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-   -   IL-2 Joystick curve (http://forum.fulqrumpublishing.com/showthread.php?t=16887)

Tempest123 10-13-2010 04:42 PM

Quote:

Originally Posted by swiss (Post 189318)
We had a misunderstanding here.

I thought you were saying, that by the ability to adjust the stick sensitivity, some ppl can make their planes behave like F16s.

Ah, K, no I'm talking about control feel at the joystick, not aircraft performance.

Herra Tohtori 10-14-2010 02:49 PM

Quote:

Originally Posted by swiss (Post 189071)
Interesting post, since I got the same stick.
Q:
- curves: Well, can't we use the pro software then?

Can we? I don't know. If you know of a way to do so, please tell!

Quote:

- non linear: How do you know?
I can see it in the cursor's movement on Game Controllers (from Control Panel). When I move the stick from one side to another slowly at constant rate, the cursor moves first fast toward the centre, then slowly around the centre, then fast to the other side.


Quote:

[about the in-game input config window not allowing values over hundred]

It does, you have to check the ">100" box. ;)
Where is that box? I've never seen that...

swiss 10-14-2010 02:59 PM

http://img440.imageshack.us/img440/8755/100sm.jpg

And the software: I just checked - the Pro uses the same software as the non-Pro - it's the SAME stick.
Quote:

1. Tri-state LEDs (which are also accessible by the SDK)
2. Dual spring centering mechanism - provides incremental stiffness as you move the stick away from centre
3. Dual hall effect sensors for increased accuracy of the stick axes
4. Metal shaft and centering mechanism for increased durability
5. Selected metal parts
__________________
Best Regards
Richard Neville
PC Gaming Category Manager
Saitek UK
[/quote]

As far as I can see there is no way to adjust leverage or whatever it is called.
You got any sources?

Flanker35M 10-14-2010 03:03 PM

S!

Where can one find the latest version of that program Swiss? Looks handy!

swiss 10-14-2010 03:19 PM

Quote:

Originally Posted by Flanker35M (Post 189545)
S!

Where can one find the latest version of that program Swiss? Looks handy!

http://mission4today.com/index.php?n...etails&id=1021
(there's only 1 version, it's made by Oleg)


It IS handy.:grin:

KG26_Alpha 10-14-2010 05:46 PM

1 Attachment(s)
Also F Edit :)

albx 10-14-2010 06:00 PM

Quote:

Originally Posted by KG26_Alpha (Post 189585)
Also F Edit :)

what is this? the image is too large and can't fit my monitor ;)

KG26_Alpha 10-14-2010 06:28 PM

Quote:

Originally Posted by albx (Post 189587)
what is this? the image is too large and can't fit my monitor ;)

I use this for MSFFB2

http://img.photobucket.com/albums/v1.../Capturefe.png

Splitter 11-10-2010 02:32 PM

Quote:

Originally Posted by KG26_Alpha (Post 188658)
Yes don't forget this was a few years ago, AEP ?.

For take off and landings you should notice a difference (easier).

It just shows that stick settings can make an aircraft's performance a lot sharper, but whether this is realistic to the aircraft's actual performance or not to have the inputs cranked up high to give a unrealistic input sensitivity remains a matter of discussion for us, but as far as Eric brown was concerned the IL2 aircraft were way to sensitive for the amount of stick travel and input.

Perhaps SoW could lock the stick settings from the hosts mission when sessions are joined so everyone fly's the same stick inputs :)

BTW there are/were Olegs settings

Oleg Maddox:
Roll: 1 3 6 12 21 32 44 61 81 100
Pitch: 1 4 8 15 24 33 44 60 77 100
Yaw: 0 10 19 32 43 54 63 74 86 100

Just for the record, if you are having problems with accuracy like I was having, try these settings with your own fine tuning. My stick had always felt too "twitchy" for the finer adjustments needed for good marksmanship.

I actually used the pitch values also for the Yaw (Oleg's yaw values still felt a bit twitchy on my stick).

It really doesn't feel like I have lost maneuverability, just have to throw the stick a touch further for a fast reaction. What I have gained in accuracy more than makes up for what could be a slightly longer reaction time (that extra 1/4" movement needed on the stick to get a fast reaction from the plane).

Just wanted to say thanks for the info in this thread!

Splitter

tigertank44 02-26-2012 09:00 PM

Hi,

First of all. Thank you all for this topic.

I'm relatively new to Il2.

Currently I have Il2 1946 with patch 4.11.
And new Saitek Aviator AB8R-03.
And I know that its not the best stick. But 40$ for a gaming tool is the most I can spend.

However I think that I have a problem with controlling planes.
When I watch various training materials on YouTube I see that people can make very precise movements. Basically it seems that aiming is extremely simple as if they were using a mouse.
When I fly on my own, planes are feeling twitchy, especially elevator control.
I go up to face the target. And when I have it where I want, I return the stick to neutral position the plane goes down a few degrees.
I don't see that on other people videos.
I know most of that is skill and experience but joystick and its settings take a part it in too.

So my questions are:
Have anything changed (regarding plane controls) with patch 4.11?
Are settings 'all 100' are OK for novice pilots?
Which plane is the best for combat practice?
I noticed entries about FW-190 and La-5 but what about I-16 and A6M?


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