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Amazing, thanks for the update. Aside from the shooting improvements, the breaking from formation behavior is great. You guys just made my day with the new mosquito.
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Great! Thank you!
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Thank you DT, a change of the AI was long overdue.
Will there also be a change to the ground attack behaviour? In 4.10 rocket attacks on ships are almost impossible because the AI pulls up to late and will often crash into the ships masts. |
Great job! Keep it up, guys
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Did someone say Ki-45!!!! I am going to have to sit down someplace quiet and dark after all this excitement!!! Not to mention the AI improvements, no more 2G turn evasions of Ace AI pilots eh???
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Having the ki 45 flyable will be a big boost to the Japanese plane set.
Be sure. |
Thanks for the update.
"General overhaul of AI-behaviour" This can only be a good thing. Impossible to stress just how exceedingly long overdue AI behavioral tweaks are. Nice to see the AI peel off separately when going after their target. Wasn't expecting that, and it was a nice touch. Hope we get some tweaks to the AI evasive behavior soon, as that aspect really needs some work, particularly in regards to addressing the oft-mentioned and maligned "perpetual, negative-G opposite rudder reverse chandelle maneuver thingy" that the higher skilled AI likes to use. I like the "Dragon Killer". Another gaping hole of the pacific plane set gets filled by yet another important participant.:mrgreen: |
Great update, guys! I was wondering if we would see the Z.506 (it being so similar to the Z.1007, after all). GUI/AI changes and the addition of of flyable twins (esp. Ki-45) are huge bonuses, as well.
Cheers and thanks for all the hard work, Fafnir_6 |
Thank you guys, I was about to ask for the Z.506, and voila!, here it is
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