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That feature is being extended to default skins... and maybe other markings at some point too. Very cool stuff but you can already prepare for it :) |
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Cheers, Fafnir_6 |
Very nice.... I appreciate all your efforts on my all time favorite game!
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I believe it goes along with whatever was set for the date in the QMB templates right now. Perhaps that could be made changable... Good question! |
That would mean a mission file for each year/season (or maybe a selection) per each map in QMB.
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We can certainly add maps to the QMB ourselves, so I don't see that it's critical for DT to do it for us. Keep 'em busy on the good stuff. ;)
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Hello,
Is it not possible to make a drop-down selection in the QMB where a date could be selected? Obviously making numerous copies of the QMB maps is not a good place to spend so much of DT's limited time & resources. Cheers, Fafnir_6 |
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Maybe. But more important, it must be assured that the dropdown is working with ALL user made Quick Missions. It surely was possible, but I'm not sure if the solution was more handy than relying on users ability to make copies of their missions themself and name it with a years suffix. |
Watched the video to the half way point and noticed 2 new things. Waypoint options and the rocket fuse time has been increased to a max of 60 seconds or greater. I'll edit this post with other new features I notice and if these have already been stated, sorry for restating them.
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If we are on skins, can be this done? Now player aircraft ingnores skin setup from mission file. Player needs to go to aircraft setup screen to select corect one to override default skin. Can be this skin override reversed?
so skin specified in mission for player craft overrides default and user need select different one if he wish just for that one session? How it is now it not makes sense and always irritates me. |
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However, creating new templates may be the way to go (if you guys don't release an AAA option and it remains suicide to fly an I-15 on most maps). |
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how long is daidalos going to do these updates for IL2 1946? when will they stop?? [i hope they do not] :???:
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Bring on the TBD!!!!
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I wish there was a cockpit for the TBD so it could be flyable.
It served in more actions than just the debacle they had at Midway, and that was not the fault of the aircraft itself, and had a fairly good record otherwise. It is good to remember that when introduced it was, by far, the most advanced torpedo bomber on the planet. It just shared the fate of so many interwar designs, to wit, technology was advancing so rapidly that it was very quickly outdated for it's intended role. As a flyable it would fill a gigantic gap in the USN plane set. |
Same as the Kate, huh? ;-)
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If you want the default skin then you select Default. If you want the custom skin then you select from any number of customize skins so long as they are on your computer. In single player the player has control over their skin but the mission builder has control over all other skins. This is to be expected and a reasonable way to deal with the situation. In multiplayer each player has the ability to change theirs to whatever they want... or stick with the default. TD's adaptation for default skins is to provide a time or theater specific default which is huge because: 1) Static aircraft are not skinnable and therefore rely on the default markings. 1) Some multiplayer servers don't allow skin downloads meaning that the default skin is valuable for overall immersion. |
He means that currently a skin selected by the mission creator is being overwritten by the player's choice. If he wants the player to use a specific texture the player has to choose it in the loadout screen. What he asks for is that the mission creators choice is being used and the player has to consciously change skin selection if he does not wish to use the skin chosen by the mission creator.
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I think Team Daidalos is adding the fixes to the bugs from the 4.10.1 patch
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In a couple of days it will have been a whole month since the last update.
Considering this release cycle was supposed to be shorter - any progress report? Like still developing/ hunting down the very last remaining bug / already uploading the patch to the mirrors... ? |
two weeks be sure!:lol:
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I fear I may explode if I wait any longer for the Pe-8!
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Actually TD I was hoping as you are a little more 'independent' of the Cliffs of Dover group that we could hear a little snippet of how things are going?
I have to say that IL2:1946 and updates will for the long-term be on my HD and I have so much more to explore with all the campaigns and missions that have been created I think it'll survive forever! Is there any chance you could give us a rough idea of what to expect in the next patch and again a rough idea of when it may appear? I hope your resources aren't too concentrated on CLoD at the moment and you have time to work on this? Cheers, MP |
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Yes? Cheers |
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Hmmm, but currently we get a video which is nice, but it would really be great to see a visible text list on the First page saying what is expected for 4.11, I'm not being confrontational here, I'm just making a request for a text list of what is expected in the next release, there isn't any reason to be so agitated?
