the scenes, cockpit view however seems broken and I get about 1/4FPS of external view and some flickering.

Driver used: 275.27 Beta / Win7 64

Sys used:
Intel Core i7 930 @ 4.2Ghz
Asus Rampage III Extreme
12GB Corsair Dominator GT 1600Mhz
2x Geforce GTX580 SLI @ 850Mhz
Creative X-Fi Titanium HD
Dell U2711 2560x1440

335th_GRAthos 05-22-2011 06:28 PM

Quote:

Originally Posted by stl (Post 287352)
Working SLI-Bits to edit with nvidia inspector.

I get about 1/4FPS of external view

Interesting stl, please help me understand your statement above.
(if you meant 174fps I will be very happy...)


~S~

smink1701 05-22-2011 07:22 PM

I have the same of grey blocks in the water.

carl 05-22-2011 07:39 PM

need sli to be working properly but have now increased graphical settings with no loss of performance, better fps low over london although still hiccups but not in a unplayable matter at all, with the epilepsy filter on or of i see no difference(prop or fps) and am not even sure when white box showing if filter on or off:shock: i want it of so box unmarked,hope this is right:confused:

950 at 3.6
6gb ddr3
sli 460gtx
7/64
x58

Frequent_Flyer 05-22-2011 10:31 PM

Quote:

Originally Posted by Zappatime (Post 287340)
Since this latest Steam patch and hotfix, I've had the following new problems:
1. concrete coloured rectangular strips on the sea texture - never had this before but seen it on others' screenshots;
2. prolonged (5 mins or so) drop in fps during a small mission (4 planes only) after going to outside view of an enemy then returning to cockpit view, over sea, fps dropped to 6-7 fps, I normally have between 40 - 80 fps in usual circumstances.

[Earlier this week I updated my driver to nvidia's latest beta 275.27 W7 64bit, but not seen any oddities in other games so far]

3. no sound until about 10 minutes into a mission, thereafter certain sounds intermittant or missing completely - again never had missing sound in an actual mission before, only in the known issue with track replays and sounds that have never been there as far as I know (e.g. train sounds) ;

Zappa,

I had the graphic " anomlies" . However, after I updated my Nvidia drivers (version released 4-18-11 ) the " anomlies " are gone.
Never had sound issues.
Intel i7 960 tray [ 3.2/8/4.8GT], 6GB -1600 Corsair, GTX 560Ti 2GB.

335th_GRAthos 05-22-2011 11:19 PM

Quote:

Originally Posted by stl (Post 287352)
Working SLI-Bits to edit with nvidia inspector.

Create custom profile and add launcher.exe.

edit:
SLI compatibility bits (DX10): 0x000000F5
&
NVIDIA predefined SLI mode on DirectX 10: SLI_PREREFINED_MODE_DX10_FORCE_AFR

I get 99% usage on both GPUs in most of the scenes, cockpit view however seems broken and I get about 1/4FPS of external view and some flickering.

Driver used: 275.27 Beta / Win7 64

Sys used:
Intel Core i7 930 @ 4.2Ghz
Asus Rampage III Extreme
12GB Corsair Dominator GT 1600Mhz
2x Geforce GTX580 SLI @ 850Mhz
Creative X-Fi Titanium HD
Dell U2711 2560x1440

Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)


3840x1024 desktop, 3072x1024 game
http://www.stoimenos.com/temp/CoD/Co...072x1024_1.jpg

3840x1024 desktop, 3072x1024 game
http://www.stoimenos.com/temp/CoD/Co...072x1024_2.jpg

But I am getting a bit worried with my GTX570 warming up a little... 88°C

I did not have time to do full test, it is 03:30 in the morning here...


~S~

nighthunter 05-23-2011 08:16 AM

After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.

Steve

Kankkis 05-23-2011 08:26 AM

Quote:

Originally Posted by nighthunter (Post 287638)
After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.

Steve

I suggest uninstalling and reinstall, if not tryed

Sauf 05-23-2011 10:27 AM

Quote:

Originally Posted by nighthunter (Post 287638)
After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.

Steve

Have you tried creating a new shortcut? I think steam can sometimes lose the path, happened to me last patch but I have game and steam installed on different drives, have you tried to launch direct from launcher.exe?
If so ignore me :)


S`

dougandtoni 05-23-2011 10:38 AM

Quote:

Originally Posted by 335th_GRAthos (Post 287404)
Interesting stl, please help me understand your statement above.
(if you meant 174fps I will be very happy...)


~S~

I think he means he gets a quarter of the frames in cockpit view that he gets in outside view. For example if he gets 100fps in outside view he only gets a quarter of 100 which is 25fps in cockpit view.

Flanker35M 05-23-2011 11:12 AM

S!

Also noted something odd that if bringing up the console with Shift + Tab my FPS actually increase from 10 to 35FPS. Closing it drops the FPS back to "normal". What causes this? I run full screen mode, specs below.

nighthunter 05-23-2011 11:55 AM

[QUOTE=Sauf;287683]Have you tried creating a new shortcut? I think steam can sometimes lose the path, happened to me last patch but I have game and steam installed on different drives, have you tried to launch direct from launcher.exe?
If so ignore me :)


S`[/Q

Thanks,reinstalled with steam working fine now.It might be me but the engine sound seen to be different,in a good way,deeper sounding,i was flying the hurri..


Thanks for the help.

