Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Could 6-DoF ever be available in 4.2 if players could forgive small Graphics issues (http://forum.fulqrumpublishing.com/showthread.php?t=18722)

Bearcat 02-20-2011 05:34 PM

Do me a flavor and Hit this poll at UBI

arthursmedley 02-20-2011 06:27 PM

The only real reason I use mods is to enable 6DoF on my trackir. I've never quite understood the reasoning for not having it enabled within the stock game whilst having the 'hooks' for trackir anyway. It would be wonderful if TD could enable this in the next official patch.

Oh look, registered over three years ago and at last a subject I feel sufficiently worth posting about here!

orangefood 02-20-2011 06:52 PM

6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6d ov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov6dov 6dov6dov6dov!!

KG26_Alpha 02-20-2011 06:53 PM

6DoF

Its simply unrealistic as its in its present form, you cannot move around that much in a fighter aircraft when strapped in, you are not wearing an inertia belting system in these aircraft you simply cannot move as given by 6DoF.
Any forward movement for gun sights was done by seat adjustment not the pilot leaning forwards.

Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system.




.

Mysticpuma 02-20-2011 08:06 PM

Ans if we had a switch to either enable or disable the option in the setup......that would be okay then ;)

It would be down to an individuals personal preference whether they wanted it active or not. I see no problem with giving the user an option to have 6DoF if they want to enable it? As BC has said, if the movement was modified to TD/1C standards, the pilot could still lean left or right, forward or backwards....if THEY chose to.

It's an optional switch, that's all that is being asked for, no-more, no-less?

Cheers, MP

T_O_A_D 02-20-2011 08:07 PM

6Dof is the initial reason I even tried the Hacked versions of the game.

The 109 had cliping in the rear wing root for years, without 6dof, and it took the modding community to address that.

So what, if we have a bit of clipping on other aircraft at this point.

And from my experience, I've found no clipping that aids in my situation awareness, just untidy rendering.

Heck I noticed yesterday after all these years the FW190 struts shadow is disconnected from the aircraft shadow. This game isn't perfect, and very long on the tooth. So whats the difference at this point.

From what I understand, a large majority of TD started out in this venture they now have as part of the contributing Modder community anyway.

I say they should step up and fix it, the best they can. If nothing more than to incorporate it, as is into the stock version.

Besides its goo for my abs moving in and out, and around. LOL

Olegs next game, with the experience gained from IL2 can be perfect.

SEE 02-20-2011 08:07 PM

Quote:

Originally Posted by KG26_Alpha (Post 226494)
Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system.

Whilst I accept that observation (no pun intended...:grin:), it's interesting to note that 4.10 included 'zoom' on a slider. I don't know about other users, but I don't like using excessive zoom (either in 6DOF or 2 DOF with Zoom) and limit the response in the Zaxis - both magnify 'headshake'. The counter argument is that there are many unrealistic 'viewing' features in IL2 (and most games/sims) but 'swivelling ones head' 180 degrees is just one in a very long list and can also be accomplishedd with normal POV, mouse lookaround, and...... in 4.10 2DOF.

Sven 02-20-2011 08:20 PM

Quote:

Originally Posted by KG26_Alpha (Post 226494)
6DoF

Its simply unrealistic as its in its present form, you cannot move around that much in a fighter aircraft when strapped in, you are not wearing an inertia belting system in these aircraft you simply cannot move as given by 6DoF.
Any forward movement for gun sights was done by seat adjustment not the pilot leaning forwards.

Zooming forwards and unplucking your eyeballs from your skull and placing them on the canopy, rotating your head almost 180 degrees is worse than the present viewing system.

.

+ 1 Exactly!

352nd Persecutor 02-20-2011 09:04 PM

I don't understand some of you guys. So there are a few graphic glitches? So what! There are graphic glitches all over this game, and it is still the best thing around there is!

Don't believe me when I say there are graphic glitches all over the game? Carefully check the Kurland map! There are all sorts of problems with the map, from a detailed editor's point of view, but it's still a fabulous place to fly. The Kurland map is just one of many; the Ardennes map also has its share of issues. If one were to look hard one would find them everywhere. Every plane has at least one. It's just the way it is.

I can't imagine this game without 6DoF! That's one of the strongest reasons, IMHO, for a modded game. I suspect that the real objection is from those of you who don't have or don't use TrackIR, and I can't imagine flying without it, so perhaps it's just me.

In any event, the answer to MP's poll is, to me, a no-brainer. It's a clear "YES". If you don't like 6DoF, don't use it. But don't deny its use to those of us who do use it.

And Oleg's objection, if indeed it is, to graphic issues is, to my way of thinking, no objection at all. Graphic issues are always there. Oh well, live with them!

Lixma 02-20-2011 09:05 PM

I know....

Let's get the current plane-set's gaps and holes filled so 6DOF can happen without glitches. A lot of work, yes, but then you release it as....

IL-2 : Anniversary Edition

:!:

It will bring the game up to date, future-proof it for a while and bring in some revenue for TD or 1C:Maddox.


All times are GMT. The time now is 04:31 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.