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-   -   Friday 2010-12-03 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17538)

Tree_UK 12-09-2010 09:58 PM

Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Richie 12-09-2010 10:14 PM

Same to you this Christmas Tree

kendo65 12-09-2010 11:03 PM

Quote:

Originally Posted by Tree_UK (Post 203445)
Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

As someone who was hopeful for a pre-Christmas release, then confident for a Spring release i'm getting a little pissed off at you being proved right all the time ;)

So, then, May or June it is. :)

Happy Christmas to all.

Chivas 12-09-2010 11:30 PM

Quote:

Originally Posted by Tree_UK (Post 203445)
Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

Best of the holidays.

WTE_Galway 12-09-2010 11:35 PM

Quote:

Originally Posted by Chivas (Post 203465)
Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

big release scheduled for 75th anniversary of the Battle :D

greypeace 12-10-2010 03:39 AM

Ffb
 
Hi Oleg,
Sorry if I am out of place ,
I am finishing a FFB firmware project and I would like to know if BOB 's FFB handling will be compatible with the Microsoft FFB stick on which my firmware is based.
I am only usig the "Spring" feature , The most important one ...
Thank you

klem 12-10-2010 07:45 AM

Quote:

Originally Posted by Tree_UK (Post 203445)
............. some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Quote:

Originally Posted by Richie (Post 203454)
Same to you this Christmas Tree

Quote:

Originally Posted by Chivas (Post 203465)
Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

Best of the holidays.

And I thought it was all Oleg's fault !

"Christmas Tree" hehe, boom-boom. You know they get shredded in the new year don't you?

Bah humbug! (now, where's my pressies)

zapatista 12-10-2010 07:59 AM

Quote:

Originally Posted by Sutts (Post 203280)
Looks like all towns got the same treatment. Here's Slough which sits above Windsor with the Thames running inbetween. I've drawn 2 red lines which pretty accurately box in Slough on the period map. One line is drawn from the right edge of Windsor (which hasn't changed much) and the other is taken from the right edge of the big loop in the Thames before it turns north again briefly.

As you can see, the size of Slough is approx. 3 times what it should be in 1940.

I include the same lines on the SoW map and a modern google earth map for comparison.

i think you are making an important point, and it shouldnt be dismissed as "map whining" that might slow down the release of BoB ! (partic since an Xmass release is now obviously not going to happen)

the main reason i see this need to be corrected for, is the frame rate problem. having towns and villages that are 70% to large (compared to real size in 1940), means our poor little pc's need to huff and puff to display all those unnecessary buildings and other ground objects. if the maps being used currently for BoB are so significantly wrong as indicated in these recent posts here, shrinking them down to more correct sizes will make quite a difference in performance in the game overall. i am not concerned at all about some coastal elements (like that harbor section) being incorrect since it wont affect frame rates much and can be corrected later. but having 10.000's of houses that shouldn’t be there all eating frame rates is just a total waste of resources.

resizing the main towns and villages to their more correct sizes should not be a big time consuming job for the programmers either, since "all they need to do" is highlight the offending objects around a town/village and press the delete button. "creating" new towns and villages would be MUCH more time consuming and a waste of manpower, because it takes so much longer. but to argue against deleting objects is a bit silly

when i have to crash land my damaged spitfire in the southern english country side, i'd like to be able to aim for a field that existed in the 1940's, and not land on the m25 motorway or amongst buildings in a recently constructed town and city

zapatista 12-10-2010 08:06 AM

Quote:

Originally Posted by Asheshouse (Post 203325)
Using the 1940's maps would significantly reduce map objects in urban areas therfore would presumably benefit fps/gameplay, to everyones benefit.

hear hear !!

zapatista 12-10-2010 08:10 AM

Quote:

Originally Posted by Chivas (Post 203408)
Its highly doubtful that the development team would have the time and energy to model the towns and cities as large as they were in 1940, let alone later.

