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The first thing I did after installing the latest patch was this flight around London and general idiocy. It works, and works good (enough for me)!
http://www.youtube.com/watch?v=vPRiwU8oCKc |
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If you have the same issues as someones already stated then you just +1 with your spec..again no BS answers As it stands now what were doing and what the devs are doing ISNT working..FACT so i suggest this so as to stop going round in circles with these damm patches |
also over London some brown lego style buildings appears for me after patch:confused:
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The problem was caused by my initial viewpoint being inside the pilot models head. I had to SHIFT+F1 to switch through the views so I could see where I was going. Switching to an external view and then back to cockpit view caused the same problem and I had to SHIFT+F1 again to correct. Maybe it is the same problem for your friend? |
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http://forum.1cpublishing.eu/showthread.php?t=19629 and here http://forum.1cpublishing.eu/showthread.php?t=21096 |
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Entered JG-Oldies, chose my plane, ammo etc. Took off, shot down some low-flying 109 and RTB. Noticed nothing wrong apart from some trigger lag and a severe lack of players. What should I be looking for in order to become terribly disappointed with this version? |
try ordering your Wingman to RTB. Or have your personal Callsign. Or get an individual serial number. (+ at least 100 other points)
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Tree issue still remaining, they will not work unless set to LOW prior to game booting up.
ive resorted to deleting everything in a vain effort to get rid of the stuttering and the ultimate stutter that comes in the form of a launcher crash. hopefully re installing might help. |
To follow up on my previous post:
I've tried every AA setting under the sun - it does not work, period. (In my instance.) Can confirm clouds flicker when you fly through them. Can confirm default screenshot key no longer works. I have not tried another key yet. On the other hand, I like the new prop pitch method in the 109. It just takes some getting used to. |
Still not seeing the official patch here (U.S.) Ive tried a every way to trick Steam into finding it (short of removing local content and then restore)
Anyone else in the US gotten the patch? Any ideas otherwise? -matt |
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The default key "screen print" no longer is valid. Is me or SSAO is less frame killer now ? |
Crossfire is horrible , no improvement what so ever.
Stutter all over. I'm extremely Disappointed and i'm still didn't find the interest to really fly a mission or fly online.. Harsh words but a reality. Some serious work need to be done on the flow of the game to capture people.. and this should be the upmost priority. There are many say from the devs that hard to believe and are unbelievable. I wont go there but it's time to get serious. |
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I think my expectations based on my cpu have been realistic so far...I have been one of very few people not to ever complain about the performance of this sim as I know the limitations of my cpu. I was merely pointing out that over industrial areas, I experience an alarming drop in framerate...usually single digits, whereas over even London things are looking pretty decent with this patch, considering my old cpu. If it's because of my system then that's fine, but surely I must still report what I feel may be an anomaly regarding the performance over industrial areas? |
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I still get massive fps loss when over industrial areas.
