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What 1C are going to do (as I understand it) is provide a set of end-user tools to enable third parties to provide additional (small) maps, vehicles, and new aircraft - but all of this will be to tightly specified standards, and ultimately under 1C / Oleg's control. It will not in any shape or form allow anyone to modify such deep game features as fire effects, smoke, clouds, AI, etc. Also, to talk enthusiastically of modding the game when it still has 4 months to go before release is crazy! And regarding the smoke could I remind people that it is still BETA! edit: other items to be fixed: glare from the sun collision model for the trees + probably a few dozen others |
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Yak-1, MiG-3, LaGG-3,P-40C (Tomahawk),I-16,I-153, IL-2, DB-3/IL-4, Pe-2/3 vs Bf109F, Bf109E-7/B, Bf110D/E, Ju87B, Hs123, Ju88A, He111 and sure a lot more :D late41/early42 can be a very interesting scenario. |
I agree that the smoke is a bit strong, but it is far from "awful". It's not the end of the world anyway...remember how much Il-2 v1.0 changed? (specifically, the ginormous gun flashes, etc). Now in SoW there are no apparent gun-flashes at all, the way it should be, and I'm sure effects like smoke will be tuned.
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Nicely done! JVM |
Animals!!!!
http://sukhoi.ru/forum/attachment.ph...4&d=1288988762 Training aids and fuel storage: http://sukhoi.ru/forum/attachment.ph...6&d=1288989638 Airfield: http://sukhoi.ru/forum/attachment.ph...7&d=1288989638 THE MAP!! Unfortunately we cant see if this is all of it. http://sukhoi.ru/forum/attachment.ph...1&d=1288989838 http://sukhoi.ru/forum/attachment.ph...4&d=1288989838 http://sukhoi.ru/forum/attachment.ph...7&d=1288991548 http://sukhoi.ru/forum/attachment.ph...9&d=1288991548 http://sukhoi.ru/forum/attachment.ph...2&d=1289028512 |
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http://farm1.static.flickr.com/153/4...db398b1333.jpg http://www.historyplace.com/unitedst...ficwar/265.jpg Gun camera footage only shows you what happened whilst the trigger was pressed and I know that nobody in WWII spent much time wasting ammo on planes that were basically already dead. |
So if it happens later then why does it happen instantaneously in SoW? Just curious.
It dies happen, but from videos seems quite rare. Of course this is debateable, by the smoke just looks unnatural on that level vin those pictures it looks natural but in SoW the smoke seems to start really thick and transcend at the same type of thickness I'd happily have Oleg show real evidence to dispute me and prove SoW right, but don't forget that last time I said this luthier responded and said they all hated the smoke and were still trying to get it to the level they wanted |
Question and answer with Oleg. This translates badly using online translation. I filled in the blanks, using guesswork. A lot of guesswork! Please bear that in mind. Maybe someone from Russia can do a better translation? Anyway, ...for the time being:
Q: Somebody who will be tomorrow, please, crash in a wood. I wish to see what effects make trees. Oleg: Respectfully....trees at an exhibition do not have model of impact. __ Q: In IL2 it was possible. At height less 30m above water to put the plane into a loop - not such long and realistic as on a photo, but the phenomenon has been simulated at least. I do not think, that in the BoB it is possible at all. But to see if it is realized in BoB, really, would be interesting. Oleg: Many effects at an exhibition are not present. Up to present programming, but the guy that draws-models them all over again sick, then on holiday... Well also have not inserted. And in a code - only on different exhausts depending on a mixture.. __ Q: So... aircraft carriers will be? Strange. Oleg: Is not present will not be. And not anything for them; it was not programmed even for the future. __ Q: Animals move..? Oleg: For animals animation is disconnected. They looked a little 'crookedly'; also bugs. __ Q: Probably somewhere the information already slipped but I have not paid attention - too many impressions... The standard picture is by default calculated On what monitor in game - special [ed:wide?] or normal? And then I shall see on the 4:3 monitor expanded verticals or the cut down horizontals? And once again about release date - when this question was asked the conference , " spring 2010" was the answer; or "not earlier than spring 2010 and then depending on what happens [ed: how it turns out]"...so? Oleg: Wide. And any dimension is allowed. Yes 4*3 if still around - that the left firms or which do not suit neither transfer of colour, nor under the response, in general on quality. I can not find, where about devices it is told... It is available in view of probably when you fly without a cockpit. These devices all are adjusted on the size and quantity deduced. Though in general in 10 pixels to itself make having shifted as a window. __ Q: ... I saw a complex editor... a type such as the one "olden time" Il-2.. ... You start " run" under the menu... In the new one: there are a lot of adjustments, there and then and thin adjustments-dead a zone, the response, etc... In adjustments of the Pilot it is possible to change physical appearance; moustaches and without, different types of a life jacket, an oxygen mask and without, different types of an overalls, a peak-cap or not etc.. Oleg: Well I once asked, to keep or not type (Il2) of the editor... 90 % have voted to keep, that it was easy to master that have already mastered it. Have simply added on most "wishes" there.. __ Q: And tell.. user skins will be available online? Or will be possible only to hope for? And how big and in what format? Oleg: User skins online; how big... I do not know... not ready to answer. I did not pay attention. And a format I do not know. We changed it one thousand times and Igor has chosen that result - I did not ask yet. __ Q: On presentation you showed work of the game on 30 km of height. A question about it. Whether parameters of the plane (not only aerodynamics) but also "boiling" of gasoline, etc. on various (> 10 km) heights will be dealt with properly now? Whether such parameters are laid. And still. In the future "Fight for Moscow" it will be done in view of responses of pilots "новоделов" or not? In "The Straight Wings" there is a description by the pilot which piloted both I-16 and Mig-3. It gives a little bit other description of the plane, than it is modelled in il2. Oleg: I about boiling of gasoline, to tell the truth for the first time hear. In one report of tests of high-altitude piston planes did not see such mention. Probably it is a question not of boiling and about liberation of gas... It not a problem and at proper adjustment of the high-altitude proof-reader and availability of the filter of problems is not caused also by the pilot about it at all does not know. Show me where you such have read it? Mig-3: It will be considered. However... centering at the present is not what it was 40 years ago. Engine weight is different. Yes.. As an expert has shown, reactions of modern pilots flying the same planes as in the second world war are very different.... Let alone veterans. __ Q: Can you tell in what stage there is "Battle for Moscow "? Are "Battle of Britain " and " Battle of Moscow " done in parallel, or you have simply specified the future progress of game? Oleg: Initially I am showing what will be. Yes, it is one of ways of progress. __ I didn't translate all questions..some were impossible to understand from the translation. From: http://sukhoi.ru/forum/showthread.php?t=65178&page=3 --- |
Well, honestly, I had noticed the seemingly excessive gunsmoke as well, and it does look somewhat overdone. However, something I noticed right off the bat is how the gunsmoke actually responds to the wind or airflow during flight. When in the air the guns fire and the gunsmoke billows out and then flows behind over the wings, but on the ground, when the stationary Hurricane fires its guns the smoke is propelled forward! I thought that was a neat detail!
