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As soon as someone expresses themselves with an opinion or a critique that differs from the "blind deaf and mute" one of the "terriers of intolerance" comes rushing along tearing the discussion apart. It's not about being a fanboy or not, it's about respecting each others opinions/thoughts no matter how much they differ from your own. If you know who said the following then you might know what I'm talking about: "I disagree strongly with what you say, but I will defend to the death your right to say it." |
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And that if you want to use DX11 feature levels you can edit your conf.ini file to switch from using DX10 feature levels to using DX11 feature levels |
what does DX11 add? My system is DX11 ready but I don't know what to alter in Config.ini
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But because 1C is using the (supports) DX11-API you can try different 'feature levels' by manually editing your conf.ini file The following should go without saying, but just to be safe, it is probably best to state the obvious.. That being to 'try' DX11 settings you will have to have a DX11 compliant video card! The DX11 API support is the best thing to happen for guys who love to tweak things and are interested in how different 'feature levels' affect, the FPS and the way things look. For those types they may find the following Microsoft link interesting MS DirectX 11 API feature levels Here are the different 'feature levels' you can try out in CoD Code:
Render=D3D11_0 i.e. The hardware supports Direct3D 11.0 features. Code:
Render=D3D10_0 Code:
Render=D3D9_1 Code:
Render=D3D11_0 Yet some like Tree would have you belive that it can not be done! |
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Just here, in the quoted post, you are again very free with slights against the so called fanboys. And no, not everybody in this forum is a fanboy or even a fan of CoD, everybody is interested in CoD, thats the only common ground. Imo, a fan or fanboy supports his object of interest by praising it but also pointing out flaws to the devs. That is the difference, there are some people here more interested to point out the flaws to the world in general and this forum in special. The flaws are posted again and again, played like a ball from one likely minded poster to the other, fulfilling no other interest than to add to the post-count and to appear interesting. That is the stuff i, and many others, are resenting. To implement the fanboys were deaf, blind and mute toward CoD's flaws is a slight, as the name calling "terriers of intolerance" is. Your opinions and thoughts are respected, though not the way you post them. |
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http://forum.1cpublishing.eu/showthread.php?t=27745 |
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Btw, have you seen how many claims were proved in this thread? |
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What an incredible Yawn Fest! Everyone trying to figure out what is happening and some people literally fabricating features to make themselves feel better about the situation... Bottom line is you can only keep a team together so long patching and such before MONEY needs to be made. That ship has sailed a long time ago and now that the product is $12 bucks is very telling.
Like everyone I was looking forward to this title. Too bad it has yet to be delivered. Sure sure we have a bunch of patches but until some of major items IE Sound Graphics Engine etc are finished this product will remain very limited. |
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I would hope that people in our very small genre would understand the dilemma, and buy the sim from Steam for 49 bucks, in order that the development had a better chance of surviving. Most of us have enjoyed the original IL-2 for ten years, and the new IL-2 series is the only hope for another ten years of decent WW2 aircombat simming. Or we can teach those B#sturds a lesson for releasing an unfinished product and wait how many years for another developer to do the products we are looking for. Personally I think it will be a very long time as they have become too complicated and expensive to produce. |
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As for the DX11 discussion I found the following "technical" interview with Oleg Maddon on German PC Games Hardware (sorry for google translation!)
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Dynamic Weather.. From a interview with Oleg back in 2009.. And as someone pointed out, 1C stated before the release of CoD (some 2 years later 2011) dynamic weather was not going to be in the inital release.. So, even that 'one' does not really belong on the list. Speaks volumes IMHO about those who would have us belive there is a hudge landry list of 'things' we were promised and did not recive. |
So there you have it, it does not work.
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So, first you said it does not work Next you edited your post and said it does work Next you said it does not work Next you said it does work Now your back to saying it does not work Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop! ;) |
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Flight engine?
Hello..was just curious..are we expecting/getting still a patch that will completely rework the flight engine...or is what we have what we have? thanks..
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http://forum.1cpublishing.eu/showthread.php?t=27146
See point #1 Just for further clarification... This is the "What to expect next thread" from Luthier himself. |
I would check any number of the dozen or so threads on this topic including the one from yesterday or you could even check the latest stickied update thread by the developer and you should find your answer. Or just randomly click any thread in this forum and someone will be discussing it
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Ehi just smile a little more, mates! |
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As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.
The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine. My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about. |
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Really!
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The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine. didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters. |
Its Armistice day today, maybe everybody could think about not bickering for once...
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Thanks ;) |
A request for Devs
Dear Developers,
It would be possible in the near future be done something like a "Dreamweaver for scripts"? I consider amazing the flexibility of using C++ in FMB, but I have no competence in programming. Many IL2's mssionbuilders as I would like to use the full potential of the game, but this would require a very friendly GUI for scripting C++ for us... IMO ;) Cheers |
The devs speaky no english
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The script language is C# not C++ ;)
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Why the devs went quiet?
???:confused:
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Too busy?
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They're fiends for cryptic crosswords and these take a lot of time to complete.
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Beacause the game is dead - No more updates! :(
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I think they are escaped on a desert island with our money... :-P
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Less than one month after the last patch and here is another sky is falling devs have deserted us thread it's like a very old broken record. Ignore the positive exaggerate the negative and so the cycle goes on wash spin rinse repeat............ ad infinitum.
Very tiresome and bad for the sims image, unfairly so |
Lack of good manners, lack of respect for their customers, etc...
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Take the broken record off chaps and slip it back in the sleeve... They'll be coming out soon with some fantastic news...