Steve

Winger 05-23-2011 12:00 PM

Quote:

Originally Posted by 335th_GRAthos (Post 287534)
Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)


3840x1024 desktop, 3072x1024 game
[img][/img]

3840x1024 desktop, 3072x1024 game
[img][/img]

But I am getting a bit worried with my GTX570 warming up a little... 88°C

I did not have time to do full test, it is 03:30 in the morning here...


~S~

UGH. PLEASE post the EXACT settings you use in order to aquire that!
I need the Compatibility bits and the SLI mode (AFR, AFR2, SFR -> you know that shi*).
BIG thanks in advance!!!

Winger

Sauf 05-23-2011 12:10 PM

Quote:

Originally Posted by Winger (Post 287717)
UGH. PLEASE post the EXACT settings you use in order to aquire that!
I need the Compatibility bits and the SLI mode (AFR, AFR2, SFR -> you know that shi*).
BIG thanks in advance!!!

Winger

Ummmmm, isnt it in the post you quoted from? Or am I missing something?

Winger 05-23-2011 01:10 PM

Quote:

Originally Posted by Sauf (Post 287718)
Ummmmm, isnt it in the post you quoted from? Or am I missing something?

Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!

Winger

lep1981 05-23-2011 02:02 PM

Hello guys,

Finally after a while I got the chance to play and test the new patch. and below are my views and issues:

First of all, my rig:

* intel i7 920 processor
* 3gb RAM
* ATI 4890 asus 1gb
* Windows 7 32bit

About the patch.

THE GOOD

Finally I can say I can fly over London with minor stuttering, however something's still there, which might be due to my video memory, but oh well, I was even able to make 3 loops going inside london bridge without crashing due to lag or stutters.

And so far.... that's it, that's the good from my limited testing time, which I consider to be VERY good.

THE BAD

* Again, every time I go into the plane edit screen or other edit & customization interface I get RELIGIOUSLY a crash to desktop, so in this case, stability went the wrong way for me.

* Can't play multiplayer at all, again, CTD as soon as the map screen opens to select your army.

* I appreciate the effort put into improving the UI, and the options in quick mission editor... but somehow I feel just as limited as before, we just can edit some new missions but playing with the numbers is still VERY limited to changing already existing stuff. Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ??? QMB shouldn't be capped or limited, the point of having it it's to experiment with all the options and content, even in the most drastic ways. We are lacking the ability to create a different scenario than the pre-established ones. Only available via full mission editor.

And for now in my case that's it... hopefully some of this issues will be sorted within a short time, specially everything related to the crash to desktop things on customization screens which in my case it's killing the whole thing.

Thank you all!

Cya later

Rock_Doctor 05-23-2011 04:05 PM

Luthier,

I have joined this forum just to say thanks to you and the team for your efforts on this. I have read a lot of comments here - some positive, some very negative, so I thought I'd add some feedback myself.

As some background, I have been playing IL2 sims since Forgotten Battles came out. I bought it by chance, as I had not read any reviews, and was not familiar with the original IL2 sim. It was just on the shelf at the shop I was in, and I hadn't played a flight sim since US Navy Fighters, and no historical ones since Red Baron (1990) so I thought, "why not?". Best purchase ever. I loved it, even though my PC at the time was a little under-powered for it! I then bought the Aces Expansion Pack, and Pacific Fighters (which was particularly great for me as I was able to fly for my own country (Australia), which is a rare thing in these games!). These all kept me entertained for years - and that was just the offline play, as I never dared dip my toe into the multilayer arena (I would need to have a ribbon painted on my plane, as I would be a gift for any half-decent pilot ;) ). I was also always impressed with the level of support and the patches released.

SO, I recently got a new system, and was sad to discover the older games had trouble on Win7 64bit, so I then started looking for a copy of 1946, which does run on Win7. A friend suggested I try looking on Steam (which I already had for other games), and then when looking for 1946, I discovered that Cliffs of Dover was just released. This was too almost good to be true!
Well, actually, it WAS too good to be true, because a quick check of reviews and forums quickly revealed the state the sim was in upon its release. This was very disappointing, but I figured I would keep an eye on it.

After finding my way to this forum, and seeing your interaction with more serious fans than myself, and the fact that patches were released so quickly, I decided that it was worth giving it a go - it wasn't THAT expensive, after all. Sure enough, it was slow on my system , especially if I set it to full "pretty" mode.

But I have to say that after swallowing my pride, and dropping back the video settings a bit, it is very playable and my learning curve is starting again. It is better for me after this latest patch too. (I have even acquired a new HOTAS system for it, and started playing with head tracking options).

Anyway, I know that was a bit of an essay, but I guess my point is that your support and passion for this sim is obvious. And while it may not (will not) make everyone happy, it has certainly been enough to get me onboard, and enjoying myself. And while I know it is not a perfect product at the moment, I know from past experience that this software will have a team of people constantly working on it over the coming months/years.

Keep it up!

Rock Doctor

Win7 Ultimate 64bit
i7 980x
8GB RAM
ATI 6870
60GB SSD OS disk
2TB data disk
running at 1920 x 1080
FacetrackNoIR

stl 05-23-2011 04:24 PM

Quote:

Originally Posted by 335th_GRAthos (Post 287534)
Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)
~S~

You're welcome ;)

Quote:

Originally Posted by dougandtoni (Post 287686)
I think he means he gets a quarter of the frames in cockpit view that he gets in outside view. For example if he gets 100fps in outside view he only gets a quarter of 100 which is 25fps in cockpit view.

correct thats how I meant it (Sorry for bad english anyway)

Quote:

Originally Posted by Winger (Post 287736)
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!

