addman |
05-16-2012 06:11 PM |
Quote:
Originally Posted by adonys
(Post 426326)
then stop babling nonse. IL2CoD's AI is NOT more complicate than the AI of Skyrim. Actually, it's even simpler. And that without even counting the AI manager, and the number of actors from a free world like Skyrim, which are very complex respectively huge, and the ones from IL2CoD.
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I'm sorry adonys but why are you bringing up Skyrim again? Complex NPC AI? In Skyrim the AI is either just walking around or standing around script-spurting out the same old lines over and over and over and over again. When they are not doing that they randomly spawn in outside areas and sometimes attack you or sometimes attack each other, totally random. There is no depth to the Skyrim AI, they are just scripted to do a few basic things.
For example, do you ever see NPC characters gathering together, talking about going on a quest or do you ever see them smithing a sword or armor? No you don't because they have no deeper purpose. Skyrim does not have advanced AI, it only has good scripting which is good for a game like that. They are just empty shells walking around with a tape recorder stuck on replay inside of their mouths. If all those NPC's in Skyrim would've had really advanced AI, I'm talking about sense of self purpose stuff here, then the game would run at 1 FPS...on a very powerful PC.
The characters in Skyrim are basically made from a simple template, there is no advanced flight modeling to take in account, very basic hit detection. Not at all comparable to a simulated aircraft.
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