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I have to admit I got quite confused witht eh current system. Not to a degree that I couldn't figure it out, eventually, but it took a while. |
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Ok I may make it easier. Just remember there can be 3 current missions at once. And until we can display multi lines on-screen I have to break it up to 3 menu options as the width of the screen is not enough. So Maybe next week I will adjust the menu. It is not a 5 min job. Maybe 6-7mins. :-P Edit: See below: 'Work in Progress' ;) |
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At least it's good to see a Friday update. ;)
Ty ATAG_Wolf |
so.. the ATAG server will switch to this starting with this evening?
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sometime this weekend. I'm sure they will announce it, when it happens |
Hi Wolf,
have you added any AI ground activity routines to the maps/airfields to make the environment more immersive ? eg some trucks/jeeps driving around the airfield, other planes landing and taking off on other missions (new supply planes arriving ? etc..) maybe some AI civilian or military vehicles on the roads, as well as some civilian trains maybe ? there are advanced features like that built into the sim, just not much info on how to access it or script for it. would be a great "feature' to show off some of the potential of this new sim. |
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So I have thinned it out to give some life but minimised the moving objects to Objectives, ships and AI planes for now. But yes it is all there to swap in ASAP. for now I say have a fly around and you can see lots of little additions. |
Final version has just been sent to ATAG_Bliss. There are a few minor things i need to fix (I am just a perfectionist) but the mission is good to go.
It will be on ATAG some time this weekend when the ATAG server guys wake up and have time to migrate the file in to rotation. Hope you all like it, leave feedback if there are issues please. Mission is up on my PC now for the rest of the night if you want to try it out on a NON-server PC. ping may be high :) |
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