Winger

It's the typical SLI-Flickering happening in many Games when Bits not working 100% correctly. Sometimes can be fixed finding better Bits or nvidia needs to fix it with their drivers.
But finding better Bits for DX10+ Games ain't that easy because there not many to choose from.

But you won't see the flickering anyway on a screenshot taken.

41Sqn_Stormcrow 05-23-2011 06:28 PM

Since introduction of this patch and still present with the hotfix is that during a single mission on the debriefing screen no gun stats are available any longer when the mission is run for the first time after game launch. After one run the gun stats are back.

Zappatime 05-23-2011 07:01 PM

Quote:

Originally Posted by lep1981 (Post 287755)





*Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ???


The Wellington isn't flyable is it, or have I missed something monumental?:confused:

Zappatime 05-23-2011 07:06 PM

Quote:

Originally Posted by Frequent_Flyer (Post 287513)
Zappa,

I had the graphic " anomlies" . However, after I updated my Nvidia drivers (version released 4-18-11 ) the " anomlies " are gone.
Never had sound issues.
Intel i7 960 tray [ 3.2/8/4.8GT], 6GB -1600 Corsair, GTX 560Ti 2GB.

FF do you know what version no. driver that is, I'm beginning to suspect its a dodgy beta driver this one I'm on with now, looking at 3dGuru's forums, a lot of bugs in it so that may account for the bad fps over a prolonged period (reports of fps drops in other games) and more likely it may be the cause of the rectanglar grey sea strips, I may roll it back to what I suspect is the one youre on now, version 270.61 which I grabbed on 19/4/11.

The sound issues may also be caused by this driver package as it installs an nvidia HD audio driver - new to their driver package afaik (I think for the actual Fermi cards like the GTX480 that can output audio through the hdmi as they have n+1 sound incorporated on the card, if I'm correct about this), again Guru3d forums were reporting sound issues caused by this driver, the thing to do is, apparently, to delete it from add/remove programs then restart and let windows see it and install a generic HD audio driver which you can turn off in control panel settings.

pupaxx 05-23-2011 08:04 PM

14413 vs 15540 test
 
Some test here
http://forum.1cpublishing.eu/showthread.php?t=23218

hope this helps.
Ciao

Frequent_Flyer 05-23-2011 08:06 PM

Zappa,

Nvidia Driver version 270.61

lep1981 05-23-2011 08:23 PM

Quote:

Originally Posted by Zappatime (Post 287837)
The Wellington isn't flyable is it, or have I missed something monumental?:confused:

Hmmm that might explain it :shock:

Sauf 05-23-2011 09:46 PM

Quote:

Originally Posted by Winger (Post 287736)
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!

Winger

Np, have you tried using Nvidia inspector with the battlefield bad company 2 profile? Someone suggested it and it worked for me, SLI seems to be working and frame rates are the highest I've seen yet on my pc. You have to use Psudeo full screen though to avoid the flickering.


S`

stl 05-23-2011 10:01 PM

My bits posted are the same as BC2 dx10 SLI-Profile.
There is no difference but good point about pseudo-fullscreen, I've only played with native fullscreen.

dflion 05-24-2011 07:57 AM

'I am trying very hard to have a good experience with COD'
 
PCconfigDFLion
OpSys: Win7pro 64bit
Processor: Intel Core2 Extreme Q6850 @3.00Ghz
Ram: 8GB Corsair
Video card: ATI HD4870x2
Display: Benq24 1920x1200 (59Hz)
Direct X: DirectX11
Sound: Creative SB X-FI

I decided to play the official campaign tody. Fantastic, getting very high FPS 60-90 and enjoying every mission (even though they are historically inaccurate?) Finally I arrived at Manston to fly Spitfires (still getting 60-90FPS). After being checked out by the Sqn.Ldr, then on the next mission, against Heinkels, I got into big trouble - an 'uncontrollable spin'. Then I made a mistake and pressed the wrong button and lost everything I had achieved, now I have to start again?!? (Have a look at this situation Ilya!)

I then decided to go back to my own missions, which are much more historically accurate and genererally better immersion. (sorry about the bias) As soon as I was in my Spitfire cockpit 20-30FPS and sadly it didn't get better. WHAT IS GOING ON HERE?

Trying very hard?

DFLion

Winger 05-24-2011 08:14 AM

Quote:

Originally Posted by Sauf (Post 287922)
Np, have you tried using Nvidia inspector with the battlefield bad company 2 profile? Someone suggested it and it worked for me, SLI seems to be working and frame rates are the highest I've seen yet on my pc. You have to use Psudeo full screen though to avoid the flickering.


S`

Can you tell me what the bitcode is? I cant seem to find it. Can it be found in DX10 10 Compatibility or the DX9 one?

Thanks!

Winger

Sauf 05-24-2011 09:23 AM

Quote:

Originally Posted by Winger (Post 288047)
Can you tell me what the bitcode is? I cant seem to find it. Can it be found in DX10 10 Compatibility or the DX9 one?

Thanks!

Winger

Stl's and Battlefield 2 both have the same,

SLI compatibility bits (DX10): 0x000000F5

Winger 05-24-2011 12:39 PM

Tahnks!

