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-   -   support PhysicsX and/or Havok? (http://forum.fulqrumpublishing.com/showthread.php?t=3477)

Tenebrae 08-07-2008 10:38 PM

Quote:

Originally Posted by mondo (Post 44238)
If that was the case you'd find people buying and using hardware that gives the most advantage to them online, not to mention the developer has to design and build every calculation twice, once for CPU only users and another for specialist hardware.

People already do have an advantage online with beter hardware configurations. Track IR, Triple Head to go, CH Joystick + Rudder versus Keyboard (yikes) etc.

WhiteSnake 08-11-2008 08:43 PM

The official drivers should be released tommorow (August 12th) with a whole lot of extras.

Keep in mind your FPS will suffer masivly wen running PhysX on a NVidia card, buit if your running a SLI rig you can let one GPU deal with the PhysX and the other with the Graphics...

I think ATI's/AMD's solution is a hell of a lot better both for PhysX and Havok as it desides to run it on or the GPU or CPU or Both depending what would give the optimal performance but with NVidia your forced to use the GPU wich is far from optimal in some cases.

Still cant wait to give it all a try on my 2 8800GT cards :)

mondo 08-12-2008 10:09 AM

Quote:

Originally Posted by Tenebrae (Post 46983)
People already do have an advantage online with beter hardware configurations. Track IR, Triple Head to go, CH Joystick + Rudder versus Keyboard (yikes) etc.

Thats a bit different to having a DM, FM of physics based on hardware ;)


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