F.e. in the channel free flight in the 109, I fly low over the town, when being around over the middle of the town, I pause the game. Then I`m panning the view. Looking into the direction of the industrail area, the fps halves. Settings are medium to high, fullscreen 1980*1080 system: i7 2600k @ 4,5 GHz Asus GTX570 Asus P8P67 8 GB RAM SB Audigy Gamer 64 GB SuperTalent SSD Samsung F3 1 TB BeQuiet E8-700 W Thermalright Archon W7 64 Pro |
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Do you have the Epilepsy Filter OFF? Your system should run the sim very well.. Your VCard has 1.25 G iof VRAM on it... try lowering the building detail to medium.. If buildings are set to unlimited try HIGH. You should be able to find a sweet spot at very good settings where the game is fluid.. You need to remember that the cities are insanely details..at the highest settings you need the highest hardware.. I have a single 6970 Card and it has 2 Gig VRAM which runs the game great.. there are a couple of driver related graphics things..but its smooth as silk even over London. Here is what I would suggest.. Pick a quick mission, use that as your test mission. Enter the mission and immediately hit SHIFT/TAB and type fps START SHOW then hit enter and then SHIFT/TAB again to close the console. You will see a baseline fps number. Exit the mission and go into Video Settings and try lowering a SINGLE setting. Go back and rerun mission See if it had any effect.. not only on fps but how it looks.. You will find that some things on LOW use as much fps as when they are on HIGH..so might as well use HIGH. Other things on Medium look the same as HIGH and save you lots of fps.. Tweak one thing at a time and see what is best for your setup. When the Original IL2 came out I bought a new Rig for it.. over Cities the game was unplayable.. slideshow.. everywhere else it was fine.. this game is similar because its a matter of how many triangles you need to create and texture.. those cities are detailed enough for a first person shooter let alone a flight sim.. The good thing is I got a new system this time and I can run HIGH settings over London fluidly.. |
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Notice my hardware (which is nowhere near yours I suppose), and notice the settings (and consider there's also video recording going on). Are you seriously expecting better performance? If so- there's your problem. Right now nothing (apart from my skill) prevents me from sticking to my opponent's six, even with this huge city around us, and this is good enough. Maybe I'm just lucky, maybe I spent a couple hours testing settings and reading advice on these forums, but I can fly in this simulator. Now all I need is the missing content and just need to wait patiently for that. |
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Maybe you need a cup of strong coffee. ;) |
Spotted Luthiers post identifying the problem and the promised hotfix, my bad
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An ominous find
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Amazing Regards Hunger |
For me the patch runs good. Everything fine but i exoerience 1 major gamebreaking issue now. Sound starts to stutter and disapperar seemingly every single flight after a while.
Anyone a clus how to fix that? I have a Soundblaster XFI titanium. Tahnks! Winger |
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Have some try to set the sound to 16bit 96000HZ in sound card setup and Uncoded in Audio settings in game.. :)
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My findings
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I tested this update as previous; running the Black Death track as recommended to obtain frame rates, then free flying over Dover and London and observing average frame rates. The BD track definitely has additional detail to what it had previously, and is ‘de-magnified’ to produce a more wide-angled view. For this reason results are not comparable to those obtained prior to the update, as the amount of detail being rendered is currently greater.
Settings, processor and gpu usage are as shown in the attached images, driver version 11.5, CCC settings at default, cpu and graphics clocks at default, VSYNC off for the benchmark and on for the free flight, frame rates measured using the in-game display, second run results shown: 14413 (avg, max, min): 37, 81, 14 14550: (avg, max, min): 29, 70, 10 Flying over Dover at 1000 feet the frame rate varies around 42 – 45 fps, dropping to 35 at roof-top height (previously closer to 50 and 40 fps respectively). Although it is a bit slower than previous, it seems a lot more fluid, and the frame rate doesn’t drop as much when looking at the burning fuel depot. Over London at 2000 feet the frame rate is around 37 (previously 45), and at roof-top height around 32 (previously 36), but again seems smoother than before with less variation. IMO it seems as if the graphics pipeline has been optimised further, which is currently allowing more detail to be rendered than previous, which is also resulting in a lower frame rate, but is more consistent. Cpu loading is a bit greater on one of the cores (previous ~75%, now ~80%), although the rest seem the same. Gpu load was 100% (both screen shots are after completing the BD track). I haven’t had the time to do any further testing, but assume that I probably need to tinker with the settings again to find a nice balance between frame rate and appearance. And those bloody blue lines … meh! |
Great patch!
The fps is even better now, and I really like the color tweak! I get 68 fps average on the Black Death track with everything on high which is almost exactly as before the patch - but it feels more fluid anyway. Especially the part where all the bombs go off and the Hurricanes are ripped to pieces. Before it went down to 20-25 fps in that part but now it's running at 45 fps on the worst part of that sequence. My score: Min, Max, Avg 21, 158, 68.205 A comment looking at you score above is that the Black Death track seems very dependent on CPU (as the rest of the game). With the same GPU (GTX580) on my old Core 2 Duo (E8400@3.3Ghz) rig I had this score (14413 patch though!): Min, Max, Avg 15, 78, 37.120 It's more obvious that something good has been done flying the sight seeing mission over London. I get 70-80 fps a bit up and 50 while skimming the roofs. Hard to complain about that... Before the patch I had more in the 30-35 fps region when skimming the roofs from inside the cockpit. All on high. It also feels like CEM is a bit more forgiving which I appreciate. You can overboost the Spit for quite a while before you perforate the cooler. Before it was a matter of a second or two. A lot of small details are also fixed like the bombs not bouncing on the Black Death track etc... |
After a short test I can say that the game looks and feels better for me.
