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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   And now, a show stopper, for me anyway... (http://forum.fulqrumpublishing.com/showthread.php?t=27492)

=FI=Scott 11-10-2011 03:12 PM

Quote:

Originally Posted by CharveL (Post 360340)
Just a suspicion really but I think a good test would be to significantly drop video settings to lighten the load and see how long it takes for a crash, if at all.

No, I tried this. I had everything on lowest settings and still got the CTD's and just about exactly in the same places in the same circumstances.I tried lowering the res too- no dice. What escapes me is that if it is a memory leak why would lowering the graphics clock fix the issue ?

I suspect you are right about there being some common thread that is causing this but I am as confident as I can be that there is an issue within CloD causing this rather than it being down to so many users PC's.

CharveL 11-10-2011 05:03 PM

Interesting. I'd be inclined to agree then that it's something more fundamental.

Still, it seems tied to particle effects, and at least for me, happens the closer the effect is happening. You can really see the frame rate slow down in close explosions although the same can be said for some other more stable games too.

Anyway, I'd bet they are well aware of what is going and have decided to put their efforts into a better optimized engine than a band-aid for the existing one. Unfortunately, that will likely mean a lot more time and subsequent patching for the bug train that's sure to follow.

IvanK 11-10-2011 08:12 PM

My On line experience is primarily on the ATAG server. Exe crashes for me are generally predictable. I monitor RAM usage via G15 LCD display. As memory usage approaches 80% I get a slight chopp in sound followed by the crash at 83% used.

The rate of memory usage I have observed varies directly with the number of players on line. I have gone over 1.5 hours with just 4 players on line. I have gone just 15mins with 20+ players on line. The more humans flying the quicker the RAM gets used up.

Win7 (64Bit)
6Gb RAM
GTx580

xHeadbanDx 11-11-2011 08:50 AM

does every crash eventually? or just some ppl? i havent played this game much and, not at all since the new patch. im waiting for everyone (or most ppl) to say its a good game that runs smooth... lol:confused:

robtek 11-11-2011 08:53 AM

Why don't you decide for yourself???

One man's owl is another one's nightingale.

Insuber 11-11-2011 09:00 AM

- It runs smooth only with the "right" H/W and OS
- It has still issues in some key areas: FM, AI, stability, various serious bugs in CEM of some planes, still some graphical issues
- Many players cannot run it decently, or at all, due probably either to insufficient video Ram, unsupported video card, or old OS (Vista or XP are handicapped)
- once you have it running, it is graphically beautiful. More than beautiful, stunning and immersive.

ElAurens 11-11-2011 11:39 AM

I have been unable to do anything but chuckle and quickly turn off IL2/46 since I got CLOD to a playable state on my machine.

Even with all it's current faults, it's the best of it's genre.

IL2 now really looks and feels as old and outdated as it is.

Frequent_Flyer 11-11-2011 11:13 PM

Quote:

Originally Posted by JG52Uther (Post 356181)
Strange, I have 4 GB, and don't remember the last time I had a CTD! Maybe I don't play long enough.

Maybe you have a memory leak?;)

JG52Uther 11-12-2011 07:45 AM

Yeah since I posted that I have been having many .exe's!
As for il2, although its still on my HD, I haven't started it since CoD came out.

Ataros 11-12-2011 08:48 AM

Please send crush dumps to Luthier's e-mail as he asked in the last beta-patch notes. Otherwise they will not be able to solve the issue.

2 people from sukhoi mentioned that they had constant crushes in beta and send several dozen crush-dumps with reports. They did not have more crashes in release patch version.

There is no other way for the devs to solve the issue for each particular software/hardware combination than to study your crush-dumps. The user base is too small to wait for someone else to do this.


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