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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Comparisons to Rise of Flight (http://forum.fulqrumpublishing.com/showthread.php?t=20889)

Zoom2136 04-08-2011 02:51 PM

Well reading through the multiplayer part of the forum, it looks like COD's multiplayer is OK (when it is not crashing). Good FPS and no stutters. So I think it is more of giving it a little time to mature.

ATAG_Doc 04-08-2011 02:53 PM

Quote:

Originally Posted by 150GCT_Veltro (Post 257010)
Exactly the same i said to all my team and friends of italian SEOW community and not only: "It's time to look forward, and CoD will be the next step for WW2

Only time will tell. But whether anyone likes it or not you cannot prevent progression into the tomorrow.

You cannot prevent or slow down peoples gravitation away from one to another. It's natural it's the human in us that causes this. Yes we all do not like having our sanctuary disrupted in anyway. But its just life that's the way its been since man has been walking the earth. Progress

GnigruH 04-08-2011 02:56 PM

Imho you should write a book, its title would be 'The path to wisdom'

ATAG_Doc 04-08-2011 03:07 PM

Quote:

Originally Posted by GnigruH (Post 257030)
Imho you should write a book, its title would be 'The path to wisdom'

It's just human nature. It actually has a name. It's called a Normalcy Bias.

From Wikipedia "The assumption that is made in the case of the normalcy bias is that since a disaster never has occurred that it never will occur. It also results in the inability of people to cope with a disaster once it occurs. People with a normalcy bias have difficulties reacting to something they have not experienced before. People also tend to interpret warnings in the most optimistic way possible, seizing on any ambiguities to infer a less serious situation".

The Normalcy Bias was the reason people went back to their staterooms aboard the Titanic. Even though the ship was listing heavily to one side and water was filling the lower decks people just thought "God can't even sink the Titanic" and they just wanted everything to be normal.

People hate change. It's normal. But it's coming. Like the second hand on the clock. It moves with or without any interference from anyone.

ATAG_Dutch 04-08-2011 03:09 PM

Good Grief.

bongodriver 04-08-2011 03:10 PM

insert audio of some finger cymbals and the smell of burning incense.

Robert 04-08-2011 03:24 PM

Quote:

Originally Posted by Tvrdi (Post 256834)
ROF was unplayable for me (just after release)..massive stutters etc....and is optimised pretty well today (with some graphical glitches above no mans land, flashing/flickering textures etc.) ......however I must admit that some folks had smooth gameplay right from the start....
Looks like I will need to pass through same "horror" again...its my destiny with sims I like, it seams....


Stop liking the same sims I like, dammit. LOL

I've a rather humble machine by RoF's standards. Putting up a major battle with RoF would be nigh impossible, but I aams still managing to play 6 on 6 with full rain effects. Most of the eye candy I can turn on and still play instant missions fine.

I'm quite pleased with RoF. Who knows how I'd feel if I knew that my PC was a bear and it wouldn't handle RoF? I've never had any of the issues that were reported. I've been lucky I guess.

Anyway, I believe we'll see the same quality from 1C as we've witnessed in RoF from neoQB and 777 Studios. Hopefully better. Competition is a good thing. For what ever reason this cluster fudge has been sent out, it'll be fixed.


Oleg. Good to hear from you. I hope all is well on the home front. If the few posts I've read regarding your son are accurate I hope the best, and to me that's much much more important than a $50 game.

ATAG_Dutch 04-08-2011 03:55 PM

Ah! Back on topic. Thanks Rob.

Rise of Flight is a fantastic WW1 Flight Sim, but doesn't have anywhere near the lighting and shadow effects of CoD.

The damage model is also far simpler. In CoD, I took a wing off a Spit in a collision the other night, and was fascinated by the level of detail in the internal wing structure.
RoF's planes were obviously more simple in reality, but I've not seen any complex rib/spar detail that comes even close to CoD as yet.

The ground details such as grass and trees are there, but not as interesting or as varied as CoD.

I'm a big fan of RoF, but IMO once CoD gets over it's teething problems RoF won't be able to hold a candle to it in many ways.

I'll still fly RoF though, I just love those rickety old kites.

Love Spits and Hurris more though. :)

BigC208 04-08-2011 03:57 PM

[QUOTE=Blackdog_kt;256925]I'm not worried about graphics or sounds...the developers will fix some and the modders will fix some, even if they can't be adequately optimized our hardware will catch up in 6-12 months, etc...

This is the ONE thing I'm worried about. Our hardware will not catch up this time around. CoD is using 30 t0 40% of the available hardware recources on todays computers. Basically todays top of the line rigs should be running CoD without any problems at all with 60fps on the highest settings. The modders won't be able to do anything if the core program is not optimized. Time is normaly our best friend but unless the devs optimize the engine to use 100% of our computers recources right now it's future is limited. Il2 went from 500mhz to 5ghz over 10 years. Don't count on that raw cpu performance spurt again.

RoF runs smooth with good eyecandy on my computer if I keep the amount of planes under about 20. When I get a faster machine things will get better in RoF. With CoD I'm not convinced of this. I'll get a better rig for RoF and DCS A10 and just hope that with time CoD will take advantage of the increased performance.

Plt Off JRB Meaker 04-08-2011 04:04 PM

Quote:

Originally Posted by Strike (Post 256949)
please... no... more... tracer.. opinions.

Yes,sorry Strike,but the tracer graphics are crap,not just crap but very CRAP,I'm afraid the truth hurts.These look like something from a decade ago.

They are prehistoric.With all the beautiful graphics that Oleg has incorporated in such things like the cockpits,they are without doubt just superb,you just would've thought a little more effort would've been spent on something so important like the tracers,as you are seeing these all the time whilst dogfighting.


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