Got a little fps improvement, Black Death: Avg from 41 to 43. Only the Bf-109 prop pitch bug is annoying, wich was already mentioned here. So I hope for a quick fix. I love this sim! :) |
Setting's high (except shadows,SSAO,VSYNC off) Full screen ON, AAX8 REZ 1600X1200
I was getting and avg fps of 33 from inside the 109 cockpit :) it dipped into the teens when the hurris were being bombed but only for a second :) I got micro stutters the first time i loaded the black death track but on the second and third time they were gone :) S! |
ive fully deleted everything and re installed. much better. suggest anyone who is havin troubles to try this.
i have this smoke bug though. big balls of puffy smoke. http://cloud.steampowered.com/ugc/55...4B0E5F7FDCC5D/ since the above bug, ive changed a few nvidia settings, fully application controlled regards AA. and texture flitering quality to high quality. im seeing mega fps. 60+ over land (not london). seems the sim is settling down nicely on my system now. and well ive never seen anything better. but thats for another thread. |
At least I can fly now, but still stutters thats on full screen abd the other one pusodo or what ever you call it.
O_Smiladon |
Thnx for the patch Luthier you are restoring my faith :) Could you please tell us when we will get a STAND ALONE dedicated server software please?
thnx S! |
Hehe... just tried a little multiplayer with AliFish and got this:
http://cloud.steampowered.com/ugc/55...86BA7B4C0932C/ and this: http://cloud.steampowered.com/ugc/55...6F4A9F37A64A2/ Fairly sure it wasn't like that pre-patch! :shock: |
Patch is very similar to the beta patch for me- much improved smoothness in offline play, with a slight increase in framerate.
However, I can't fly through clouds now without overpowering flickering- it's really over the top. Sounds keep disappearing at odd times. Online is still an issue- framerate seems to be inconsistent (but not as bad as the beta), and sounds completely disappear at times. I've had a few major screen-freezes which i've not had before, and on servers with 'icons on' the arrows on screen are scrappy with bizarre lines running through them. I noticed on the Black Death track the viewing angle is much larger- i can see a lot more of the action than previously. |
Just played some MP tonight on the Syndicate server, game runs smooth enough for me on a mix of HIGH, LOW and ORIGINAL settings, scenery looked nicer tonight whilst flying around Britain (ended up in Brighton as I got lost lol).
The only downside I have are: :: For the first time ever, the sound stopped in-game when I was flying, but came back on at the menu upon leaving the server (the menu music played). :: Im using an ATI 5850, and I have the flicking land/sea issue other ATI users have over land (not a game breaker). |
I was so busy looking at the FPS that i forgot how odd it was that the 109 made no sound...and then it did...and then it didnt :( I almost want to say its some king od lag regarding the sound files loading .
S! |
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removed due to wrong info.
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I took his advice! |
Best performance was with patch 14214,after that not really improved in fps and stutters!!!!!!!!!!
Is it possible to download this patch not using steam like we did with the beta ones? Win 7 gtx 570 1280 mb 8 gb Phenom x4 965 3.4 ghz not overclocked!! |
Well after spending $2,000 on a new computer to play this game I am about to shelve it I think.
