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-   -   BETA PATCH v1.06.17582 thoughts. (http://forum.fulqrumpublishing.com/showthread.php?t=31834)

Hooves 05-08-2012 09:19 AM

Quote:

Originally Posted by David198502 (Post 421741)
+1
waiting half a year, and seeing this result is a bit disappointing to say at least.in my view they should from now on give us patches as quick as possible, even if it affects only minor aspects of the game, which we could test.
i mean, the devs didnt encounter launcher crashes for months now, and as soon as they release this alpha version of a patch, the bug section is flooded with comments like:experienced 15crashes today..
i think it would help the game if they would release anything they think they achieved to the community immediately, to be tested by a broader range of systems.
then at least we would have something to do.

THIS, 1C WAKE UP please.

TonyD 05-08-2012 09:22 AM

Quote:

Originally Posted by PotNoodles (Post 421569)
... I have a quad core 17 930, overclocked to 4.0Ghz and I have seen little in the way of improvements to my FPS. ...

You are apparently not the only one to experience this – in light of the supposed multi-threading support, do you run CloD with HT enabled? I had a huge improvement that I can only assume is due the improved threading that luthier stated that they were implementing in this patch. If not, it may be worth a try.

Winger 05-08-2012 09:35 AM

Quote:

Originally Posted by TonyD (Post 421759)
You are apparently not the only one to experience this –

And thats no biggie. What makes this patch great is the fact that it almost totally eliminated the appearance of launcher crashes for me and all my squadmates. Yesterday i had one - fter 3 hours of constant flying. Thats very acceptable for a beta if you ask me.
Frames are almost all the time at 60 with a I7 2700k @ 4,7 GHz and a GTX 680 running 1920x1200 Resolution, and all settings to max.
Thanks for the hint with the multithreading. Ill look if i have it disabled. What i can recommend is trying adaptive Vsync. New feature in 301.24 Driver that intelligent enables and disables vsync according to the current FPS. For me the feature works great.

Winger

PLebre 05-08-2012 11:16 AM

edited

Ataros 05-08-2012 11:27 AM

Quote:

Originally Posted by PotNoodles (Post 421569)
While it does depend somewhat on the above this isn't the fix in this case. I have a quad core 17 930, overclocked to 4.0Ghz and I have seen little in the way of improvements to my FPS. According to Blacksix post I should be getting around double, but in reality I have an increase of about 3 or 4 FPS. There is no reason why I shouldn't get what Blacksix has stated, I have the hardware and i'm pretty peed off about that statement to be honest. The game is the cause of this problem not the hardware. Graphics cards and ram all have limits to what they can and cannot do, but when the game has wide spread problems as this one obviously does, then it's the game.

"Most" does not mean "everyone". Check out all the positive reports.

The purpose of this patch is not to make customers happy but to collect bugreports from unhappy customers as stated in the patch notes.

Please test, experiment with different settings, try different hardware and drivers, check programs running in the backgraound and report issues and solutions to the devs and community if you want. Or revert back to old version and wait till official patch. Maybe it will not work on your system if you do not provide feedback to alpha now though.

BTW. Most of complainers do not even care to include their system specs to their sigs. No wonder they have issues.

III/JG53_Don 05-08-2012 12:13 PM

Maybe just try to set some details higher.
Did that without a significant fps loss. For my rig it seems to be no great fps increase but I dont suffer from higher details either.
Can now play on maximum settings (AA 4x) with avg 35-40 on low level fights over England on ATAG! And my GPU is not highend anymore.


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