Winger

6BL Bird-Dog 05-24-2011 04:23 PM

1.01.14588
 
Hi,
I justrecently crossfired my system (Specs below)and on the first try I found the black death was more fluid than I had ever seen it before.Free flight over London was the best I ever saw too.This was running on Retail Patch v 1.01.14550 .
Because of the closeness of my two graphics cards the top one is getting hot not being able to draw ebough air through the fan due to the second cards pcb being 12mm from the intake .Having the rest of the system watercooled I have ordered two full size Waterblocks which will irradicate the problem.
On the release of the 1.01.14588 patch I now find all is back to a studdery mess so I cleared every trace of COD off the system and did a clean instal.
Regardless of what settings I have set the game or the Graphics cards to it
ramains studdery.Seems like the little patch has messed something up.:rolleyes:
---------------------------------------------
System Specification
O/S 64bit Windows 7 Home Premium
Processor: AMD Phenom(tm) II X6 1100T Processor
Speed : 3.6GHz
Mainboard : Gigabyte GA-890FXA-UD5
BIOS : Award (Phoenix) F6 11/24/2010
Bus(es) : ISA X-Bus PCI PCIe USB FireWire/1394
Total Memory : 8GB DIMM DDR3(2x4GB DIMM PC12800U)
Chipset Model : ATI (AMD) RD890 single slot GFX Hydra
Front Side Bus Speed : 201MHz
Video Adapter : 2x Saphire Vapour X OC 1024 MB GDDR5 Core MHz875 Memory1250 MHz
OCZ-VERTEX2 3.5 (240GB, SATA300, SSD) :
WDC WD5001AALS-00L3B2 (500.1GB, SATA300, 3.5", 7200rpm, 32MB Cache)
WDC WD1500HLFS-01G6U1 (150GB, SATA300, 3.5", 10000rpm, 16MB Cache)
hp DVD-RAM GH40L (SATA150, DVD+-RW, CD-RW, 2MB Cache)
Steel series USB soundcard.
1000Watt power supply
ATI 11.5 Drivers

266_sqn_lloyd 05-24-2011 08:57 PM

The latest patch much like the last BETA, to which i know has been mentioned still has a major bug for me when playing on-line games - SOUND DISAPPEARS COMPLETELY.

Other than that it's all great work and thanks for keeping it up!

But please sort this issue out - its ruined the game for me IMOA.

Just saying!!

41Sqn_Stormcrow 05-24-2011 09:16 PM

Unfortunately the AI is not yet fixed. It still does these strange whirling manoeuvres ...

roadczar 05-25-2011 12:17 AM

Quote:

Originally Posted by 6BL Bird-Dog (Post 288252)
Hi,
I justrecently crossfired my system (Specs below)and on the first try I found the black death was more fluid than I had ever seen it before.Free flight over London was the best I ever saw too.This was running on Retail Patch v 1.01.14550 .
Because of the closeness of my two graphics cards the top one is getting hot not being able to draw ebough air through the fan due to the second cards pcb being 12mm from the intake .Having the rest of the system watercooled I have ordered two full size Waterblocks which will irradicate the problem.
On the release of the 1.01.14588 patch I now find all is back to a studdery mess so I cleared every trace of COD off the system and did a clean instal.
Regardless of what settings I have set the game or the Graphics cards to it
ramains studdery.Seems like the little patch has messed something up.:rolleyes:
---------------------------------------------
System Specification
O/S 64bit Windows 7 Home Premium
Processor: AMD Phenom(tm) II X6 1100T Processor
Speed : 3.6GHz
Mainboard : Gigabyte GA-890FXA-UD5
BIOS : Award (Phoenix) F6 11/24/2010
Bus(es) : ISA X-Bus PCI PCIe USB FireWire/1394
Total Memory : 8GB DIMM DDR3(2x4GB DIMM PC12800U)
Chipset Model : ATI (AMD) RD890 single slot GFX Hydra
Front Side Bus Speed : 201MHz
Video Adapter : 2x Saphire Vapour X OC 1024 MB GDDR5 Core MHz875 Memory1250 MHz
OCZ-VERTEX2 3.5 (240GB, SATA300, SSD) :
WDC WD5001AALS-00L3B2 (500.1GB, SATA300, 3.5", 7200rpm, 32MB Cache)
WDC WD1500HLFS-01G6U1 (150GB, SATA300, 3.5", 10000rpm, 16MB Cache)
hp DVD-RAM GH40L (SATA150, DVD+-RW, CD-RW, 2MB Cache)
Steel series USB soundcard.
1000Watt power supply
ATI 11.5 Drivers

Take a look at this thread:
http://forum.1cpublishing.eu/showthread.php?t=23180

sorak 05-28-2011 08:33 AM

* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.


BOOO Ive allways wanted this feature in the Original IL-2 game!! Thought i finally got it only for it to be ripped away. Why not just add an Difficulty option to be able to toggle the Arrows on or off no matter if cockpit is allways on or not!

Redmarkus4 05-28-2011 05:13 PM

After this latest patch the game now freezes up on entry to flight - I see the cockpit view and hear engine noise, but the screen is frozen even after several minutes.

Giving up, uninstalling and moving on.

klem 05-29-2011 07:04 AM

Luthier - ref your lost-sound solution
 
Hi Luthier,

I was told you had recommended the following to overcome the lost-sound problem (I can't find your post on that).

I have backed up and deleted ALL my conf.ini, confuser.ini, confs.ini, user.ini and bldconf.ini files including the Steam User Data ones, then I validated the Steam installation and ran CoD once to create my /1C Soft Club/ ini's.

