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-   King`s Bounty: Warriors of the North (http://forum.fulqrumpublishing.com/forumdisplay.php?f=206)
-   -   Bugs Thread (http://forum.fulqrumpublishing.com/showthread.php?t=35325)

Jazzer32 11-06-2012 06:37 AM

Fire Rain bug: sometimes it predicts/shows "damage 1" for every creature u put cursor on, and then u move cursor around a little and after that it shows correct damage. Fire rain works correctly and it kills "correct" number of creatures, just "preview" is wrong.

Mummymans 11-06-2012 07:00 AM

Hi im getting a crash to desktop in Iceland.

It happens when i fight blue ice dragons. The specific group that causes the crash is located around the middle, but a little to the right, when looking at the map. I dont know if the group is at fault , or just ice dragons in general.

But whenever its the ice dragons turn, i get crash to desktop.

I cant say wether this also happened before the patch, maybe you can figure it out. I know i killed the 3 quest dragons before applying the patch, maybe there were ice dragons in those fights?

Edit: i should probably mention that there are also 2 groups of Skalds in this specific group.

MattCaspermeyer 11-06-2012 08:59 AM

Follow these steps to reproduce invisible egg bug
 
1 Attachment(s)
Quote:

Originally Posted by Bhruic (Post 477942)
Crap, missed the offer of a save for this. Do you still have one available? If so, can you attach it to either this thread, or the Bugfix thread?

Follow these steps to reproduce the Permafrost bug with hatched Highterants and Invisible Eggs:
  1. Load attached save game and be ready!
  2. Hardy Twohands is above your ship in the distance - chase him down as quickly as possilble and engage his ship.
  3. Combat begins!
  4. Round 1:
    1. Warrior Maidens:
      1. Move 1 hex forward
      2. Use Rune of Attack
      3. Attack Enemy Warrior Maidens with your Spear of Wrath
      4. Result: 371 Damage, 2 killed (2 left)
    2. Skalds:
      1. Use your Rune of Luck
      2. Use your Evil Taunt ability
      3. Result:
        • 62 Berserkers: Slow (2 turns)
        • 98 Vikings: Slow (2 turns)
        • 144 Slingers: Helplessness (3 turns)
        • 61 Berserkers: Slow (2 turns)
    3. Soothsayers:
      1. Use Rune of Attack
      2. Use Ice Storm and target Slingers with Epicentre
      3. Result:
        • Slingers: 403 Damage, 33 killed (111 left)
        • 61 Berserkers: 85 Damage, 1 killed (60 left)
    4. Enemy Slingers:
      1. Cold: 132 Damage, 11 killed (100 left)
      2. Attack Soothsayers: 67 Damage
    5. Jarls:
      1. Use Call to Battle on Soothsayers
      2. Use Rune of Defense
      3. Move to hex above Skalds
      4. Defend
    6. Jotuns:
      1. Use Rune of Defense
      2. Move to hex above Soothsayers
    7. Soothsayers
      1. Hero Spell - use your Permafrost spell and place Scrugg Egg in hex behind your Warrior Maidens
      2. Use Rune of Attack
      3. Attack Slingers
      4. Result: 317 Damage, 27 killed (73 left)
  5. Round 2:
    1. Enemy Warrior Maidens:
      1. Move to hex between your Jarls, Skalds, and Warrior Maidens
      2. Cast Call of Valhalla on Slingers, 4 resurrected (77 left)
    2. Warrior Maidens:
      1. Use Rune of Attack
      2. Attack Enemy Warrior Maidens (without moving)
      3. Result: 250 Damage, both killed (0 left)
    3. Soothsayers:
      1. Hero Rage Ability - use Hilda's Arrow
      2. Result:
        • 77 Slingers: 253 Damage, 21 killed (56 left)
        • 60 Berserkers: 258 Damage, 5 killed (55 left)
        • 98 Vikings: 239 Damage, 7 killed (91 left)
      3. Use Rune of Attack
      4. Attack Slingers: Critical Hit! 633 Damage, 52 killed (4 left)
    4. Enemy Slingers:
      1. Attack Scrugg Egg: 7 Damage (note that there is another bug here - "Target [cpsn_cryotic_soil_egg] NF" - this is an error message for a missing label)
    5. Jarls:
      1. Use Rune of Defense
      2. Attack 62 Berserkers
      3. Result:
        • 62 Berserkers: Critical Hit! 648 Damage, 12 killed (50 left)
        • 50 Berserkers retaliate: 133 Damage
    6. Jotuns:
      1. Use Rune of Defense
      2. Defend
    7. Scrugg Egg:
      1. 27 Highterants hatch
    8. Highterants:
      1. Fly to hex above 50 Berserkers
      2. Attack: 235 Damage, 4 killed (46 left)
  6. Round 3:
    1. 55 Enemy Berserkers:
      1. Attack Jotuns: Critical Hit! 365 Damage
      2. Jotuns retaliate: 274 Damage, 5 killed (50 left)
      3. Attack Jotuns again: Critical Hit! 254 Damage
    2. 46 Enemy Berserkers:
      1. Attack Highterants: 463 Damage, 4 killed (23 left)
      2. Highterants retaliate: 376 Damage, 8 killed (38 left)
      3. Attack Highterants again: Critical Hit! 497 Damage, 4 killed (19 left)
    3. Warrior Maidens:
      1. Hero Spell - Heal your Jotuns
      2. Cast Call of Valhalla on Highterants: 8 resurrected
    4. Enemy Vikings:
      1. Attack your Highterants: 706 Damage, 7 killed (20 left)
    5. Highterants:
      1. Lay invisible egg in cell southeast of them (egg is not really in that cell)
      2. At this stage, the bug has been revealed. Finish the battle however you see fit and note Highterant Egg is not where you expect it. You'll have to see which invisible hex they attack to determine where it is.
      3. Also note that you may see some slowdowns between turns of units and might have to wait 30 seconds to a minute for the game to continue during these slowdowns - be patient!
I have other saves where this happens as well, but this is the one I was able to recreate and repeat.

