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-   -   Friday (27.05.11) is approaching! (http://forum.fulqrumpublishing.com/showthread.php?t=23330)

BigPickle 05-27-2011 03:30 PM

all i can say is FULL SCREEN PLEASE, in the nicest possible way of course :)

Tired of the flashing before and after loading of my desktop, and the windows "dings" whenever i make a key press, AA would be nice too.

Kankkis 05-27-2011 03:32 PM

No even words today from Devs :(

Lololopoulos 05-27-2011 03:58 PM

i would like to hear something from even a moderator.

335th_GRAthos 05-27-2011 04:01 PM

Quote:

Originally Posted by addman (Post 289677)
We will get a patch today and this time it will be the god of all patches, the patch that will end all patches.

Hmmm.... I like the Chuck Norris jokes better.


One a more serious note, I would have liked to receive the regular update today. Whether busy or not, proper communication is more important at this stage (where we are holding to this game by our teeth) than anything else...


~S~

Redroach 05-27-2011 04:43 PM

Quote:

Originally Posted by BigPickle (Post 289793)
all i can say is FULL SCREEN PLEASE, in the nicest possible way of course :)

Tired of the flashing before and after loading of my desktop, and the windows "dings" whenever i make a key press, AA would be nice too.

what? this is still what annoys you most right now?

Nevermind, I'm still going for unresponsive wingmen/squads/radar/towers(!) and the ability to fly generic planes/loadouts only. Plus various FM issues like the 109's PP and inconvenient ways to use the RAF compasses and so on and so on..

Ze-Jamz 05-27-2011 04:46 PM

Quote:

Originally Posted by Redroach (Post 289836)
what? this is still what annoys you most right now?

Nevermind, I'm still going for unresponsive wingmen/squads/radar/towers(!) and the ability to fly generic planes/loadouts only. Plus various FM issues like the 109's PP and inconvenient ways to use the RAF compasses and so on and so on..

what? this is still what annoys you most right now?

Nevermind, I'm still going for unresponsive wingmen/squads/radar/towers(!) and the ability to fly generic planes/loadouts only. Plus various FM issues like the 109's PP,Spit 1/1a's incorrect performance and inconvenient ways to use the RAF compasses and so on and so on..

There..thats better :)

~S~

Doc_uk 05-27-2011 04:52 PM

Quote:

Originally Posted by addman (Post 289677)
We will get a patch today and this time it will be the god of all patches, the patch that will end all patches.

And the we will need another patch to fix that patch:rolleyes:

Vengeanze 05-27-2011 04:53 PM

I feel abused. 1C exploit our dedication to this genre.
I'm this close to feck this. I wish that the americans or swedes would take an interest in combat flightsim as obviosuly the russians suck at programming and customer care.

Vengeanze 05-27-2011 04:54 PM

Quote:

Originally Posted by Doc_uk (Post 289840)
And the we will need another patch to fix that patch:rolleyes:

Baby jesus patch?

ARM505 05-27-2011 05:46 PM

Quote:

Originally Posted by Vengeanze (Post 289842)
I feel abused. 1C exploit our dedication to this genre.
I'm this close to feck this. I wish that the americans or swedes would take an interest in combat flightsim as obviosuly the russians suck at programming and customer care.

Neither Americans nor Swedes will produce another quality combat flight sim, for the same reason that 1C is now struggling - money. Americans used to produce the best sims, until the financial realities of having the necessary large, highly competent team caught up. 1C was able to reap the benefits of the skilled Russian workforce for longer due to the financial situation there, but it has caught up with them too now. Fact: A large, intelligent, qualified body of developers will make more money more efficiently (ie enough to actually survive as a company for a start) doing something else, NOT flightsims. I doubt we will see another WW2 flight sim in the forseeable future (with the possible exception of a 777-developed one, itself highly debatable). It's just too niche - the production time and effort required for the level of fidelity needed yields almost no rewards.

Flight sim limitations have long since moved from the technical, to the financial IMHO.


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