MP |
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From what I've gathered so far, we'll have: New AI planes: Henschel Hs 123 Rogožarski IK-3 Douglas TBD Devastator New flyable planes: Pe-8 IL-4 Other features: Bomb fuzes Ability to use stationary planes as spawning points. Changes to the Difficulty menu. "Smart Axis" feature for using dual+ throttled flight sticks with multi-engined planes Control Surfaces/Pilot's Head position visible over network (online play) Mouse-wheel zooming in FMB Country and Date specific default skins for aircraft. |
Feature Request
(I don't know where else to post) Level stabalizer for SBD-3 and SBD-5 Dauntless. My realworld manual states that it had an autopilot Source: Pilot's Handbook Model SBD-3 1942 PM me and I will mail it to you. |
All quiet on all the fronts...Long time I don't come here,but still,no updates since then?
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Is it possible to make Me-323, He-111H Zwilling flyable aircrafts?
I am really waiting for this aircrafts to come as official ones. I like them so much. Please if you can- do them playable ;) :grin: |
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The Me-323 is a transport aircraft. The Zwilling He-111 was designed to tow the Me-321. I'm a huge fan of all aviation but realistically if time and resources are limited (and they are) then efforts to recreate something useful in a combat simulator, at least in my mind, should take priority. Not just specific to your request either. Lots of people seem to want the C-47 to fly for example. It's why I argue for types that play a bigger role. The Me410 for example would be fantastic to add. It was a bomber, bomber destroyer, night fighter, fighter-bomber... and with minimal modifications between versions it means that limited resources go a long way to plugging a gap in the plane set. Less versatile but no less important would be types like the Ki-44 fighter interceptor, Ki-45 heavy fighter and fighter-bomber, Typhoon Mark IB used extensively during the Normandy campaign, Beaufighter Mark X or other models, etc. Lots of bang for the buck so to speak. Not that we can't have more rare stuff... but I question how interesting and worthwhile it would be to fly a transport. It has that wow cool moment... and then what? Flying cargo missions sounds interesting for only a very short period of time and only for a minority of people. I'm making any sense? :) |
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Go-229 Do-335 YP-80 TB-3 4M-34R ??? You know, just to have fun in free mode, by flying some nice planes. That's why I wanted to see them... |
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Of the four there I'd have only really wanted to see the TB-3 and would gladly trade those others. They were made... so the work is already done. But if it's up to volunteer modelers and not people necessarily getting paid for their efforts... I'd rather see types that we can use. It's absolutely fun to fly in free mode. I do that a fair bit actually... it's very soothing sometimes to just skim along the landscape and enjoy some of the scenery. You can do that in all of the combat aircraft too! :) |
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In future I always wanted to see Fw 200 C-3/U4, C-47, Cant Z.1007bis, Me-323, HE-111H Zwilling as flyable planes. Just to have some fun flying them in Free mode. :grin: Even if there is no point of existence, just to give players more flyable planes, and the biggest ones, because some of them like Bombers and huuuge planes (like me :D) |
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Anyone has news about 4.11 ? It's been a very long time since 4.10 was released...
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Could be possible to fix the HUD's position in 16:10 screen resolution in the 4.11?
Thanks |
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I want to set the HUD display 16:9, and then 16:10 jajajajaja...Qpassa jejejeje...We are partner |
SS as target in QMB
Hi TD,
any chance to see ship added to QMB targets in 4.11? |
Hmm, looking at il2.org.ru forum there is an interesting post by 1./JG601_Rommel. While the rest of the post repeats already known facts or wishes, the first point is what caught my eye:
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wrong area to post this
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Pretty sure the folks at TD said the Hawk 75 will not be ready for 4.11.
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Good idea; Perhaps future updates might see a few more kinds of ships as well (I hope), which I have stated before. Meanwhile, of course there is the Pacific Islands map option in QMB which has some ships included in in it. Of course, the game really becomes fun once you start to play with the FMB, which enables you to place the existing ships where you want them.
