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Yes I know of the board...now lets make it usable :-P
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though since the last beta, they are all more twitchy now...but i have as well the feeling, that the E1 is the most stable platform. |
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while you can see the impacts of the rounds on the marker, it will not leave holes in it.... |
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Yes Tom I agree, the cannons have the accuracy of some kind of joke pineapple launcher. You see it best when you see your team mate shoot in an E4.
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All we need, just a "lifting device", which can set the aircraft leveling on the ground. Three months ago I made a 'feature' ticket in the bugtracker (F#195), 'like it' if you didn't voted yet. http://www.pumaszallas.hu/Private/VO...ng_range_1.jpg http://www.pumaszallas.hu/Private/VO...g_range_1b.jpg |
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lol, I would love to see that. It should be modded! |
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+1...its little things like this that would make the game legendary :) |
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Unfortunately, I don't see chance the devs change the game significantly (although I have many ideas :cool: An actually operating shooting range would be cool. If you could select and adjust the guns separatelly, aim the canvas, and make test shoots. Not just typing some number into the UI .), but such a lifting device can't be too difficult work. |
Brieifngs went up yesterday and the blue one was finished today. Sorry for the delay and quality. :oops:
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hey guys,....why are some people marked in yellow here:
http://sowc.forumotion.co.uk/g5-unas...mbers?start=50 |
Because they are not assigned to any side ;)
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cause i think JG26_lcsum would like to fly today, but i have seen, that he is marked in yellow...is that a problem? |
i don´t think that it is a problem. but that´s for Farber to answer.
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No its fine David. ;)
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i cannot take part unfortunately.....just cant fly without trackir:evil: |
I know what you mean. Go as a Bf110 tail gunner? Or a gunner in a bomber? ;)
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i was already thinking about that, but somehow i dont want to kill my virtual pilot in the campaign.....and i know exactly who would be the first to kill me........Robo...he would just know which He111 to shoot down :grin:
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come on david, be a good hun :D
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urizen, you will get your chance anyway,sooner or later,...well hopefully later than sooner:grin:
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Wow! What a mission that number 5 turned out to be! :-P
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56RAF Mission 5 AAR
We had a highly successful and enjoyable mission tonight, with great realism and immersion.
We spawned at Biggin Hill, formed and climbed South. Once at angels 10, we turned North and reached operating altitude of angels 15 aiming to team up with 401sqn near Biggin Hill. Hearing reports of bombers heading for Eastchurch, we flew to Maidstone with 401sqn climbing behind us to angels 18. Radar reported low contacts behind us near Kenley, so we dived West, leaving 401 to continue its patrol over Maidstone, and saw bombers above us once we reached angels 6 near Kenley, also observing bombed hangars. We chased the 5 Ju88s SSE and had trouble catching them. While following we saw a large formation of aircraft crossing from our 7 to 5 o'clock heading West. Eventually we did catch up and we believe we downed them all. Doing this we got a little split-up and decided to form at Beachy Head. Unfortunately, I was engaged by a 109 before others could find me and shot down. Rumba and Feckit returned and landed at Eastchurch, though Feckit lost his life by crashing into a building. Springer was now totally separated, but landed with the lately arrived Dutch at Biggin Hill. Well done chaps, a good show. Apologies for the TS mixup, I suspect one of us forgot to ask for it to be setup. Despite that, I think we coordinated quite well. 56RAF_phoenix [EDIT] For those not involved, we were flying 100 octane Hurricane 1s. |
64 spawned in at Kenley, where we formed up before heading north to london to meet 501.