If you don't see the same amount of damage I'm doiing then you must either be doing something incorrectly or the random seed is somehow different on your computer.

Feel free to ask me any other questions hopefully you're able to repeat the problem I'm having...

/C\/C\

P.S. You must have the Armor of Valhalla set in order to repeat this bug with this save as indicated here: http://forum.1cpublishing.eu/showpos...&postcount=463

Save is attached here:

BB Shockwave 11-06-2012 10:11 AM

There is a 45 page long Bug thread now, and the game has barely been out 3 weeks... That has to be a new record. The last time I have seen such a bugfest was with Temple of Elemental Evil, and that game was self-admittedly released well before it was finished at the urge of the publisher. Oh, and Heroes of Might and Magic Online (the Chinese MMO), but then, I'd barely call a strategy game that requires you to LOSE as many troops as you can to upgrade them a "game". More like a chore.

I now wonder - what reviews did the game got so far online? I figure most reviewers would just start it and add their review instantly without delving into it, thinking "this is the fourth game in the same installment, and at first look, looks and works the same as the 3 before it..." - but if they do a more through walkthrough, they will discover some of the more fatal and annoying bugs? Because in that case, expect scores of 1-2 or 20%.

Which brings me to the question we all have been asking... does 1C even care? The game is unplayeable right now due to the horrible amount of bugs, there is no official reaction so far about a patch, and people who bought the game should be rightfully pissed. It should not be up to the players to discover and fix bugs.