I also read that you felt editing the .ini files can cause problems so before I go too far, I would like to know what I can and can't edit in the ini files to save time on in-game selections. What /can I/should I NOT/ copy across from the old files or do I have to start again with all of the in-game selections.

I do have a saved controls file I would like to reload, is that ok?
I would like to just copy back my user.ini (gun settings) file, is that ok?

EDIT: and all to no avail. Fine off-line, sound breaks up and disappears in MP :(

dflion 05-29-2011 08:09 AM

Testing, testing, testing?
 
I have been working on a 'German campaign' today in the FMB (offline) featuring III/JG26 (its Sunday and its raining in OZ).

Every time I had a break and left the game, when coming back, I got the following 'very friendly' message from our 'very helpful' friends at 'STEAM"!?!

'Steam -warning'
"!" Steam was unable to sync your files for IL-2 Sturmovik Cliffs of Dover with the Steam Cloud.

If you have played this game from another computer, your game settings and/or progress may not be in sync with what is stored in Cloud. If you play the game now, you may lose these changes in progress.

'Play game' (button) 'Cancel' (button)

Is this a threat!?! Is STEAM purposely reducing our FPS because we haven't gone 'online' and 'synced' with them?

Ilya, 'Cloud' is an interesting 'marketing phenomenon' coupled with our very friendly people at STEAM. You may think you have saved 'time, security and money' by signing-up with these companies. I am starting to feel you have made a big mistake!

DON'T BREAK WHAT YOU ALREADY HAD SUCCESSFULLY WITH IL-2 STURMOVIK

DFLion

klem 05-29-2011 10:49 AM

Quote:

Originally Posted by dflion (Post 290405)
I have been working on a 'German campaign' today in the FMB (offline) featuring III/JG26 (its Sunday and its raining in OZ).

Every time I had a break and left the game, when coming back, I got the following 'very friendly' message from our 'very helpful' friends at 'STEAM"!?!

'Steam -warning'
"!" Steam was unable to sync your files for IL-2 Sturmovik Cliffs of Dover with the Steam Cloud.

If you have played this game from another computer, your game settings and/or progress may not be in sync with what is stored in Cloud. If you play the game now, you may lose these changes in progress.

'Play game' (button) 'Cancel' (button)

Is this a threat!?! Is STEAM purposely reducing our FPS because we haven't gone 'online' and 'synced' with them?

Ilya, 'Cloud' is an interesting 'marketing phenomenon' coupled with our very friendly people at STEAM. You may think you have saved 'time, security and money' by signing-up with these companies. I am starting to feel you have made a big mistake!

DON'T BREAK WHAT YOU ALREADY HAD SUCCESSFULLY WITH IL-2 STURMOVIK

DFLion

I don't think Steam has anything to do with FPS.

Sounds like your PC couldn't connect to Steam Cloud to check and upload any personal settings changes made on another PC. Of course you may not have made any, or even used another PC, and it may be just a standard worded Steam message to let you know it can't connect. I assume you checked your internet connection is ok?

You can disable the Cloud setting if you are happy not to use another PC to play or happy that any changes elsewhere won't get fed back to your main PC. Many of us have done that (it's a synchronisation thing, nothing to do with Steam updates).

Open Steam and go to Library.
Right click on CoD and select Properties.
Select the Updates Tab.
Under 'Steam Cloud' untick 'Enable Steam Cloud synchronisation for IL-2 Cliffs of Dover'
Close

You'll see on that Tab that there is a separate selection for Automatic Updates so you haven't affected that. Leave that on 'Always keep this game up to date' unless you have a reason not to.

It doesn't answer why you got that message so if your internet connection was ok it must be something else and that's where I have to drop out. :(

dflion 05-29-2011 11:27 AM

'Steam' vs COD FPS
 
Quote:

Originally Posted by klem (Post 290438)
I don't think Steam has anything to do with FPS.

Sounds like your PC couldn't connect to Steam Cloud to check and upload any personal settings changes made on another PC. Of course you may not have made any, or even used another PC, and it may be just a standard worded Steam message to let you know it can't connect. I assume you checked your internet connection is ok?

You can disable the Cloud setting if you are happy not to use another PC to play or happy that any changes elsewhere won't get fed back to your main PC. Many of us have done that (it's a synchronisation thing, nothing to do with Steam updates).

Open Steam and go to Library.
Right click on CoD and select Properties.
Select the Updates Tab.
Under 'Steam Cloud' untick 'Enable Steam Cloud synchronisation for IL-2 Cliffs of Dover'
Close

You'll see on that Tab that there is a separate selection for Automatic Updates so you haven't affected that. Leave that on 'Always keep this game up to date' unless you have a reason not to.

It doesn't answer why you got that message so if your internet connection was ok it must be something else and that's where I have to drop out. :(

Thanks for your detailed reply klem. I beg to differ that if you don't sync with 'Steam' it won't effect your FPS. As soon as I went online and opened 'Steam' I got the following message.

"Steam - Cloud sync conflict"
'!' Your local Il-2 Sturmovik: Cliffs of Dover files conflict with the ones stored in Steam Cloud.

Cloud files
Last modified Thursday, May 19, 2011 'Download to this machine' (button)

Local files
Last modified today 'Upload to Steam Cloud' (button)

'Cancel - don't copy anything new' (button)

Note: You'll have to choose one of the other two options above in order to play the game.