you'r an optimist, but you have a point :)

it is possible the towns we see on the recent oleg map are just the wrong size on the printed map, and that the actual town size "in the game" is the correct historical size.

somehow i doubt it !

even if all the buildings are not modeled, the urban sprawl will probably correspond to map sizes seen in the recent oleg preview maps (otherwise it would be hard to do VFR navigation by the game maps compared to the "in game" world we fly around in).

janpitor 12-10-2010 08:16 AM

The in game maps can be placeholders for now. I dont think there are too large towns after seeing olegs huge passion for details and precission

CrazySchmidt 12-10-2010 08:39 AM

Looking forward to everything, expecting nothing.

My philosophy on life.

Cheers, CS. :D

[URU]AkeR 12-10-2010 09:27 AM

Maybe the towns are right size, but the rest of the land is smaller? I mean if map is not 1:1 scale, then towns would be reduced too much in size to a point it doesn´t resemble the original town. Or if you keep the original town map in small scale you would have small toy houses.

Sutts 12-10-2010 09:33 AM

Quote:

Originally Posted by [URU]AkeR (Post 203518)
Maybe the towns are right size, but the rest of the land is smaller? I mean if map is not 1:1 scale, then towns would be reduced too much in size to a point it doesn´t resemble the original town. Or if you keep the original town map in small scale you would have small toy houses.

I believe Oleg has confirmed that the map is 1:1 scale. It is the shape of the towns that is wrong - showing evidence of post war expansion. They haven't just been scaled up.

[URU]AkeR 12-10-2010 09:45 AM

Quote:

Originally Posted by Sutts (Post 203520)
I believe Oleg has confirmed that the map is 1:1 scale. It is the shape of the towns that is wrong - showing evidence of post war expansion. They haven't just been scaled up.

Thank you for the reply Sutts, its hard to follow ALL the posts :grin:

Hecke 12-10-2010 12:32 PM

Quote:

Originally Posted by klem (Post 203439)
Hecke, a good question.

I know this isn't the place for it (there are at least two other threads running on GPUs and System specs) but you might like to see this....

http://videocardz.com/27861/latest-r...nd-6970-rumors
6950 competes with GTX 570/480 and is priced similar.
6970 competes with GTX 580 and is priced similar.


and
http://forums.overclockers.co.uk/sho...php?t=18216134
Gibbo: "They are here though. "
and:
"I can't speak for our competitors but we won't be running out and we shall be aiming to be the most competively price on the 6900 cards. "

Looks like AMD may well keep to their revised release date of 25th December.

Of course we won't know the truth until next Wednesday, 15th. From the leaked and general hype I'm expecting the general performance order of play to be :-
6990 dual
580GTX dual
5990 dual
6970 single
480GTX / 6950 (not sure which) singles
5870 single

<switching to the GPU thread>

Thank you for these links. What would you go for? I never had ATI but this time I would maybe go for them because I think that more VRAM could make a bigger difference due to the fact that the textures in BoB have high resolution.

satchenko 12-10-2010 06:58 PM

Bob
 
No update today ? :(

Wutz 12-10-2010 07:10 PM

Quote:

Originally Posted by satchenko (Post 203730)
No update today ? :(

Nope no up date for you, for the rest that can read there was.

http://i107.photobucket.com/albums/m...ics/aetsch.gifhttp://i107.photobucket.com/albums/m...Comics/244.gif

satchenko 12-10-2010 07:23 PM

Quote:

Originally Posted by Wutz (Post 203740)

Sorry, my english is not good.
I dont see update today....

PilotError 12-10-2010 07:30 PM

Quote:

Originally Posted by satchenko (Post 203747)
Sorry, my english is not good.
I dont see update today....

It's not been made a "sticky" yet, so it is half way down the page.