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Hi there! No time for updates currently. Just wanted to say, that we are still alive and all is well proceeding. It will gonna be a fine patch. Some of the latest rumors about Beta testing could probably be true. Hehe!
Good night! |
Thanks for the news Caspar...
Waiting with baited breath. |
That is good news... I am looking forward to this patch.
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Very much looking forward to it here too. Love yer work. ;-)
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Thanks for the news! Looking forward for the maybe true rumor ;)
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Great news, looking forward to running around in that Pe-8. I never thought I'd get 10 years from Il2, lol.
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Probably the best $/play hour ratio I have ever had from a game. Can't wait for the new patch, keep up the excellent work!!!
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Why no KI 21 fliable?
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Really excited to hear 4.11 is (allegedly) in beta....even more so as theres been hints over at ubi and SimHQ about AI improvements and Italian armour - fantastic news! Also saw the sukhoi pictures of an old Ki-10 model, SaQSon....would be over the moon if that ever made it into a future patch! I-15bis vs Ki-10 - tastey! Thanks for all the hard work team, and good luck with the testing. |
Well since there is no update thread for 4.12 yet, I'll leave this here.
The finnish (ex french) version is almost done now and will go into 4.12 definitly: http://img189.imageshack.us/img189/3...nder20h.th.jpg http://img851.imageshack.us/img851/2958/render21.th.jpg http://img94.imageshack.us/img94/6719/render16.th.jpg http://img62.imageshack.us/img62/2340/render22.th.jpg The trained eye can tell the difference to P-40s now. Any hints/help/opinion/references welcome. So far we would like to include also P-36C (maybe also P-36A.. that depends on available references) as well as french Hawk 75A-1 and A-2. If time is friendly with us, an overhaul of the P-40 cockpits could follow on base of the H75 cockpit. Still future sound... ;-) C. |
Simply awesome! I can't wait to fly it!
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This Curtiss fan boy thanks you from the bottom of his heart.
I realize how hard it is to make/import new aircraft into the sim, but I must humbly ask about the following versions of the Hawk 75 because of their tremendous historic significance... Hawk 75 H or M. The fixed gear version used by China. The demonstrator H model was purchased personally by Madame Chiang Kai-shek and presented to Claire Chennault for use as his personal aircraft. http://img600.imageshack.us/img600/1156/hawk753hd7.jpg And the second would be the Hawk 75A-7 as used by the Dutch in the defense of the Netherlands East Indies. http://img820.imageshack.us/img820/7818/hawka7.jpg Both are little seen versions that fought as the under dog and hence deserve some consideration. And thanks for making my day. |
Nice! that'll be a sweet ride. Kudos to TD for their research.
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Nice!!!)
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Thanks for your response ElAurens!
While I am not sure about the word 'tremendous' being right for the 'fixed fear' version, taking only the 30 from China and the 12 from Thailand, which saw real combat, that alone wouldn't stop us from implementing it as flyable (Finnland had only around 44 total). But I have very few references about its cockpit. A-7 and also A-8 have the same problem. Most references available are from earlier versions. However, since beside the Dutch, also Norway (-and later Finnland) recieved these versions, its likely, that we will consider them. The versions, that I named in my previous posting, are just the most easy to implement. You know... time is eating us. |
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I cant wait for the 4.11 patch...The anticipation is killing me lol :P
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Those look nice. :D I'm wondering; will the French version have the "backwards" throttle...? |
This patch gets better and better :)
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And how about overhaul of the Bf 109 cockpits? Any chances? :)
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I believed that DT were formed by volunteers
indeed i was mistaken |
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Does Team Daidalos have a website or something where you can find out where they came from, what restrictions they have to work with and what they are working on atm?