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Like Thumpers mum told him all those years ago, "If yer can't say nuthing nice, do't say nuthing at all!" |
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You´re right. From my side I bought 02 copies of COD, one from Steam and a physical DVD. From the developers side I´ve got lies, cheats, and some patches that goes one step forward and two steps backwards plus an almost lack of communication. I don´t see why I should say only niceties. You know, truth is not always nice, by the contrary, it can be really nasty. Cheers, |
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I am really hoping to get news about the incoming patch/work. Regards. |
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As Microsoft said, the DX11 API is the first API that allows for 'feature level' selection.. Since CoD supports the DX11 API it is easy (via a config file) to switch between using DX9.1, DX9.2, DX9.3, DX10.0, DX10.1, or DX11 'feature levels' Thus just becuae CoD defaluts to a setting less than DX11 does not mean it is not using the DX11 API! All in all the whinners 'list' of things we were promised and did not recive is a very short one once you stift threw all the lies and missinformation the whinners have been posting as fact for the past few months |
I have fun with CloD, but it is very annoying that I can dive at full speed and then pull the nose up like crazy without the slightest frame damage. It is impossible to exceed Vne, apparently. The G-damage is not modeled at all. And the dynamic stall is absent as well, not modeled at all. Not to forget that the max height is not correctly modeled too, the 109 stops at h<8000 m for instance, that is at least 2500 m lower than the real performance. And I'm sure that when we will be able to properly test the planes, we will find funny things about climb rates and max speeds.
Anyway, devs must keep up and continue to work to correct the major bugs, then they can work on FMs, dynamic wheather, AI, radar system, etc. Cheers, Ins |
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Not sure what ya mean by properly.. but they have had scripts to log the flight data for some time now.. Here is one I have been ah workin on Black Box Data Recorder That script logs the data from the guages, problem is not all planes have all guages, 109 for example, no ROC guage. But I have been workin on a way to log the data useing the 3D world data which is not depended on the cockpit guages, take a look and let me know what ya think |
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I have to admit, I'm a bit worried we haven't heard anything about a new patch, I have patience but just need to hear if theyre still going!
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I'm sure this quiet period to our benefit in the long run :) . |
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lets wait another week :|
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I believe that in about 10 years from now, when the support for CoD might actually stop, TreeUK will post: I told you so! :D :D :D
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Let's say 11/13/2021 lol
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Sluggish as hell over villages/cities + poping/disappearing buildings + online airplane warping (not really a software bug) + no AA are the things that annoy me the most... Of course there is a lot of other "bad" things, like the sim being almost useless offline (if we exclude the community contributes), tons of bugs to fix, terrible GUI, bad optimizations etc, etc... In sum, I don't know if the game is dead, I really hope not... One thing for sure, it has lot's of potential! Old IL-2 looks so outdated, simple and visually poor comparing to the New one. Regards. |
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Guess you missed the lessons.. the following links should bring you up to speed.. http://forum.1cpublishing.eu/showpos...&postcount=315 http://forum.1cpublishing.eu/showpos...&postcount=368 http://forum.1cpublishing.eu/showpos...&postcount=369 Enjoy |
something please!!..update, news, anything!!!
look I am pacient, but i Think we deserve -at least-regular info about the ongoing of the game and its development, so please luthier and the team BREAK THE CURFEW and tell us what the heck is going on, i mean we all know the game still has issues.
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The devs speaky no english
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Russian-speaking members: What news from sukhoi.ru?
The devs seem to avoid these forums for whatever reason.
My Russian is really, really, bad so reading the sukhoi.ru forums takes hours and hours. Has anything been posted recently by the developer team? |
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может у нас есть некоторые новые пожалуйста, об обновлениях для Ил-2 ХПК.
Что-нибудь? I may be swearing at them... lol |
They worked with DX11 effects in the developement and found them unstable and not fit for use, so it was removed before release.
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It has always been this way. Best to resign yourself to it.
Maybe put your support into Rise of Flight instead, if regular updates are your thing. You can't start a topic over there without the devs or company CEO dropping in. ;) |
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Sorry, i can' leave that unanswered.
TreeUK, with all respect, the mass majority of forum members know that you raised so many different concerns during developement that it was unavoidable that some hit a spot. That was pure luck and maybe educated guesses, not more. To deduct from that that others didn't have the same foresight as you is preposterous. Just swimming against the current doesn't give you more insight or makes you more right. I still build my own opinion, and where i take my leads from, well, i know it and you don't. But then, you are not alone on your bandwagon, thankfully there are not many who share your world of doom and gloom. |
Well, RoF has already reached "product care" while CoD is still in "product developement".
So the priorities are differently balanced. |
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The RoF devs have interacted with the community since day 1. The CoD devs pretty much stopped interacting with the community as soon as the game was released. Luthier posts once every few weeks when a patch is going to be released, then disappears again. And I don't buy this 'I would rather they were working on the game than posting' or 'they are far to busy to post on the forums' because this post took me 30 seconds, and thats all it would take them. |
And it would make you happy to get a "we are working on it" from Luthier???
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No, I would like the same contact with the devs that we had before the release, with regular updates.
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I've said it before, the way you handle disappointment is funny to me. My 4 year old daughter handles it better than you. You're reaction to my comment shows how biased you are. You were lied to - quick call the internet police.. Pathetic. You're supposed to be a man. It's always been about 'I told you so' with you. |
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i dont need such potemkin villages anymore. Let them work. let them release their betas and Steam patches. That is the best they can do IMO. Most Bugs are reported, even several times, and i speak only about this forum here. Imagine the russian spoken forums ! So, our 'work' is done. The reason for this forum is mainly about to help eachother because of the lack of documantation of the game. |
If a developer fixes a bug in Russia, but they don't post an update, will it still appear in the next patch?
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