If you still can't see it, here is the link;

http://forum.1cpublishing.eu/showthread.php?t=17629

satchenko 12-10-2010 07:41 PM

Thanks!!!!! :D

klem 12-10-2010 07:48 PM

Quote:

Originally Posted by Hecke (Post 203557)
Thank you for these links. What would you go for? I never had ATI but this time I would maybe go for them because I think that more VRAM could make a bigger difference due to the fact that the textures in BoB have high resolution.

If I can afford it, the 6970 for its performance over the 6950. If there is a choice between 1Gb and 2Gb then I might be tempted to go 6950 2Gb because I am guessing a 6970 2Gb might be up there near the 580GTX price, currently costing £400-500, which is beyond my budget. That's really the point, I could twist my own arm to spend £350 and the 68xx's were much cheaper to manufacture than the 58xx's bang for bang. AMD have made a lot of the 69xx performance and placed the 6950 just above the 5870 and the 6970 below the 5890 (ok the sheets were leaked). The 5870 is currently around £300-£350 on scan.co.uk. If the 6950 technology is cheaper but I'm getting more performance I'd expect it to hit around the same price, possibly a little less. if the 6970 price should happen to drop in near that I might twist my arm a little harder! (but not for a 580GTX)

The 5890 and 6990 are both dual cards and beyond my wallet.

Flying_Nutcase 12-11-2010 02:42 AM

Quote:

Originally Posted by CrazySchmidt (Post 203510)
Looking forward to everything, expecting nothing.

My philosophy on life.

Cheers, CS. :D

Now there's a 'secret' of happiness. :-)

klem 12-11-2010 03:50 AM

Quote:

Originally Posted by CrazySchmidt (Post 203510)
Looking forward to everything, expecting nothing.

My philosophy on life.

Cheers, CS. :D

Hey CS, here's a dollar. (It's wooden btw)

greypeace 12-11-2010 04:22 AM

Quote:

Originally Posted by Wutz (Post 203740)

Quote:
Originally Posted by satchenko
No update today ?

Nope no up date for you, for the rest that can read there was.


Sarcasm is out of place here,constructive help IS the spirit
Not everyboby is as "clever" as you

greypeace 12-11-2010 04:25 AM

Quote:

Originally Posted by PilotError (Post 203751)
It's not been made a "sticky" yet, so it is half way down the page.

If you still can't see it, here is the link;

http://forum.1cpublishing.eu/showthread.php?t=17629

The Helpfull spirit instead of the sarcasm

Tank you PilotError,Best wishes for the Hollidays

gb

Osprey 12-11-2010 11:26 AM

Quote:

Originally Posted by klem (Post 203081)
I am English, I now live on the South Coast near to Brighton. I was born in SE London under what had been the V1/V2 alley and 300 yds from a major triple railway junction that got plastered several times. I played on bombsites and have got p*ssed in Croydon.
.

I hope you support Palace :cool:


So much for answering questions though. I don't expect Oleg to answer the questions posted but I would expect if he says he's going to. Disappointed.

klem 12-11-2010 12:00 PM

Quote:

Originally Posted by Osprey (Post 203895)
I hope you support Palace :cool:


So much for answering questions though. I don't expect Oleg to answer the questions posted but I would expect if he says he's going to. Disappointed.

I used to watch Palace occasionally but tbh football's never been big with me. I did once make the mistake of watching Millwall at home play Middlesborough. There weren't too many fights but by the time the p*sshead behind me on the terrace had spent 90 minutes shouting "c'mon the 'burrar " I had more 'product' in my hair than Jedward. ecchhhhhh!

Oleg finally answered the 'Map' questions here:-

http://forum.1cpublishing.eu/showthr...t=17629&page=5

Osprey 12-11-2010 12:11 PM

LOL! I'm an eagle too :) I thought there was always the chance that you didn't like the game but at least you've been and you recognise your area :D Last time i saw Dillwall they were ripping the seats out of the Arthur Wait to throw at us. I haven't been for a while but I did have a season ticket for several years at one time.

