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-   -   Save Game Scanner (http://forum.fulqrumpublishing.com/showthread.php?t=11780)

spamm 01-16-2010 05:20 PM

Quote:

Originally Posted by Karlos (Post 135071)
Hey guys, first of all big thanx to spamm for the great scanner/editor.

Not me ;). Author & Developer: Evil-Good

Quote:

Originally Posted by Karlos (Post 135071)
Can anyone help me with this? To make it more specific = for example how to add "Horde"of necromancers in the Dark Misticus castle? I really love this game and want to try the undead.
Thanks a lot.

Example picture by Evil-Good:
necrotodarkmisticus.png

adecoy95 01-17-2010 02:53 PM

nm

ivra 03-24-2010 10:08 PM

1 Attachment(s)
I created an Excel sheet to quickly determine which sets are available in a save game. The file savedata.zip is an example of one of my save games. Do the following:

1) Run the Save Game Scanner as normal
2) Open the attaced Excel file called savedata.xls.
3) Go to the sheet "savedata" and delete everything.
4) Drag the file savedata.rpt from the Save Game Scanner to Excel.
5) Copy the contents to the "savedata" sheet.
6) Sort the contents on "Item" (column C)
7) Look at the sheet "Sets" to see what is in your game.

thegreatms 04-26-2010 08:31 PM

I just downloaded the scanner and got it to scan on my latest save. I have a few questions about what the output in the savedata.rpt file means.

1. At all the castles it lists "mana" as an item. Usually a quantity like 80-180. What does this mean? I don't think I can fill up my mana at friendly castle... Is it the mana of the castle owner?

2. Either I am missing tons of items/treasure, or i do not understand how the scanner works. Does it show what it currently left? or what was avalible at the beginning of the game? For example: If I sort on container, there are 22 alters listed... I don't think I could have missed that many, I especially doubt I missed 3 alters on Bolo alone.

3. Another example: There are many Vagons (Wagons?) with gold/scolls listed in Montero, I know I collected lots of gold from wagons, I doubt I missed 7 of them.

It seems like people are using this to find treasure they missed, do they just have a really good memory and know which ones the got? Or is it that they are noticing oddball items/really good items that they know they do not have so therefore must have missed?

Thanks
Mike

DGDobrev 04-26-2010 11:29 PM

1) I'm pretty sure it refers to the mana of the owner.
2) You're not missing them :) The scanner lists everything - whether you've picked it up or not. This is why it's an easy way to detect if anyone cheated by adding items, gold, levels, etc. If it doesn't show up here, it has to be spanwed through cheat codes.

copcod 06-17-2010 07:51 AM

Quote:

Originally Posted by Karlos (Post 135071)
Hey guys, first of all big thanx to spamm for the great scanner/editor. However I cannot figure out how to actually edit my savegames.

You could just use this mod.
http://forum.1cpublishing.eu/showthread.php?t=14769

or if you wanted to make a specfic change yourself then decompile this mod and examine it. You can see this as an example of how to change the inventory of a shop.

good luck tho finding the specific shop to change in your savedata.

Saiko Kila 08-20-2010 11:29 AM

Quote:

Originally Posted by DGDobrev (Post 156559)
1) I'm pretty sure it refers to the mana of the owner.
2) You're not missing them :) The scanner lists everything - whether you've picked it up or not. This is why it's an easy way to detect if anyone cheated by adding items, gold, levels, etc. If it doesn't show up here, it has to be spanwed through cheat codes.

The report does list some items always, no matter if collected or not, like sarcophagus and caches in trees, but some items disappear after pickup - shop items, ground items (runes, chests, scrolls etc.). So for example I had Hand of Necropolis in Shipwreck on Rusty Island and in cache on Nameless Island, only the cache one is listed after I've taken them both. And if I destroyed the second item to get crystals I would never know that I had two, thanks to my weak memory... ;)

Phyrex 08-29-2010 02:19 PM

I can't seem to get the custom scans to work. Can someone help me with that?

I tried using the examples in the scanner directory and put them in my "H:\Games\Kings Bounty Armored Princess\sessions\addon" folder where loc_ses.kfs is located but it doesn't add any other reports than the standard one.

Whats wrong?

vmxa 09-07-2010 07:21 PM

I was looking at the scanner and its doc says you need to point it to the saves. KBTL that is not an issue as I got it from GoG and the saves are on my disk.

I have no idea where the saves are for KBAP. I got it from Gamersgate and I found the Loc_ses file, but it seems the saves are on their server. Anyone know?

I already ordered Crossworlds from Gamersgate. Will the scanner be able to locate scrolls by name? IOW could I find say Fireball, either in a chest or in a store.


Edit:
I found the save by using the search. It came up in a User User Document .... where the document did not show on my explorer.

stilan01 09-13-2010 10:15 PM

Known Items Not Listed
 
Hi all,

I've done the scanner and everything looks alright, but I couldn't find some items I was looking for on the excel doc (used Find). So, then I started to look for items I knew were in the game because I had seen them and HADN'T bought them and I couldn't find some of them either. I used the set finder Excel sheet above and I couldn't make that work either (i.e. no TRUE or FALSE after I had pasted and sorted). Anyone have any idea what I'm doing wrong?

Thanks!


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