I pressed 'Upload to Steam Cloud' (button) to fulfill the threat, then immediately went into the game (staying online) and flew the missions I had been working on today. All missions ran at 70-90FPS without a problem???
I don't like the 'standard worded Steam messages'. I think the 'Steam' middlemen that we are working with are an unecessary burden on trying to get this flight sim working properly.

DFLion

reflected 05-29-2011 02:05 PM

After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.

...I was so looking forward to this game :(

Ze-Jamz 05-29-2011 02:24 PM

Quote:

Originally Posted by reflected (Post 290500)
After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.

...I was so looking forward to this game :(

Lol yea quite annoying huh?

I play MP more than SP and i may be mistaking here but the AI in servers dont seem to do that as much there as the AI in SP missions do..

Insuber 05-29-2011 02:29 PM

Quote:

Originally Posted by Ze-Jamz (Post 290509)
Lol yea quite annoying huh?

I play MP more than SP and i may be mistaking here but the AI in servers dont seem to do that as much there as the AI in SP missions do..

I have the same impression.

41Sqn_Stormcrow 05-29-2011 02:49 PM

Which is perhaps that in MP the map builders make fighters behave like bombers or novices ...

Rattlehead 05-29-2011 04:48 PM

Quote:

Originally Posted by reflected (Post 290500)
After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.

...I was so looking forward to this game :(

I was starting to get really irritated today with the AI...more than usual. Maybe it's just pent up frustration with the AI starting to come out.
But yeah, missions just aren't as fun as they could be. The AI I'm afraid is just junk.
It's not even just the endless barrel rolls (actually, they're just plain old rolls) but the idiotic endless vertical maneuvers to the point of stalling, as well as having no sense of distance...the AI often just plows right into enemy planes, or worse yet, planes on it's own side.

It's just sapping the fun out of the game. Ugh.

Sauf 05-29-2011 08:29 PM

well we know they have hired a guy and he is working on the AI, lets just be patient and hope he does a good job.

JZG_Con 05-30-2011 10:40 AM

SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...

Kankkis 05-30-2011 10:51 AM

Quote:

Originally Posted by JZG_Con (Post 290875)
SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...

Use brakes when taxing, there is no differential brakes on hurri or spit, then press and hold B same time when using rudder and throttle

mcdaniels 05-30-2011 12:36 PM

Hello folks!
By reading lots of posts since I removed CoD from my computer, I would say the sim is still in "beta" and there are quite a lot of Issues to be ironed out?

Am I right, or is it time to install CoD again and have fun?

Greetings

JumpingHubert 05-30-2011 06:23 PM

you can test it how it works for you with latest patches. So install it. If there are still too much bugs for you.....remove it. After a new patch you can install it again to test it. When.....you can remove it again. After.....you can install it.....remove......install....remove.....

Or let it still on your harddisc......and test the patch status from time to time....only a tip

Ivan Fooker 05-30-2011 10:05 PM

Forrest is the performance killer
 
Dear gentz
i made today again tests regarding my FPS, as i overclocked my core.

I clocked my 920 from 3.01 to 3.99Ghz.
At 3.01 i had 32max fps (all middle,not noticing stutters as i wasnt really able to fly over land, or had other problems in performance)
At 3.99mhz my FPS was throughout 60fps (vsync on),but i noticed stutters on land, as soon as trees came into my sight.
I then lowered wood from high to middle -> still stutters (60fps)!
I then lowered wood from middle to off ->no stutters (60fps)!

I can fly over London or LeHavre without any stutters or FPS drops (buildings on unlimited).
In my opinion the trees causing the problems atm regarding perfomance.

roadczar 05-30-2011 10:27 PM

Quote:

Originally Posted by Ivan Fooker (Post 291175)
Dear gentz
i made today again tests regarding my FPS, as i overclocked my core.

I clocked my 920 from 3.01 to 3.99Ghz.
At 3.01 i had 32max fps (all middle,not noticing stutters as i wasnt really able to fly over land, or had other problems in performance)
At 3.99mhz my FPS was throughout 60fps (vsync on),but i noticed stutters on land, as soon as trees came into my sight.
I then lowered wood from high to middle -> still stutters (60fps)!
I then lowered wood from middle to off ->no stutters (60fps)!

I can fly over London or LeHavre without any stutters or FPS drops (buildings on unlimited).
In my opinion the trees causing the problems atm regarding perfomance.

Try leaving the trees, but turning off mirrors and shadows. These made a huge difference for me.

Ivan Fooker 05-30-2011 11:42 PM

To be honest i am not interested in flying a bugged game like Cod atm is.
I am interested to get the bugs solved ,for hopefully being able to get a enjoyable Sim in 6 + months, and so i post several results of my tests with different settings.
I know my system, so i know how to gain fps or not.FPS are not the problem.
I am flying with around 70-100fps without Vsync...but i am flying with Vsync enabled, so the max i can get is 60fps only of course.

My post just pointed to the fact that most performance issues are in those ugly geo-lod trees.
With performance issue i do not mean any FPS drops, but m-i-c-r-o stutters, as soon as i point my view on forests.
As soon as my sight moves off, the stutters getting less.
As soon as forest is off no stutters are present anymore.







