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9. The logic of their deployment is that they were pre-deployed, the Fallschirmjagers didn't deploy by air in Market Garden. 8. Can't fight that other than citing game balance. 7. If your enemy is doing that, you're doing something VERY wrong... can only blame your own skills if that's happening to you :P 6. Build walking stukas... those are a helluva lot more annoying than emplacements (which they own). 5. Different factions, different strengths... 1 on 1 a 6 man rifleman squad isn't going to beat a 3 man grenadier team with g43s, the latter is even the more expensive unit... 4. Clearly you've never seen a wirbelwind/quad AA :P 3. Same as 7. 2. Don't spec Terror :) 1. Was something spotting for it? If we're going to whine about AT guns, whine about pak-sniping, neurgh that sucks... Now writing all of that may make me look like a fanboy, but I want to stress this: IMO, Men of War and CoH are two different games... One is, as I've said, a competitive RTS intended to be played as just that... Men of War, however, is a more realistic(ish) smallscale game that one plays relatively conservative in comparison. If I were to whine about MoW, which isn't the perfect game, I could talk about certain hotkeys that are lacking, the inability (as far as I know?) to hotkey squads, the "meh" graphics, the APPALLING voice acting and the huge number of bugs. I don't, because I'm enjoying it all the same... But at the end of the day I have to admit CoH just had a better budget; far superior video and sound design as well as a mind for GAME BALANCE :) |
You play CoH when you need a little break from MoW.
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5. Different factions, different strengths... 1 on 1 a 6 man rifleman squad isn't going to beat a 3 man grenadier team with g43s, the latter is even the more expensive unit... 4. Clearly you've never seen a wirbelwind/quad AA :P QUOTE] Hecks yeah, those PE Pzr Grens and their G43 loadout are the very reason I love the PE. The other nations infantry start off w/ these pansy Pio/Eng squads that cant kill a house cat from 2 inches away with those....sub machine guns? i think they are...more like low power cheap chinese clone Airsoft guns...100Fps, 2.1v battery....yeah, they are bad And yeah, ive used, modded, killed, tested AA guns and they dont seem to really shoot down planes until AFTER the plane has dropped its load...which imo is to late to shoot it down, its Anti Aircraft Defense, not Anti Aircraft Reactionary Unit...its supposed to kill it the plane b4 it gets there and yet it never does. Im modding my CoH and I gave the wirbelwind 110 range, gave it a bit more accuracy, longer burst, more shots until reload, sat it right in the center of a rather small map and it didnt once shoot down a plane. I tihk it was a x2 Vet Wirbelwind...it had been in the battle for a few minutes guarding against AI Para-Banzai's. So, yeah AA in any game sucks...... |
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Play MoW b4 talking about it, let alone saying shit games like CoH is anywhere close to as good as it. |
I totally loooove this game so much its like a ten times better then company of heroes
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CoH and MoW are different games. I never liked CoH coz there are many games like that: build a base, produce soldiers and let them fight. MoW is a niche game that is aimed at hardcore gamers: huge learning curve and lots of micro stills to practice.
I hope MoW retains its niche/hardcore status. But I doubt it coz too many games started with big ambitions but ended up disappointing their fans by focusing on the credit cards of casual players rather than increasing the fun and challenge. |
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MoW> Coh in my opinion. I gave up on CoH for its unrealistic tank combat, and how the infantry couldn't hit each other in the open. I also detested the supression break moves to run past your mgs, only for the 4 grenedier squads to nuke down your sherman then use the retreat button to only sustain 3 casulties (rince and repeat :evil:). The graphics in Mow are good, but in CoH they are great. I like that every faction speaks its own complete language in MoW while in coh its just english with an accent (but is of higher voice acting quality in the single player campaigns). I think the gameplay in MoW is an aquired taste due to the steep learning curve and unforgiveness, which is why people tend to go for CoH after their brief (if any) experience with MoW. |
To be honest, both games are GOOD and not to really compare... now most may say "MoW" is better because they had unpleasant times with "CoH" and vice versa... the thing is both are pretty realistic (As of guns and all that), they're both fun and different not to mention WWII <3. One requires more tactics and micro management, while the other requires a different way of playing.
Both rock, I love both. I play MoW more though. |
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