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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-22 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17054)

Uufflakke 10-22-2010 01:59 PM

I see the the pilote reflecting in gauges in the Hurricane but not in the Bf-109. So is this optional or you guys haven't made up your mind of what to do? If this is gonna be part of the game maybe an idea to have the possibility to edit your face in? Just like we already can do in IL2.
So then I can pretend I'm a real pilot. :grin:

Sutts 10-22-2010 02:00 PM

Drop dead gorgeous Oleg. Thanks for the update.:grin:

Oleg Maddox 10-22-2010 02:01 PM

Quote:

Originally Posted by NLS61 (Post 191835)
Wow those reflections but the planes are flown by a ghost.
:)

On some is reflection of pilots on some - not yet. Maybe all will have in release, maybe part.
Really we have more important things to finalize. :)

Anyway, this update is just to show who is who :):):)

Flanker35M 10-22-2010 02:02 PM

S!

AC/DC Who is who ;) :D

BaronKaOs 10-22-2010 02:03 PM

Congratulations and thanks to you and your team for this hard and good job

Richie 10-22-2010 02:03 PM

All I said when I opened each screenshot was ......."OOOO" :)

T}{OR 10-22-2010 02:04 PM

Few questions for You Oleg, if I may:

- if not inappropriate, may I ask if someone else than UbiSoft is the publisher? I am not particularly interested who actually is ;)

and once again, I use the opportunity to copy-paste my questions here that have been unanswered. :)

Quote:

  1. Will there be an option to first load some custom made skins on the server, and then force players (server setting) to first download them before hitting fly or even joining the server. I am asking this because some time when many people load their skins all you see is blank skinned planes flying all over the place. This also affects bandwidth.
  2. Also, I asked this once before - would it be possible (for servers with external views on) to disable the option to browse through enemy planes? More important - to prevent from seeing which type of planes is the opposite side flying (in IL2 this command was 'S')?
  3. How is kill crediting implemented? Will we have shared kills and if so in which way will server determine when it is a shared kill and when it isn't? What about human manned gunners (if I remember correctly, humans will be able to join a human piloted bomber on dog fight servers)?
  4. And last but not least - will there be an option to limit which countries or air forces can be selected per side? This would greatly help admins of the servers which try to simulate a certain scenario or battle - servers that are historically oriented (this goes for question #1 as well).

Thank you.

A not to all of you who usually comment and dislike the current coloring of the ground etc. - Colors in the cockpit seem more than perfect, don't you think the same quality will be applied to the rest of the game? ;)

Viking 10-22-2010 02:06 PM

Insane!
 
This is impossible!
We are down to nuts and bolts.
Oh boy are we a happy gang to experience this in our lifetime!

Thanks!

Viking

Dano 10-22-2010 02:07 PM

Quote:

Originally Posted by Flying Pencil (Post 191824)
I am A-M-A-Z-E-D!

Reflections in glass of rest of cockpit!! That BLOWS away all flight sims!

Question:
Why round, convex glass? I have 4 WW2 instruments myself, all have flat glass. I suspect no instrument had convex glass?


Edit: Better to see inside?


(sorry for oversized letters, carried away).

Look again, the only convex one is the compass.

Bearcat 10-22-2010 02:07 PM

Quote:

Originally Posted by T.}{.O.R. (Post 191812)
Love the pilot reflection in the 9th picture! Thanks for the update. :)

Yeah I looked at the first few and was impressed.. then when I saw that 9th one with the pilot in it my eyes popped out of my head.. No doubt this sim will redefine everything... again..


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