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-   -   My top ten reasons why MoW is better than CoH (http://forum.fulqrumpublishing.com/showthread.php?t=7260)

Henners 08-01-2010 12:37 AM

Quote:

Originally Posted by Meep129 (Post 74471)
10: Paratrooper fire-up? "Ah gee, we are pinned down by an MG nest, that's ok lets become invincible and run up to it and throw a satchel charge!"

9: No German airborne, deploy from building? *palm to face*

8: Hey, I got it, lets NOT have an 88 FLaK not be able to kill a Sherman... AWESOME!

7: Wowee, lets spam the h3ll out of the Germans and build massive MG cities and AT guns!

6: While we are at it, how about OP British arty guns that we can build massive quantity's of and the Germans can't get within range to kill us!

5: Hmm, lets have decent American and British outnumber and outgun crappy German troops...5 Minutes into game!

4: American air strike+infective German AA=*Foot to face*

3: Oh yah because M-10 spam is a brilliant idea...

2: King Tiger can't drop units worth anything

1: AMERICAN AT GUN SHOOTS OUT OF ITS LOS TO KILL MY KING TIGER!!! after that i uninstalled it...

any suggestions, please ad...

10. You seem to have CoH, a competitive traditional multiplayer RTS, with a military simulator :P

9. The logic of their deployment is that they were pre-deployed, the Fallschirmjagers didn't deploy by air in Market Garden.

8. Can't fight that other than citing game balance.

7. If your enemy is doing that, you're doing something VERY wrong... can only blame your own skills if that's happening to you :P

6. Build walking stukas... those are a helluva lot more annoying than emplacements (which they own).

5. Different factions, different strengths... 1 on 1 a 6 man rifleman squad isn't going to beat a 3 man grenadier team with g43s, the latter is even the more expensive unit...

4. Clearly you've never seen a wirbelwind/quad AA :P

3. Same as 7.

2. Don't spec Terror :)

1. Was something spotting for it? If we're going to whine about AT guns, whine about pak-sniping, neurgh that sucks...

Now writing all of that may make me look like a fanboy, but I want to stress this:

IMO, Men of War and CoH are two different games... One is, as I've said, a competitive RTS intended to be played as just that... Men of War, however, is a more realistic(ish) smallscale game that one plays relatively conservative in comparison.

If I were to whine about MoW, which isn't the perfect game, I could talk about certain hotkeys that are lacking, the inability (as far as I know?) to hotkey squads, the "meh" graphics, the APPALLING voice acting and the huge number of bugs.

I don't, because I'm enjoying it all the same... But at the end of the day I have to admit CoH just had a better budget; far superior video and sound design as well as a mind for GAME BALANCE :)

kane1 08-01-2010 01:48 AM

You play CoH when you need a little break from MoW.

KnightFandragon 08-01-2010 03:32 AM

[QUOTE=Henners;173005]
5. Different factions, different strengths... 1 on 1 a 6 man rifleman squad isn't going to beat a 3 man grenadier team with g43s, the latter is even the more expensive unit...

4. Clearly you've never seen a wirbelwind/quad AA :P

QUOTE]

Hecks yeah, those PE Pzr Grens and their G43 loadout are the very reason I love the PE. The other nations infantry start off w/ these pansy Pio/Eng squads that cant kill a house cat from 2 inches away with those....sub machine guns? i think they are...more like low power cheap chinese clone Airsoft guns...100Fps, 2.1v battery....yeah, they are bad

And yeah, ive used, modded, killed, tested AA guns and they dont seem to really shoot down planes until AFTER the plane has dropped its load...which imo is to late to shoot it down, its Anti Aircraft Defense, not Anti Aircraft Reactionary Unit...its supposed to kill it the plane b4 it gets there and yet it never does. Im modding my CoH and I gave the wirbelwind 110 range, gave it a bit more accuracy, longer burst, more shots until reload, sat it right in the center of a rather small map and it didnt once shoot down a plane. I tihk it was a x2 Vet Wirbelwind...it had been in the battle for a few minutes guarding against AI Para-Banzai's. So, yeah AA in any game sucks......

KnightFandragon 08-01-2010 03:33 AM

Quote:

Originally Posted by kane1 (Post 173010)
You play CoH when you need a little break from MoW.

