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Interestingly, I find my machine takes just as much of performance hit over one of the silly little clod maps as it does over mainland France or Britain. The FPS issues seem to be deeper than just meshes and textures. If they get their **** together with the new engine, it could mean good things for future map sizes.
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There are some desert textures already present in the game.....
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For those interested in the Defense of Malta in 1940, here is a link to the IL-2 movie "Faith, Hope, and Charity". Made in 2005-2007, there had to be a lot of workarounds for acft types not available in IL-2 and no real Malta map, etc. The movie is an epic fictional drama, "inspired" by historical facts. The movie is the longest ever made using IL-2 (at one hour in duration), yet was extremely well received at the time of release.
COD has virtually all of the Italian acft needed (and of course the RAF Gladiators) for this small 1940 early "front" of the larger Mediterranean theater. The Malta story of late 40 to early 41 could be told/played also, since the necessary Luftwaffe acft types are also available in COD. A Map of just Malta would do the trick for 1940, with the addition of Tunisia for early 1941 operations, while awaiting the much larger and encompassing Med Theater map and ships/aircraft needed for the 41-44 scenarios. In the meantime, I offer "Faith, Hope, and Charity" for your possible enjoyment. "Faith, Hope, and Charity" at FSM |
Very nice.
My favorite has always been Wolfbiscuits The Desert Dogfighter http://www.youtube.com/watch?v=eXFugJlqAEE http://www.youtube.com/watch?v=1MuvSSRSgtE |
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A mediterranean theatre with SM79?
I will buy it even if bugged as the first release of ClOD!:grin: |
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If the game gets patched to a point where most of us would consider it complete, and the Battle of Moscow scenario pans out, I think that the next addition should have US planes to continue the spread of theaters and draw in the crowd.
Battle of Britain first made sense since it's a smallish map, not too many planes to make the scenario complete, and there is a general interest in North America, Europe and Russia (three biggest flight sim markets). Battle of Moscow at this point makes sense since the only market that's willing to keep giving Maddox Games their money is the Russian one. If they move on to a campaign that has a sufficient number of US planes, then they will be able to draw North America back into the customer pool. They would probably avoid the pacific since the amount of maps, and ship models would be staggering to get anywhere near being acceptable. So possibly a North Africa/Fortress Europe scenario. The name of the Game at this point is #1. Get the bloody thing to work. and #2. Get some money. They're going to have to go for the widest possible audience they can, and Moscow or the Med isn't going to be enough. |
I think that thinking of a single pacific scenario is very unrealistic.
It should get separated in single battles, i.e. 1. Pearl harbor, wake island and philippines when the japanese took it. 2. Later indonesia, new guinea, sumatra, battle of the Java sea and Java, naval battle of midway. 3. Next Marines at guadalcanal, eastern solomones, santa cruz burma. 4. Followed by tarawa, kwajalein, truk, saipan and philippines. 5. And finally to the end. Just as a idea, to be plucked by the experts. |
i guess that have to be said about every theatre of operation. The amount of work that this engine needs ( maps, cockpits, planes, ships) , means that every adon can be 'only' about a special battle ( read limited time frame) IMO.
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