I wonder if this will have any impact on the testers of the game, who - we can say this with utter certainity - have done a really shoddy job.

hotfix666 11-06-2012 10:46 AM

Quote:

Originally Posted by BB Shockwave (Post 478074)
There is a 45 page long Bug thread now, and the game has barely been out 3 weeks... That has to be a new record. The last time I have seen such a bugfest was with Temple of Elemental Evil, and that game was self-admittedly released well before it was finished at the urge of the publisher. Oh, and Heroes of Might and Magic Online (the Chinese MMO), but then, I'd barely call a strategy game that requires you to LOSE as many troops as you can to upgrade them a "game". More like a chore.

I now wonder - what reviews did the game got so far online? I figure most reviewers would just start it and add their review instantly without delving into it, thinking "this is the fourth game in the same installment, and at first look, looks and works the same as the 3 before it..." - but if they do a more through walkthrough, they will discover some of the more fatal and annoying bugs? Because in that case, expect scores of 1-2 or 20%.

Which brings me to the question we all have been asking... does 1C even care? The game is unplayeable right now due to the horrible amount of bugs, there is no official reaction so far about a patch, and people who bought the game should be rightfully pissed. It should not be up to the players to discover and fix bugs.

I wonder if this will have any impact on the testers of the game, who - we can say this with utter certainity - have done a really shoddy job.

Im happy the game price not was 49€ :grin:

RCDOWN 11-06-2012 11:34 AM

Quote:

Originally Posted by BB Shockwave (Post 478074)
Which brings me to the question we all have been asking... does 1C even care?

I think you're wrong at full.

First they pinned the bug topic and let the community discuss it.
Other companies, thrust me, don't do the same and even ban whoever criticize their product.

Quote:

The game is unplayeable right now due to the horrible amount of bugs, there is no official reaction so far about a patch
Game is playable, only need to be fixed in some part.
Also, they relase an official patch and you can use the community workaround for other problem.
Read all this discussion, please.

Quote:

and people who bought the game should be rightfully pissed. It should not be up to the players to discover and fix bugs.
Yes and no.
Because you can always ask a steam refound, if you are unhappy. So...

Quote:

I wonder if this will have any impact on the testers of the game, who - we can say this with utter certainity - have done a really shoddy job.
Have you ever before make a game test?
You can work 1000 hours and not discover any bug because dozen of factor come at hand.
Also, you need founds to test 100% your product and no game company nowaday can affort this, because develope a game cost time, resource, maketing, and you must pay in advance only (sadly) to discover someone has blocked you game because in their country censorship o market got different standard.

Pal, you can wine if you want, but the best choice in this scenario is to do a contribution to make a good game even better or whait until the bug are fixed in full (1-2 month, and you get a shortened price as well)

Be calm ;)

Mandea 11-06-2012 11:56 AM

Other companies, trust me, don't ask 30euro for a product with so many bugs.

it has nothing to do with wine, spare us this bullshit please.

1000 hours and no bugs? come on, this is ridiculous, I've encountered at least 20 different bugs in 80hours playtime. I don't believe there is a single person who hasn't while playing WOTN. the game is riddled with bugs. this game hasn't been tested, period. not 100%, not even 30%.
if you are happy with this game you should stop posting because the problems obviously don't concern you.

How much are they paying you to post this crap???

Colbert30 11-06-2012 12:18 PM

I noticed units retaliating more than they normally should with the last hero spell cast by the skald unit. I don't remember reading that on the spell description. Is that intended?

RCDOWN 11-06-2012 12:33 PM

Quote:

Originally Posted by Mandea (Post 478104)
if you are happy with this game you should stop posting because the problems obviously don't concern you.

I'm not happy, i just try to make the game better for my enjoyment

Quote:

How much are they paying you to post this crap???
Nothing. I can assure you.
I simply liked the Kb series from the beginning, and want this game working 100% and a next episode as soon as possible.
Keep the dev motivated is a way to get it.

Mandea 11-06-2012 01:13 PM

yeah right, I hope you're not expecting me to trust you after all that rubish. The game is full of bugs, it's a fact. some of them are hard to see, but most are not.


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