After acquiring visual and confirmation of 501 we headed east towards the Manston area, where we got ourselves a nice little fight with 2 109s, who decided to make a run for it ( yeah run ya bloody hun, ruuuuuun ). We then headed towards Rye, where 401 was reportedly under attack. Encountered at least another 2 109s, who again ran away ( beware the might of 64! ). We then landed at Littlestone as we were bingo on fuel. |
Would be a good time to mention the action from 501. We met 64 over central London at angels 12 and headed east still climbing. 2 109's came fast past our formation but for some reason didn't seem to engage, 501 split in 2 at the pass. 64 Picked them up and started fighting then, we said we'd get out since 109's and Hurricanes don't mix well. We reformed and headed south hoping for action, everyone else seemed to have it but us, so we descended to angels 12 in a shallow dive to Hastings. There we spotted a group of Dorniers running home off the coast, they were light from dropping their bombs already but in a single pass 501 sent them all into the drink. As their group broke apart so did we, 1 launcher crash then some 109's turned up, I was S/D just off Hastings but B/O fine (I'll be in a new crate for next weekend!), Hollywood and Valec both got home fine with light damage but gave what they got by claiming a 109 damaged on the chat bar. Drake was S/D over Hastings but B/O ok.
A very good mission, more of the same please. :grin: |
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Yay I made Osprey happy :-P finally :-P |
No.401 had a lively climb up to 20,000 ft, a zip down to 8,000 ft, and then a right thrashing from a 109. Three of us got our aircraft down, one died when he bailed too low to the ground.
Otherwise uneventful. I preferred mission #4. :P |
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http://youtu.be/DxSdUI9TYmU?hd=1 |
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I tell ya, what I wouldn't give to get the drop on you fellas for a change. This time we went to 20,000 ft only to find that the bombers were all going in low. By the time we got back down and in the area of contact, the raid was over and the 109s were above us. We were fish in a barrel at that point. I hope that a good radar solution will eventually be found. I wish that 1C Maddox had though of having contacts be 'reported' on the map. Little indicators that shifted about with each radar sighting. I don't care if a pilot didn't have that. Pilots DID have intelligent controllers talking to them non stop to help them get to contacts at the right altitude and location. And they didn't have to worry about doing that while flying their own aircraft in combat. |
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I attacked 3 Hurricanes near the english coast on our way home but I was totally unable to get any hits and aborted every engagement after 1 or 2 passes. Damn hangover from the 4 days of Heay Metal festival the days before. :cool: But it was a really nice mission! :) |
Damn you dirty JG26, always looking for us. I'd wager if we were in Spits, or at least with proper Hurricane FM's you lot wouldn't be so keen ;)
Hurricanes have very little chance against the 109, advantage or not, and this is being played out time and time again. Today we have a single 109 decimating a bunch of Hurricanes but having a totally different experience against a single Spitfire. Anyone blaming the pilot I'm going to flame....... |
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We are your personal nightmare,we are going to stay and we are getting bigger!:grin: |
71st has just upgraded TS3 TO 50 Players , let us know if any probs this week with TS , We will be more than happy to host . :grin:
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We intend to use the new patch for the campaign.
Please get testing, especially: Quote:
We would especially like to know if the reds can start on the ground now which aircraft is the most suitable. |
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100 oct spits ground starts and 100 oct hurris ground start? :confused: :rolleyes:
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Huricane 100 octane ver. 18956
2 Attachment(s)
For the benefit of the Sunday's mission I've done a 'quick and dirty' on the Hurricane Level Speed.
Its still well off the pace as the attached shows. I want to do some more work but it looks like the unboosted performance has increased a little at lower altitudes while the BCO figures have decreased. The chart from the previous patch os also attached for comparison. Also the engine fails after about 30 seconds with BCO at max rpm so be very careful! It doesn't last much longer at 2650rpm. |
Mission 6 briefing is up
I didn't get a notification so in case anyone else didn't.......
best look it up. Red COs meet on TS at 7:30pm?? NB Start time is now 8pm UK time or your local equivalent. |
Top speeds seem to have got worse!
Wow Klem, I realise these are only rough-and-ready measurements, but unless I'm too tipsy to understand, these Hurri 100 octane speeds are even worse than the old patch?
So now we're MORE than 20mph worse off than real measurements. 56RAF_phoenix |
So I should put 100 octanes in or what? :confused::rolleyes::-P
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Spitfire MkIa and MkIIa and Hurricane MkI please. All 100 octane (MkII is anyway). We just have to be careful! |
Something strange happened tonight. 10+ of us flying together and the frames were good, the very moment a few 109's turned up we were getting a slideshow. The weird thing was that the 109's didn't appear to have a problem at all because it took then about 5 minutes to shoot down 6 Hurricanes and 5 Spitfire II's.