I7-920@3.99Ghz;6gig Ram;HD5870;maximum penis enlargement @ 24cm with liquid cooling each night;3x women (1xblack;1xcaucasian;1xred/blue striped);1 BMW X5;2xLamborghini Aventador LP700;1 Astin Martin Rapide;1xBoston Whaler @3x450ps;OCZ 2.5 SSD 250GB

klem 05-31-2011 08:29 AM

Quote:

Originally Posted by JZG_Con (Post 290875)
SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...

I don't fly the 109 much but I get it to steer, just, with brakes and some brief fistfuls of boost to make the rudder effective.

carguy_ 05-31-2011 08:39 AM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 290521)
Which is perhaps that in MP the map builders make fighters behave like bombers or novices ...

AI should not be present in a multiplayer game anyways. This is a multiplayer game. AI planes will always ruin the experience, unless they play the role of cannonfodder.

Vengeanze 05-31-2011 12:16 PM

Quote:

Originally Posted by carguy_ (Post 291341)
, unless they play the role of cannonfodder.

You mean when I'm not online!? ;-)

1xxDIMAxx1 07-07-2011 12:04 AM

Hi WHERE IS LINK!!!??
 
Quote:

Originally Posted by luthier (Post 284946)
Finally! It should be available in a few hours via a regular steam update.

[Edit] May 20 - hot fix released, see below for notes.

Patch readme below:

The latest patch continues to improve on overall performance and multiplayer functionality, as well as adding new gameplay options such as new Quick missions.

NOTE: This patch is incompatible with previous game versions when playing online.

The current patch contains the following changes:

GRAPHICS
* Added ATI Crossfire support. NVidia SLI support will become available when a profile for the game is added in an upcoming official driver release;
* Reworked the lighting system in the game to improve the visual experience;
* Added True full-screen mode. The game was previously playing in a stretched window; that mode is also still available. Switch between windowed, pseudo (stretched window) and true full screen modes in the Video Options. NOTE: If you are running an ATI video card and you notice reduced performance in True full-screen mode, please switch back to Pseudo to improve framerate;
* Greatly improved performance over large cities, especially with Buildings Detail settings set below Very High. NOTE: if you do experience stutters over cities with Building Detail set to Very High, please consider turning it down. Even setting this to Medium will have almost no noticeable effect on visual quality of the game;
* Introduced background landscape loading that slowly creates landscape under the player's camera. You can now quickly switch from England to France with virtually no slow-downs. Performance gain is most noticeable on CPUs with four+ cores;
* Fixed a bug with distant forest lines appearing at close distances;
* Fixed a bug with shadow stripes appearing at edges of screen;
* Fixed improperly loading plane textures in the DirectX 9 render.

AIRCRAFT VISUALS
* Reduced head motion effects, especially in terms of G;
* Added a range of new SFX for bombs hitting or exploding inside a building;
* Increased draw distance for markings and decals on aircraft;
* Reworked stopwatch behaviour on German planes. The minute elapsed needle now indicates minutes as it should.
* Fixed minor Bf. 110 damage and animation issues;
* Fixed weird movement of Bf. 110's magnetic compass dial;
* Fixed Bf. 109 gunsight misalignment;
* Fixed a hole under a damaged engine cowling in the Defiant;
* Fixed visual issues with Defiant's tail damage;
* Put a mirror onto the Hurricane;
* Fixed Hurricane's tail damage visuals;
* Updated Hurricane radiator animation;
* Ju. 88 gear now open properly;
* Fixed minor Ju. 88 damage visuals;
* Asked the Ju. 88's pilot to keep his feet on the pedals;
* Made minor changes to cockpits of G. 50 and Ju. 88;
* Fixed a visual issue with the Spitfire's antenna;
* Fixed minor Sunderland damage visuals;
* Made minor modifications to Spitfire cockpit;
* Fixed minor damage visuals in the Ju. 88;
* Fixed minor damage visuals in the Hurricane;
* Fixed minor damage visuals in the Ju. 87;
* Made various modifications to SFX;
* Made various changes to victory marking decals;
* Fixed minor Blenheim damage visuals;
* Fixed a rare instance where a propellor could be visible when an engine was detached from a 2-engine plane;
* Planes won't knock dust off the water any more when they land on it.

AIRCRAFT PHYSICS & A.I
* Carburetter backfire effects now require a certain amount of gasoline mix to be contained in the intake to actually do some damage;
* The propellor pitch control on all Daimler-Benz-equipped Messerschmitts is now a spring-loaded electrical switch;
* Aircraft fires now burn crew members;
* Reduced the ability of bombs to bounce off certain surfaces;
* Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
* Removed ignition control handle from the Bf. 109;
* Defiant's gunner now opens both hatches when bailing out;
* He. 111 top gunner's machine gun won't dip into the fuselage any more;
* Made all fuel pressure gauges a single-tube type;
* Made turret mounts unlock faster;
* Removed the effect that made Bf. 109's motor shake at higher altitudes;
* Added aircraft buffeting to wing icing effects;
* Increased wing lift loss during wing icing;
* Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in symmetrical air flow over both wings.