It would have been nice to actually get some response to the many questions asked on this update but there's virtually nothing.

klem 12-11-2010 12:51 PM

Quote:

Originally Posted by Osprey (Post 203905)
LOL! I'm an eagle too :) I thought there was always the chance that you didn't like the game but at least you've been and you recognise your area :D Last time i saw Dillwall they were ripping the seats out of the Arthur Wait to throw at us. I haven't been for a while but I did have a season ticket for several years at one time.

It would have been nice to actually get some response to the many questions asked on this update but there's virtually nothing.

See, this is where I REALLY look ignorant. Do you know how many returns I get from google for "Football Eagles"? I don't remember a team being called the Eagles back then but it was a long long time ago. I was more into Air Cadets, shooting, flying, motorbikes, early marriage, not early enough divorce, golf, new marriage, kids, no golf, overdrafts, virtual online combat, a generous sprinkling of career along the way and a few pubs. :)

Osprey 12-15-2010 05:28 PM

Ahhh! You would only know Palace as The Glaziers then. the name changed in about 1972. Still, you have other interests, that's fair enough. :)

zapatista 12-19-2010 05:44 AM

Quote:

Originally Posted by Osprey (Post 204697)
Ahhh! You would only know Palace as The Glaziers then. the name changed in about 1972. Still, you have other interests, that's fair enough. :)

Osprey,

the offtopic useless banter in the last few pages of this thread is a perfect example for the need of heavier handed moderation (and possibly thread locking)

one moment you complain the moderation is to heavy, and the next your the worst offender

zapatista 12-19-2010 05:51 AM

Quote:

Originally Posted by Oleg Maddox (Post 202134)
I'm inviting in discussion all who knows Il-2 FMB. That to make comparison.

oleg,

will there be new forward airbases created on the maps as the front lines move ? (as was the case in real life). or will allied/enemy airbase locations on BoB/Sow stay fixed ?

this is less of an issue with BoB, since frontlines wont move, but is an issue for other large player maps that come with the BoB release. i hope some "spontaneous" new forward airbases get created by the dynamic campaign server if the frontline moves for more then 20 km for example

Poltava 12-19-2010 09:11 AM

Great news for mission builders!
 
Arriving a bit late to the party here's my two cents:

I think that the decision to keep much of the old FMB GUI and structure is GREAT! :)

Quoting TUSA: "One of the wisest descisions ever made in Flight Sim history was keeping the format of the Il2 mission builder. I'm so glad to finally see the SOW version, and even more happy to see the the many additions, improvments and integration with SOW capabilities. With the largest base of Combat Flight Sim mission builders in the world - it would have been a waste to change the basic struture of the FMB." Hear, hear!

I have been using the FMB for 5 years, building nearly 70 campaigns and some 650+ missions, and this is a list of things I would love to see:

1.) A "Load last mission"-option
2.) Copy Group of Objects / Save / Rotate /Place
3.) Filter objects / aircraft by different categories
4.) Ablility to add a jpeg to mission
5.) Select skin for entire group

Another thing that I REALLY would like to see is the capability of simple BRANCHING in campaigns, e.g. if you FAIL a in mission A you are directed to mission B, if you succeed you are directed to mission C. (And I hope that the current capacity to randomize mission picks in campaigns are kept.)

Also I second the suggestion to do a beta release of limited version of SOW to a few competent mission builder enthusiasts. I think this would give you very competent feed-back plus it will most certainly mean that SOW will have extra missions and campaigns in no-time!

Thanks for the peek, Oleg. It really looks like SOW will be worth the wait. :grin:

klem 12-19-2010 09:47 AM

Quote:

Originally Posted by zapatista (Post 205378)
Osprey,

the offtopic useless banter in the last few pages of this thread is a perfect example for the need of heavier handed moderation (and possibly thread locking)

one moment you complain the moderation is to heavy, and the next your the worst offender

zapatista, in our defence (I was OT too) I would just say this came more than a week after the topic started, the new Friday topic had begun and as far as I can tell no responses or interest was being shown by Oleg for many pages/days. It had also become clear that OT posts had almost become the norm late in the thread.