Since the patch I am getting constant freezes now, (more so in ground strafing attacks with the Hurricane) and getting "the program is no longer responding" when exiting via the task manager. I have been flying (the original) IL2 since it's conception and was always impressed with succesive patches and DVD releases. However, I am completely flabergasted, initially, that CoD was in such an abysmal state for release and now it appears to be going backwards down a path of far less the mediocracy. I know this is a negative post, but my faith is rapidly waning. Additions: mirrors are a physadelic experience, alternating between jagged flashes, black and white checks, plain black and just blank. Even though AA is not working, it keeps resetting itself to 2 x AA and I keep selecting 8 x AA. Tried to get the wingmen to land first as someone else said this was the secret for the idiots crash landing next to me. That didn't work. Flying low over built up areas now more stuttery than with the last beta, that wasn't really stuttery at all. etc, etc, etc that I guess have been reported ad nauseum. At least the new rig has improved RoF out of sight. I have everything maxed out in that and it is as smooth as silk. |
We are the games official beta testers. Get used to it.
When it hits the US in June/July the game will be great :grin: |
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So many major bugs and in two patches we have had some performance fixes, don't expect miracles in such a short time. |
Still no patch on steam ?? cant take that long to filter to the english servers?
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Check your version number in the game, i`ll bet a 100 bucks its allredy update without u even relizing it. |
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Patch tested.
I7 920 OC to 3,33Ghz 6GB RAM DDR3 Nvidia GTX 275 Windows 7 Ultimate 64 Bits. Things done before flying: 1. Rebuilded the specific video configuration for launcher.exe in NVidia control panel. The video config I had for it, has misteriously disappeared... 2. Moved the folder My Documents/1CSoftclub to another place (just to backup). 3. Started CoD. 4. Set the graphic config to real full screen, Vsync activated, adjusted buildings amount to High, Building textures to Low, trees to low but kept all the rest of the parameters on medium-high. 5. Exited the simulator. 6. Checked the new folder My Documents/1CSoftclub, and copied into it the skins, missions, tracks and configs from the backup. 7. Set write permissions to all folder (it was in read only). Facts tested in offline flight... 1.FMB: -Changes in ammo are now saved. -Changes in skins are not saved; when you exit the "My plane" screen and enter again you just see it by default again. Anyway I see new skins I did not see before. -New missions are here; attack to columns, bridges and airfields. 2.Free flight over London: -Fps stable like a rock at 20-22. Smooth for me. 3. Black death track: -Sound of engines still missing. -Bombs do not bounce anymore. -Bf110 still seen escaping with flaps down. -Wider view observed. Interested in how to set it for a normal flight. 4. Landscape Flyby track: -Fps stable and smooth. Ths track was annoyingly stuttering for me. 5. Bf-109 pich test: -I'm using a newly bought Saitek Throttle Quadrant. The new way to modify the pitch works fine without modifying any axe. Just have to keep the pitch lever at positions between 25 and 75% to keep it fixed; outside this, the pitch increases or reduces. Found this realistic enough. -IA is still running much more than me. -Cannot reach more than 450 km/h in low level flight, temp 18, pressure 993, pitch at 10:10, full throttle, radiator to mid and overboost on. -Found no change in gunsight alignment, it was already ok foor me before. -Induced an intentional engine failure. Set the pitch to minimum to feather the propeller, and it finally almost stopped windmilling. This feature is great, it works as reality is supposed to. 6. Bf-110 test: -Overrev sound is still missing. -IA runs more than me. -No stuttering when shooting a plane. Like in the before patch. Just facts, just my oppinion on some. Hope it can help. |
-Wider view observed. Interested in how to set it for a normal flight.
Map the relevant controls... Controls > Keys > Camera > Hold to adjust field of view. Then hold that and move the mouse to your desired FOV. Note: It will only work if the F10 interface is ON. |
Just received the Steam patch. If the game was at all flyable before (barely) it sure as heck aint flyable now. CTD when hitting escape key to go back to menu.
Heckuva sim so far 1C. Go ahead, ban me for another 2 weeks. I'll console myself with IL 2 1946 with HSFX 5, lovin that. |
proppitch change on BF109
One question !