I think notafinger was in it, I will be keen to hear from the 109's about their rates - I hope someone made a video. |
Believe that was us. It was choppy for me too until I leaned out with my track IR. ;)
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NAW i believe it , it has been happining on ATAG. Add a 110 an less than 1fps. An even turning away won't help. just getting close now could be a death sentance :confused: I think the new patch is lacking in everyway, Feel more like bait then ever,
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It seems, the new patch have a new favorite bug, the sudden 1 fps :/ |
All of us were effected immediately but it didn't seem to hit everyone because some people were clearly able to carry on fighting and shooting without a problem.
Another awful patch, I don't even think they are patching anything tbh, just stalling for as long as possible. The Hurricane is even harder to handle than ever, same abysmal incorrect speeds sub 50mph of where they should be, unable to rev over 2500rpm without quick engine death through overheat. I swear they don't test any of this. |
Enough campaigning for me. A steady decline in game and enjoyment. I shall not be coming home early from any bbq's anymore. I shall stay and enjoy myself. I've got past the ranting, just had enough. Thanks all and farber for your work.
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Its a shame that the bombers didn't spawn (we think) and yes its frustrating but FMB problems are as much a beta test as anything else. So we'll be sticking with it. We deliberately stayed out of the way of the 109s because that wasn't our job and its suicidal anyway. At least my wingman got plenty of formation practice :) While I melted in my little room :( |
Sorry you feel that way Nitrous.
From here: http://sowc.forumotion.co.uk/t38p45-server-stats#606 Quote:
They only thing we can think of and it is only a guess that the console "hung" instead of closing properly and therefore did not spawn the aircraft. However with this new patch we just dont know. We just cannot pin point the problem. So, if you guys want the mission rerunning on this comming sunday please vote here: http://sowc.forumotion.co.uk/t85-rerun-mission-6#608 |
I did not mean that its a failure of the mission builders. The mission was fine for me, just the slideshow and the crappy RAF FM.
My frustration is with the game and 1C, not the campaign players or mission builders, your all great guys. 18 months after its release and the enjoyment has just got less and less as time goes on. Sorry if it felt i was attacking the mission builders. :( |
It was a shame our glorious 56 squadron didn't encounter any bombers...an hour plus patrolling, oh what is it called again? Oh yes, Selsey Bill...was still time well spent honing my formation flying skills, winging a squadron CO who was himself busy coordinating the rest of the squad. No action this sortie, which is realistic as I'm sure there were sorties during the real BOB where they came back empty handed.
I'm just happy to be able to fly without a gme crash or indeed crashing into a building on landing....cough! See you all next Sunday and thanks to the mission designers for all their hard work. |
Nitrous, I am close to your POV tbh mate, maybe we'll have to dig out 1946 and run something for the squadron on another night of the week. Maybe there's a desert co-op online somewhere for HSFX we can grab a go at.
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As long as I didn't zoom in, I didn't have any fps problems but others in our flight did as you can hear in the video. PC is nothing special: i5 2500k @ 4.4, 8 GB RAM, GTX580 1.5GB, Win7, all games on Samsung 830 SSD. |
Sorry not a good watch for me , looking at it makes me wonder why we are there the victory roll hmm , i'm wondering if you guys that are taping your movie's are causing the bad slow downs?? since you come in with a disrupter field around you. just a thought, Wonder when we get our big boy planes!!! and what got me thinking of this is mr. x an the slide show that was always around him , as he was always taping to!!
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In the eyes of many players it probably is ! |
It's not special but it is a very good rig, better card than mine and your OC actually works (I'm the only guy in the western world whose 2500K won't OC a jot without system crashes). I didn't experience any slideshow pre-patch when it was being recorded two weeks ago.