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For restrictions on aircraft polygons, naming conventions, etc. The IL2 Modeling Bible is a decent start: http://www.sas1946.com/main/index.php?topic=357.0 or https://rs270tl2.rapidshare.com/#!do...498CC3CAE9|0|0 For restrictions on what can be modeled, close reading of past DT discussion forum threads will get you up to speed. Basically: No Battle of Britain era equipment or maps (so, basically 1939-40 British and German planes are off-limits, with the exception of planes already in the game, or exported to other countries, like the Blenheim and the Hurricane Mk I. This means no realistic maps of Great Britain, and probably no Do-17, Bf-109E-1, Spitfire Mk I or Defiant). No Mediterranean Theater planes or maps (so, no realistic maps of Italy, Greece, North Africa, Iraq or the Holy Land and no planes which just served in the MTO. The has been some slippage on this point, though, since so far Oleg hasn't objected to the inclusion of a number of Italian planes which mostly served in the MTO.) No Korean War planes or maps (so, no realistic maps of the Korean peninsula. No MiG-15, F-86, F9F Panther, AD-1 Skyraider or P-82 Twin Mustang). No equipment made by Northrop-Grumman or companies merged into NG (e.g., Ryan Aerospace, Newport News Shipbuilding). No improvements to NG equipment already in the game. This means there will never be an official flyable TBF/TBM Avenger, nor will planes like the P-61 Black Widow or the Ryan FR1 Fireball, or ships like the USS Arizona, ever get into the game. No changes or updates to DGEN. This isn't a restriction, just a fact of life, since "Starshoy" the programmer who developed the DGEN code, has literally vanished and he's the only one who knows how to decompile it so it can be rewritten. |
I wonder what happened to that Ar-196. As far as I recall, it was supposed to have a cockpit. Was the project dropped?
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Dgen
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The DGen the works: http://forum.aviaskins.com/showthread.php?t=2337 |
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Wow! Great news!
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For restrictions on what can be modeled, close reading of past DT discussionforum threads will get you up to speed. Basically:
No Battle of Britain era equipment or maps (so, basically 1939-40 British and German planes are off-limits, with the exception of planes already in the game, or exported to other countries, like the Blenheim and the Hurricane Mk I. This means no realistic maps of Great Britain, and probably no Do-17, Bf-109E-1, Spitfire Mk I or Defiant). No Mediterranean Theater planes or maps (so, no realistic maps of Italy, Greece, North Africa, Iraq or the Holy Land and no planes which just served in the MTO. The has been some slippage on this point, though, since so far Oleg hasn't objected to the inclusion of a number of Italian planes which mostly served in the MTO.) No Korean War planes or maps (so, no realistic maps of the Korean peninsula. No MiG-15, F-86, F9F Panther, AD-1 Skyraider or P-82 Twin Mustang). No equipment made by Northrop-Grumman or companies merged into NG (e.g., Ryan Aerospace, Newport News Shipbuilding). No improvements to NG equipment already in the game. This means there will never be an official flyable TBF/TBM Avenger, nor will planes like the P-61 Black Widow or the Ryan FR1 Fireball, or ships like the USS Arizona, ever get into the game. No changes or updates to DGEN. This isn't a restriction, just a fact of life, since "Starshoy" the programmer who developed the DGEN code, has literally vanished and he's the only one who knows how to decompile it so it can be rewritten.[/QUOTE] If Ng has placed certain restrictions for certain planes ie TBF Avenger, P-61 and F7F Tigercat. Then why do they allow the F6F Hellcats and Wildcats? They are Grumman aircraft aren't they ???? |
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Without the aviation industry, you wouldn't even have this game! :grin:
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It's just so frustrating that we cannot have all those NG aircraft that are sorely missed in this game. Maybe one day we might be given the green light to do so.
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All it will take is hundreds of thousands of US dollars.
If IL2 or Cliffs of Dover had budgets like Mass Effect we could have all the fun stuff. |
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Ashe |
The Brooklyn Navy Yard is now owned by NG, hence any ship built there, ever, falls under NG's draconian ownership rights plan.
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At no time was it owned and operated by NG. In any case Brooklyn Navy Yard had no rights over the design of warships like USS Arizona and therefore would not have had any rights to transfer to a third party. In any case USS Arizona is too old for any patent or trademark claims to still have any vestige of validity. Ashe |
Anyways.....What else is being added to 4.11 patch?
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In next patch, please dont let any antimod incompatible like was did in 410, all friendly ok? Thanks!
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I found this TD 4.11 thread over at All Aircraft Simulations
http://allaircraftsimulations.com/fo...?f=132&t=32864 |
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