Frankly I don't think any posts made this late in this thread will even be looked at but it's hard to tell as we get no feedback on many questions asked, it's only as Oleg feels and the rest are left to hang in the air. I admire Oleg for what he is doing but many people posting questions or views have no idea if they have even been read by him.

Having said that I will be joining nearmisses's latest drive to get us to stay OT.

Pursuivant 12-19-2010 04:43 PM

Perhaps not for SoW, but there are six things I'd really love to see in a combat flight sim, if only to shut up the endless "chart wars" about aircraft performance:

1) Ability to "create your own ammo belts" using different types of ammo, e.g., just ball ammo (preferred by a few units) or different mixes of ball, tracer and armor-piercing, depending on mission and expected opposition, as well as personal preference.

2) Ability to downgrade aircraft performance to simulate damaged/worn out/badly maintained aircraft. Possibly the ability to slightly upgrade aircraft performance as well, to simulate "hot-rodded" aircraft.

3) Ability to choose different fuel types for certain aircraft based on historical availability.

4) Ability to introduce random mechanical failures. Certain aircraft were plagued by mechanical problems.

5) Degradation of airframe strength, engine performance, etc. over time. Possibly affected by environment, available maintenance facilities and available manpower.

6) The ability to start a mission with a damaged plane or one which has suffered a mechanical failure.

alado 01-21-2011 01:00 AM

guaaaaaaaaauuuuu nice map, biggest, London and Paris, thanks

Xilon_x 01-21-2011 01:33 AM

map of south ITALY
map of north ITALY important alps ITALY-FRANCE
map of mediterrain TUNISIA SICILY AND malta
map of greece and balcans
map cipro and ejipt
map gibilterra and ibiza and south spain
map of belgium and south england
map of south france and corsica and sardegna
map of U.S.A. area of new york coast
map of U.S.A. area of califonia for a japanese surprise attak
map of north japan and tokio.
Especial MAP of south pole ANTARTICA.
ESPECIAL map of atlantic OCEAN to north england.
and map of north germany and finland
ESPECIAL map for race and aereobatic team GRAND CANION or RENO or Schneider race.
http://en.wikipedia.org/wiki/Schneider_Trophy

Avimimus 01-21-2011 02:12 AM

Quote:

Originally Posted by Xilon_x (Post 214593)
map of south ITALY
map of north ITALY important alps ITALY-FRANCE
map of mediterrain TUNISIA SICILY AND malta
map of greece and balcans
map cipro and ejipt
map gibilterra and ibiza and south spain
map of belgium and south england
map of south france and corsica and sardegna
map of U.S.A. area of new york coast
map of U.S.A. area of califonia for a japanese surprise attak
map of north japan and tokio.
Especial MAP of south pole ANTARTICA.
ESPECIAL map of atlantic OCEAN to north england.
and map of north germany and finland
ESPECIAL map for race and aereobatic team GRAND CANION or RENO or Schneider race.
http://en.wikipedia.org/wiki/Schneider_Trophy

It made me laugh. It seems absurd at first - but some of this stuff would be quite cool "Especial MAP of south pole ANTARTICA." (with the mountains of madness, of course)

swiss 01-21-2011 02:33 AM

Quote:

Especial MAP of south pole ANTARTICA.
And Nazi Ufos!!!

But Alps, south France, Sicily - why not.
Lot of work and therefore expensive...

1.JaVA_Sjonnie 01-24-2011 08:10 PM

I find the screenies very reassuring in a way.

There are many similarities with today's FMB in IL-2, expanded with just the things I've been waiting for.

I just wonder whether I will have enough time between the release of CofD and the event I make missions for.
That would be the LLTM and this year it will be held from april 8th through april 10th.
That gives me 2 weeks to build something for this bunch of very critical users.
If you want to see how big this LAN event is, check the gallery (in the "about" menu):

http://www.lowlandtigermeet.com/


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