![]() |
Love this stuff.. thank you!
|
excellent job
thanks for the video now that is a worth to see again... |
Great info and read, many thanks
|
Quote:
The use for tanks on take-off are as follows: 1. If all tanks are full take off on MAINS. 2. If MAINS are less than half full and RESERVE is more than half full take-off on RESERVE. 3. If all tanks are less than half full, the aircraft is not in a fit condition to take-off. Run-up must always be made on the tank to be used for take-off: use the other tank for starting and warming up. It goes on to say, during PREPERATION FOR FLIGHT; 5. Check fuel contents. When tanks are full turn on RESERVE for starting and warming up. Then later just prior to the run up; In the normal case when tanks are full and the start has been made on Reserve, CHANGE OVER TO MAIN TANKS just before the run up. Hope that helps mate. :) |
Just watched all of these today...totally awesome champ!
|
Quote:
I have noticed that he talks about ' blue and red Ping Pong balls' when he describes what he saw as bullets and tracers passed him. That is very interesting regarding the whole tracer debate....If you have the chance to ask him if he remembers how firing tracers from his plane looked like, I think this could add to our knowledge data bank...;) Thanks and very very good quality ' production' ! SAlute ! |
Quote:
|
Thanks Trooper and Tinus. I wanted confirmation from an actual Hurricane pilot that he had to start the Hurri Mk.I on reserve (gravity) as opposed to main (which you can do in game and in the Mk.II). I must try and get hold of that book Trooper, my birthday is coming up so it's the perfect pressie I think!
|
Quote:
The Hurricane section covers the MkI, II, & IV; Sea Hurricanes I & II |
Quote:
|
All times are GMT. The time now is 06:01 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.