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Tree_UK 03-27-2011 09:52 PM

Quote:

Originally Posted by Biggs (Post 241951)
I was under the impression that its the 500mb patch that they released for the russians that suppose to fix (get rid of) the epilepsy filter.

Its my understanding that it has not solved the problem with the freezes/stutter and the poor FPS.

Komrad 03-27-2011 09:59 PM

My understanding is that the filter itself is not the problem, but rather what MG had to do to allow the filter to work properly with the game.

MG hacking of their own game is what is causing the low FPS not the filter per se.

That is why MG made it clear that the fault for the poor performance lay with their code and that alone.


Bryan.

Biggs 03-27-2011 10:00 PM

Quote:

Originally Posted by Komrad (Post 241962)
My understanding is that the filter itself is not the problem, but rather what MG had to do to allow the filter to work properly with the game.

MG hacking of their own game is what is causing the low FPS not the filter per se.

That is why MG made it clear that the fault for the poor performance lay with their code and that alone.


Bryan.

aww i almost feel bad for the filter now...

:rolleyes:

Devastat 03-27-2011 10:12 PM

@Biggs

Let's see after a patch with the removal with the filter comes, but I have a bad feeling that there might be some other problems with performance as well..

Azimech 03-27-2011 10:40 PM

Let's hope the 64-bit true multithreaded .exe is almost finished.

@biggs Got any more of those funny avatars? :-)

Biggs 03-27-2011 10:45 PM

Quote:

Originally Posted by Devastat (Post 241982)
@Biggs

Let's see after a patch with the removal with the filter comes, but I have a bad feeling that there might be some other problems with performance as well..

this is exactly why im not getting my panties in a bunch over all this yet...

the dev team already knows they have more to sort out... and like i said before, April 26 is a month away... things will eventually be sorted out.


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