GENERAL
* Added Force Feedback support to the game;
* Added six new Il-2-style Quick missions. See them at the bottom of the list - three each for German and British attacks of Airfields, Bridges and Transport Columns. Fly in bombers, escort and intercept and scramble fighters, with missions of up to 128 aircraft!
* Improved the damage model for radar;
* Made sure plane selection and other user modifications stick in Quick Mission Builder when returning to the interface after flying a custom mission;
* Restored throttle-up smoke from non-player planes;
* Fixed some pilot animations;
* Updated some briefings and other in-game texts;
* Improved the overall look of the 2D Map;
* Added a Scale control to the 2D Map (imperial for British, metric for Germans and Italians);
* Added city and airfield labels to the 2D Map;
* Added larger 64x64 icons to the 2D Map;
* Improved the order in which icons are drawn on the 2D Map when on top of each other;
* Improved the look of the Battle Area grid;
* Fixed icon size selection options;
* Fixed issues encountered when destroying certain types of railway cars;
* Improved ground crewmembers in online games;
* Made sure Bobbin Cable can be selected in the FMB without issues;
* Fixed an issue encountered when trying to load a mission with a balloon winch placed too near a hangar;
* Fixed an issue encountered when trying to place crew into an object without a regiment;
* Fixed an issue with launching night missions with search lights on dedicated servers;
* Fixed an issue with launching missions with certain ships on dedicated servers;
* Fixed an issue with launching missions with armor when sound is disabled.

MULTIPLAYER
* Improved server and client stability and performance;
* Improved statistics;
* Improved user interface;
* Made parked planes disappear after a certain period of time so as not to clutter the airfields;
* Fixed phantom crewmembers occasionally appearing in place of dropped planes;
* Made sure airborne planes are created with sufficient airspeed in online games (born speed now tied to the plane's top speed);
* Made sure all players see the same time of day in an online server.

CHANNEL MAP
* Made Dungeness Point look more like the real-life location;
* Added the town of Horsham to the map;
* Added Westhampnett airfield to the map.

SPECIAL THANKS
* Sean Trestrail for his tireless efforts to test and improve the game;
* 3GIAP_Atas, Doug Watson, "The Oden", Repka Server, and other server hosts and testers that helped us iron out the multiplayer.

Hot fix - May 20

ATTENTION!
If you experience sub-par performance or unexpected artifacts please update your graphic
drivers to the latest version.
ATI Cards:
http://sites.amd.com/us/game/downloa...downloads.aspx
NVidia Cards:
http://www.nvidia.com/Download/index.aspx
Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.

GENERAL
* The game will now automatically delete and recreate its cache when a new game
version is installed;
* Medium-range terrain detail noise is less dramatic when seen from up-close;
* Improved the lighting of spline roads and runways;
* Fixed empty tooltips occasionally appearing at edges of the 2D map;
* Map zoom extents now reset properly when switching between game maps of
different size;
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.

AIRCRAFT INTERNALS
* Removed warnings of a missing "Select_F1" piece when flying a Hurricane.
* The Sunderland will no longer cause errors when loading a mission.

AIRCRAFT VISUALS
* Inverted the movement of the Bf. 109's radiator flap indicator (raised when
radiator closed).
* Propellor visuals are now tied to epilepsy filter settings applicable regions.

AIRCRAFT PHYSICS & A.I.
* Spitfires' payload in outer-most machine guns changed to contain tracers. The more
historical no-tracers loadout can still be selected and applied manually in plane
options.
* Removed the ability to feather propellors on Daimler-Benz engines by increasing
the pitch angle beyond normal operational range manually.

MULTIPLAYER
* Conversion settings should properly synchronize between all players;
* Fixed the weapon selection grid in online games requiring an extra click to save.



Hi man, Where is link,can you uload it plase i cant update it on steam!
PLAESE HELP!!

Troll2k 07-07-2011 12:36 AM

Official patches are only available through Steam.The latest official patch is 14821.

Steam will give you no notice.it does it in the middle of the night when you are not looking.Look on the main screen in the bottom right for the version number.it is very hard to see.(dark red font on black background)

1xxDIMAxx1 07-07-2011 12:54 AM

HI!
 
Quote:

Originally Posted by Troll2k (Post 306298)
Official patches are only available through Steam.The latest official patch is 14821.

Steam will give you no notice.it does it in the middle of the night when you are not looking.Look on the main screen in the bottom right for the version number.it is very hard to see.(dark red font on black background)

HEY!
Hi.
My version , 14762.
And i cant find the latest patch !!!:(:(:(
Im from italy ,here is 02.55 Am.i see here is12.54am..?.

klem 07-07-2011 07:30 PM

Quote:

Originally Posted by 1xxDIMAxx1 (Post 306303)
HEY!
Hi.
My version , 14762.
And i cant find the latest patch !!!:(:(:(
Im from italy ,here is 02.55 Am.i see here is12.54am..?.

Open Steam and select the Library Tab/Page. You should see IL-1 Sturmovik Cliffs of Dover listed there.
Right click on that title and select Properties.
Select the Updates Tab in Properties.
Make sure that under 'Automatic Updates' you have "Always keep this game up to date".

After that - but possibly when you restart Steam or your PC - your game will receive the official latest update(s).

The latest is 1.02.14821.

pupo162 07-07-2011 07:39 PM

i hate bumps who make you happy.. jsut to trashy you right after :(

ozzy 07-17-2011 12:29 PM

Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?

Salutes.

robtek 07-17-2011 01:41 PM

Quote:

Originally Posted by ozzy (Post 309827)
Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?

Salutes.

Downloads are automatic via steam!
Every other patch one could download atm is beta and OBSOLETE!!
Only interesting for pirates, me thinks.

klem 07-17-2011 02:01 PM

Quote:

Originally Posted by ozzy (Post 309827)
Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?

Salutes.

Just install it, create your Steam account and it will bring it up to date for you.


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