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-   -   Catalyst 11.5 and IL-2 1946 problem (http://forum.fulqrumpublishing.com/showthread.php?t=22765)

rakinroll 07-11-2011 06:19 PM

Quote:

Originally Posted by Eldur (Post 304826)
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

Eldur, thank you for your help my friend. S!

wayno77 08-15-2011 03:43 AM

Quote:

Originally Posted by CoNa (Post 289286)
New AMD catalyst 11.5b release...but still the same flickering. :evil:
And I cannot find the 11.4 version on their site.

And unfortunately it continues in the 11.6's, 11.7's and both 11.8 pre-releases. It's an issue with the AA. If you check the Use application settings the water is fine. Trying to post over at AMD and maybe 3D Guru....

chungpe84s 08-16-2011 09:18 AM

I have also problem whit 11.5:grin:

wayno77 08-23-2011 07:10 AM

Just turn off AA. Or use that 11.4 file....

vracan 08-24-2011 02:44 PM

Quote:

Originally Posted by albx (Post 289599)
here it is http://www.mediafire.com/?ps0pwgs0ogcw1x2
extract in your IL-2 1946 folder

Thanks albx,
That atiogl file fixed my flickering all over the place too!
It was getting so annoying!
Funny but I don't understand WHY that worked, since there was no previous atioglxx.dll file present in il2 1946 folder before I put it there?? (but I did notice that atioglxx.dll did exist in the windows system folders though).

mcmatt 02-19-2012 02:26 PM

Quote:

Originally Posted by Eldur (Post 304826)
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

Helped me too. Tnx.

Crazy-Canuck 02-27-2012 10:40 PM

I currenlty use a Radeion 4870x2, Win7 64 Bit, and I have tried the fix listed here with little or know success. I have tried different combinations of drivers while using the atioglxx.dl_ files again with limited or no success. What it has come down to is turning of Hardware Shaders=0 and everything but the water looks good. If I turn on Hardware Shaders=1 the game crashes.

If anyone has any other ideas to try in the short term I would appreciate hearing them. I will buy a new v-card in the near future and hopefully I will not have any further issues.

=Kike= 03-06-2012 09:25 AM

Hi all,
I have the same problem with 12.1 Ati drivers using AA.

The final solution to use AA it's to play in directx mode without vsync...bad solution due to tearing, but good AA mode with excelent framerate without somes efects (whater, for example).

I will try to use atioglxx.dll instead off opengl32.dll.

Question, where this "opengl32.dll" file, ¿inside \Il2 1946 folder? (I can confirm "no")

May be the problems it's "opengl32.dll" vs "new ati drivers" ¿It's possible?

=Kike= 03-09-2012 10:39 AM

Solved as follow: (with 12.1 Ati drivers)

- Search in "C:\" next files : atioglxx.dll and atio6gxx.dll. Copy and paste into Il2 directory.

- Take config.ini and change next section as follow:

ORIGINAL:
[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=opengl32.dll
DirectX=dx8wrap.dll

MODIFICATED:
[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL= atioglxx.dll or atio6gxx.dll (try first atio6gxx.dll)
DirectX=dx8wrap.dll

Save config.ini and exit.

And use Opengl with AA in Il2 without problems.

PE_Tigar 03-14-2012 10:07 AM

You mean ati06axx.dll? Can't find the ati06gxx.dll anywhere, and it's not in the driver packaging... In any case, neither of these work for me (12.1 or 12.2, on 6970) - back to 11.4 atioglxx.dll.


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