But why would u need a break from MoW? Ive been playing CoH since im not on the PC with it atm and I want to play MoW to get a break from CoH...who you kidding break from MoW:grin:

Nikitns 08-01-2010 02:27 PM

Quote:

Originally Posted by Henners (Post 173005)
10. You seem to have CoH, a competitive traditional multiplayer RTS, with a military simulator :P

9. The logic of their deployment is that they were pre-deployed, the Fallschirmjagers didn't deploy by air in Market Garden.

8. Can't fight that other than citing game balance.

7. If your enemy is doing that, you're doing something VERY wrong... can only blame your own skills if that's happening to you :P

6. Build walking stukas... those are a helluva lot more annoying than emplacements (which they own).

5. Different factions, different strengths... 1 on 1 a 6 man rifleman squad isn't going to beat a 3 man grenadier team with g43s, the latter is even the more expensive unit...

4. Clearly you've never seen a wirbelwind/quad AA :P

3. Same as 7.

2. Don't spec Terror :)

1. Was something spotting for it? If we're going to whine about AT guns, whine about pak-sniping, neurgh that sucks...

Now writing all of that may make me look like a fanboy, but I want to stress this:

IMO, Men of War and CoH are two different games... One is, as I've said, a competitive RTS intended to be played as just that... Men of War, however, is a more realistic(ish) smallscale game that one plays relatively conservative in comparison.

If I were to whine about MoW, which isn't the perfect game, I could talk about certain hotkeys that are lacking, the inability (as far as I know?) to hotkey squads, the "meh" graphics, the APPALLING voice acting and the huge number of bugs.

I don't, because I'm enjoying it all the same... But at the end of the day I have to admit CoH just had a better budget; far superior video and sound design as well as a mind for GAME BALANCE :)

This post is crap. What bugs does MoW have? None to speak of. Graphics are great. You are just a newb, who doesn't know that you can map keys {lmao}.

Play MoW b4 talking about it, let alone saying shit games like CoH is anywhere close to as good as it.

expoke 08-01-2010 05:35 PM

I totally loooove this game so much its like a ten times better then company of heroes

CzaD 08-02-2010 07:41 AM

CoH and MoW are different games. I never liked CoH coz there are many games like that: build a base, produce soldiers and let them fight. MoW is a niche game that is aimed at hardcore gamers: huge learning curve and lots of micro stills to practice.

I hope MoW retains its niche/hardcore status. But I doubt it coz too many games started with big ambitions but ended up disappointing their fans by focusing on the credit cards of casual players rather than increasing the fun and challenge.

kane1 08-02-2010 09:22 PM

Quote:

Originally Posted by CzaD (Post 173151)
CoH and MoW are different games. I never liked CoH coz there are many games like that: build a base, produce soldiers and let them fight. MoW is a niche game that is aimed at hardcore gamers: huge learning curve and lots of micro stills to practice.

I hope MoW retains its niche/hardcore status. But I doubt it coz too many games started with big ambitions but ended up disappointing their fans by focusing on the credit cards of casual players rather than increasing the fun and challenge.

I don't think we have to worry about the Dev's catering to the casual player. I've been playing these games since SHoWW2 and if anything the games get more intense. Everything else you said was right on the money IMO.

petemyster 08-04-2010 09:58 PM

Quote:

Originally Posted by Nikitns (Post 173081)
This post is crap. What bugs does MoW have? None to speak of. Graphics are great. You are just a newb, who doesn't know that you can map keys {lmao}.

Play MoW b4 talking about it, let alone saying shit games like CoH is anywhere close to as good as it.

This post is crap, the ramblings of a fanboy. Henners spoke a lot of thruths, but fyi you can map hotkeys.

MoW> Coh in my opinion. I gave up on CoH for its unrealistic tank combat, and how the infantry couldn't hit each other in the open. I also detested the supression break moves to run past your mgs, only for the 4 grenedier squads to nuke down your sherman then use the retreat button to only sustain 3 casulties (rince and repeat :evil:).

The graphics in Mow are good, but in CoH they are great. I like that every faction speaks its own complete language in MoW while in coh its just english with an accent (but is of higher voice acting quality in the single player campaigns).

I think the gameplay in MoW is an aquired taste due to the steep learning curve and unforgiveness, which is why people tend to go for CoH after their brief (if any) experience with MoW.

MasacruAlex 10-16-2010 11:03 PM

To be honest, both games are GOOD and not to really compare... now most may say "MoW" is better because they had unpleasant times with "CoH" and vice versa... the thing is both are pretty realistic (As of guns and all that), they're both fun and different not to mention WWII <3. One requires more tactics and micro management, while the other requires a different way of playing.

Both rock, I love both. I play MoW more though.


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