Apart from the blue switch for proppitch on the dashboard of the 109 that works with the new patch now the wrong way, up is down and down is up - is the propitch the way it is now on the Bf109, historically realistic, yes or no ? My impression, it was better to handle before but you can get used to the new handling, put it up or down and then back to neutral to lock the pitch at a certain degree. It takes more attention but once you are used to it, it becomes a habit. As I dont like to change habits all the time, I`d like to know, is it going to stay that way or will I have to change flighthabits again with the next patch ? :-? So far game runs smooth on my pc with the latest patch, discovered no major deficiencies yet but fix that wrong proppitch switch on the 109 dashboard. Before the latest patch it was ok ! :neutral: |
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Hello I have a CDT with these write:
Applicazione: Launcher.exe Versione framework: v4.0.30319 Descrizione: il processo è stato terminato a causa di un'eccezione non gestita. Informazioni sull'eccezione: System.ComponentModel.Win32Exception Stack: in System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo) in System.Diagnostics.Process.Start() in System.Diagnostics.Process.Start(System.Diagnostic s.ProcessStartInfo) in RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ.AH3mvlej7v 5nuSwjsuVh(System.Object, System.Object) in RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ.Mx1CY1Awwu w(RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ, System.String[], System.String, System.String) in YHYFwDFimeAZmdqBfYO.heFD5VFFGd2ydKXwINq.jEQWU3qirl X(System.String[]) in maddox.Launch.eYseAJiZAISOMgTbKrj(System.Object) in maddox.Launch.Program(System.String[]) in Launcher.Program.Main(System.String[]) and: Descrizione: Stopped working Firma problema: Nome evento problema: CLR20r3 Firma problema 01: launcher.exe Firma problema 02: 1.0.0.0 Firma problema 03: 4d6e3d08 Firma problema 04: System Firma problema 05: 4.0.0.0 Firma problema 06: 4ba1dff4 Firma problema 07: 2fd6 Firma problema 08: 2a9 Firma problema 09: System.ComponentModel.Win32 Versione SO: 6.0.6002.2.2.0.768.3 ID impostazioni locali: 1040 Leggere l'informativa sulla privacy: http://go.microsoft.com/fwlink/?link...3&clcid=0x0410 What does is it ? I have a problem with framework 4.0 ?:rolleyes: |
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Thanks, I thought these had the same 90º FOV limit as in 1946. Will try. |
now AA is gone completely..before only 2x AA worked...now not even 2x
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To add to this I also tried Pseudo full screen with same settings and it is worse than full screen. I also get the "windows color box error" now that others have reported. Not sure what this is. |
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Which kind of screen, window, pseudo full, full ? Changes were made... |
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Your system should run this game pretty well.. |
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thanks all great job
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Errors occuring
I`m getting ctd when hitting escape during a mission as well, game still appears to be running, roundel icon in taskbar but nothing`s happening. If I click on the roundel the game restarts from scratch and task manager reports 2 instances????.
Went up in a Hurricane in career mode and 3 mins in the sound disappeared, 10 mins into the mission it re-appeared. Very little control over the Hurricane using the rudder when manouevering on the grd, left rudder has little or no effect, meaning that i`m often heading towards hangars with no way of rectifying it on bases where I start in a hangar. Right rudder appears to have more effect, all other planes respond to the rudder as i`d expect. X-Fire icon is displayed , but when I check Riva Tuner I find 1 core maxed out and the other doing nothing, yet both clocked themselves up to full speed when the game started. May be a X-Fire or Riva Tuner event rather than a fault???. FPS has increased massively and no stutters, so thx for that btw. Phenom II x4 955 BE at 3.6ghz 4 gb 1333 Corsair XMS Asus M4790xtd? mb using onboard sound btw Radeon 4870x2 card Win 7 64bit HP |
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I dont mean differential brakes because hurri doesent have them. |
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With ati AA not working if set on in ati panel and game |
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I'm becoming paranoiac, everybody is full or semi full screen-ill and I feel uncomfortable without this! I would like to check this. Thanks I run 14550 version ;) (happily I dare say) |
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Winger |
Smooth game here, w/t occasional stutter and flickering shadows
Hi all,
Big PC overhaul yesterday (see my new sig :D), the new beast easily crunches CloD at maxed out settings. I did a quick test with everything High/Very High/on etc (lest the SSAO and anti-epilepsy). The game runs at a very correct FPS (average 26/min 8 at low alt over London, otherwhise 40s/50s with min 12 elsewhere), with occasional stutter at the usual points. The only noticeable graphical issue were: - red/blue arrows were corrupted, with a white stripe crossing them - the object shadows on the ground (trees, houses) were flickering all the time, with a strange on-off behavior. I deleted the cache, to no avail. I have tried quickly online, same shadow flickering (I dunno about arrows because I fly F/R :D) but framerate is OK (again some stutters here and there, no game stopper however). All in all great online fun. All in all the graphical and immersion experience is great, both before and after this patch. More tests over the weekend... Cheers, Insuber |
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Glad its running better now. Winger |
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Edit: Just checked same thing with NV, if you use in game setting then put NV CP to app controlled and off. |
After installing ( & putting in betas up to 15,April)& playing I now have my rig in being upgraded to 64bit & more memory added.Do you guys suggest I add this new patch or stay off line ( if possible) with Steam,and give that a try first?