Personally I'm getting pretty tired of being fodder in this game, the FM's are a joke and Ilya doesn't seem to give a toss. Big credit to 5./JG27 for running everything and we do enjoy it for all of the parts except the actual dogfighting, such a shame. |
We are running mission 6 on saturday and mission 7 on sunday, so spread the word. ;)
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Cracking mission last night, very enjoyable :) Soon as I saw the brief I knew it was Sept 7th. Wrong maptime though old boy, 4.30 pm not am ;)
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I actually lost my notes for that mission. It was an attack on Vickers or Vickers-Armstrong ship or aircraft or both factory... Ive been trying to find the info I used after my mother board went pop so if you could help that would be great?
Did you see the target get hit? The whole dockside was blown to bits! The Ai dropped perfrectly! After the bombers turned around I counted 17 of them with one looking very poorly indeed! So considering there was 27 to start with and one crashed near calais to begin with they must have taken a real mauling! I spotted some later by Eastchurch totally off course at 500 metres creeping back to France. I dont know if they made it back. Just as I was comming into land the server exited Steam :( The blues seemed to die off towards the end of the campaign. I'd like to know why. Still target rich enviroment was nice. :cool: Thanks for comming everyone hope you enjoyed it. Please also see here: http://sowc.forumotion.co.uk/t89-thank-you#648 |
Nice mission.
56 were caught out a little with the bombers arriving much earlier than I anticipated (I expected an hour of waiting). That meant we were still on our way to the estuary and immediately over the docks when the bombers arrived We dropped on them almost directly over the docks. Some of our guys saw the explosions. Unfortunately some escorting 109s had got past our Spitfires and we were jumped very quickly. I got hit by a 109 making my second attack on the bombers and I lost half my left wing. Unfortunately Hurricanes no longer fly with half a wing, a bad show in my opinion! I didn't suffer bad frame rates, just a few stutters as we attacked the bombers. Thanks to all you guys that put it together. There were teething problems and the Radar still has to be fixed but it was good experience and we were given useful 'intelligence' in the last mission. :) |
i think they had a plan of some staying with the bombers and other freely fighting, as we attacked the 109;s in the in the spits just northwest of manston. got into a turning fight with 3 of them, by the time these dove away they bombers had gone. whenever we tried to catch up with the bombers we were running into singles and groups of 2.
great mission cheers guys |
I ordered my Staffel into Rotten (pairs), Trying to keep Schwarm formation with the slow bombers was to awkward. As it was september we stuck with the bombers. So essentially the bombers were a moving rally point. :-P
I heard someone parachuted into Hyde park? |
Sorry I couldn't make the last two, but thanks to Farber and team.
One of the most interesting things I think was that on the Red side throughout the campaign we suffered from lacking an overall mission commander who could decide when to finally commit our forces. When left to COs, including me (I tend to be a bit cautious), no one person had the overall picture or the authority to act in a strategic way. Educational for me at least. 56RAF_phoenix |
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I would be interested to hear from the Blues how they organised themselves and made their tactical decisions. |
Perhaps it wasn't Sept 7th but it was the same approach. That day was quiet, the calm before the storm, and when the plots appeared in the very late afternoon FC thought it would be more of the same airfield attacks - the RAF was nearly on her knees, but no, they were relieved to see the heading go toward London. Isle of Dogs and the eastern docklands were struck in this raid.
On my second pass on the group just before I fired I saw the bombs drop out of the bellies of the Hun dogs, then I let rip. I received fire from behind during and after my pass, at first thinking it was air gunnery. New graphics from the patch were a pleasant surprise - smashed gauges, gunsight and canopy, and a beautiful rendering of shattered armoured glass in the front. Time to get out, I bailed and parachuted into Islington. No.501 certainly mauled the main group and although we had 2 shot up I lived and the other landed damaged into Gravesend. All of our chaps got home after spending their ammunition. I think No.401 hit the bombers before us, No.56 afterwards, and No.64 and No.41 did a great job by intercepting fighters ahead of that. No.71 got stuck in but took a bit of a hammering being the first in line. Well done all round. Quote:
A bit stuttery but playable, hopefully that will improve further anyway. |
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Had fun on most missions. All I can say is...when is the next campaign?
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