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Anyway...had that Windows message pop up last night too. Also had a loss of sound for a minute at the start of a single player mission. First negative comment from me... |
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But never got it with il2 cod? Il2 cod is 32bit program, so it's possible that the memory is allmost full if you get this popup when you are playing. |
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Those planes has turnable tailwheel, doesen't need much air to turn without brakes. |
Ok, fresh install from disc today then update, still with the same drop in fps and stutter :(
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Winger |
We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues.
Should be available from steam in a few hours. Hotfix notes edited into the main post, plus here they are again. ATTENTION! If you experience sub-par performance or unexpected artifacts please update your graphic drivers to the latest version. ATI Cards: http://sites.amd.com/us/game/downloa...downloads.aspx NVidia Cards: http://www.nvidia.com/Download/index.aspx Additionally, if you have disabled Cloud Synchronization for config files, you may be playing a game with an obsolete controls config. Please back up and delete your old file and reenable Cloud Synchronization to grab a latest stock version. GENERAL * The game will now automatically delete and recreate its cache when a new game version is installed; * Medium-range terrain detail noise is less dramatic when seen from up-close; * Improved the lighting of spline roads and runways; * Fixed empty tooltips occasionally appearing at edges of the 2D map; * Map zoom extents now reset properly when switching between game maps of different size; * By popular demand, enemy indicator arrows will now only appear in the no-cockpit view, and will not show up when the cockpit is turned on, i.e. work they did in the original Il-2 games. AIRCRAFT INTERNALS * Removed warnings of a missing "Select_F1" piece when flying a Hurricane. * The Sunderland will no longer cause errors when loading a mission. AIRCRAFT VISUALS * Inverted the movement of the Bf. 109's radiator flap indicator (raised when radiator closed). * Propellor visuals are now tied to epilepsy filter settings applicable regions. AIRCRAFT PHYSICS & A.I. * Spitfires' payload in outer-most machine guns changed to contain tracers. The more historical no-tracers loadout can still be selected and applied manually in plane options. * Removed the ability to feather propellors on Daimler-Benz engines by increasing the pitch angle beyond normal operational range manually. MULTIPLAYER * Conversion settings should properly synchronize between all players; * Fixed the weapon selection grid in online games requiring an extra click to save. |
Thanks.
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Cheers ears
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Many Thanks
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Thanks big 'L'.
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Thanks for the hot fix!
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What changes were made in the controls config? |
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I think this isn't as much the fact that we changed something in the config as the people did something to it while manually editing it. If your game is crashing, do the config trick and see if it helps. If not, revert to the backup. If it does help, then you'll most likely have to redo your bindings again. The file isn't really intended for manual editing, do it from inside the game. |
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please enlighten me on what your talking about |
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I think I will do this now, while I am waiting for the hot fix. ;) Although I didn't have real problemes with crashes. |
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Luthier, the dedicated rendering core to double our fps......when???
i also assume props will once again become visible at all engine rpm's with the EP filter disabled! |
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