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maybe we have very early version of Focke Wulf 190 A and P-40 Anyway. I want 1941-1942 continuation war. |
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- And then you go on to say that referring to your bad spelling (which just reflects your thinking, honestly) is "extremely uncalled for"?? Oh, by the way, we need to see a scan of your report card, you can't just come in here and claim those grades without proof. *Rolling eyes* ....The crackpots this forum attracts... |
More QA.
Some of this was posted before, and SaQSoN has also translated some of it. Some was new to me, so I'll post it here too. This was from an earlier QA post in the same thread: Q: Notes look like they were copied and pasted from English. Oleg: Almost indeed. Ilya did the English.... Russian - well say so: not everyone understands the specific characters of aircraft, and terminology of pilots.... It will be corrected... And the 'normal sight' refers to bombing... In general, maybe tomorrow I will look and will tell about possibilities of adjustments of settings... certainly in general can though one page to remember. But I remind you: the Interface looks not final. And much that will change. There are in general some menus that are not issued, and service commands of access to some functions only. __ Q: ...1) the server as it was in Il-2 is built already in game. 2) Is not present ' debris ' from an opponent getting enough from the plane at hit from machine guns. As a guide, it is possible only by the flashes specifying where exactly the bullet has gone. Oleg: 1. Not at all as in Il-2. But yes, it is built in. 2. there is a debris, but it much finer. But sometimes fly away the whole panels. Who closely looked video where Blenheim it is attacked, there besides "dust" a large bit flies away and almost hits the Messer', flying up behind. __ Q: Settings: The column for the keyboard and a column for joystick and as to make a key of clearing of programmed buttons on functions. It is certainly used already in many simulators. But function the extremely convenient. In general, there is a sense in the air about that of unforeseen functions? That is possible to alter it is according to the submitted applications? That the interface not final is clear. Oleg: There there is a section, both for buttons and for axes. Also there is a choice of the screen adjustments. In general for the plane, settings for chambers, types and ... it will not seem too little. You simply probably have not still seen it all. There is even a section of adjustments of landing in machines [ed:AI?].... But while only pair lines. And in release it will be closed. For the time being. In general adjustments, even I am so much in wonder.... __ Q: In settings so much interesting has appeared in comparisons to Il2. For example heating of any arrangements of the plane, switching of tanks, the task of allocations of dropping of bombs. By the way in the same place management of cars is separately adjusted.. Oleg: Still this all would work without mistakes at regular intervals getting out.... But yes... As you can see, long-term wishes of users of Il2 have been heard. All right... __ |
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"Suddenly, we found ourselves in amongst a gaggle of 109s. I opened fire at one of them, but stopped when I noticed smoke coming back over my wings. That smoke shook me - I thought somebody was firing at me. I pulled round hard but there was nobody there - what I had seen was cordite smoke billowing back from my own guns." I dont know if the effect shown in the sim is accurate or not but quotes like that suggests that the smoke was plainly visible from the cockpit, (and how little experience some of these pilots had. You would thought they'd fired their guns in training????) . I wonder what the effect would look like from the cockpit? Cheers! |
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Anyway, that map reminded me that we haven't seen any forrested areas 'up close' in SOW. I hope they are not managed the same way as Il2s 'pancake' forrests. Have anyone spotted anything about this in the vids from Igromir? |
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http://i58.photobucket.com/albums/g2.../bob15copy.jpg http://i58.photobucket.com/albums/g2.../bob17copy.jpg http://i58.photobucket.com/albums/g2.../bob12copy.jpg |
Thanks. I had not seen those.
Looks great from that altitude. |
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Now after 5 years clorse to release and anxeity waiting to fl over the channel |
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now that I´ve seen some splendid work on the oil leaks and oil on the canopy:shock:, I hope there will also be oil trails over the fuselage like in one of my old flight sims called B17: the mighty 8th, when an engine leaked oil it spread over the wing and left trails on the elevator as well.
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it all just looks amazing.....hoping that there will come some pacific module to this......love 1940 to 1942 pacific...after that its about "racing machines" lol....
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I do not believe it is going much farther to the West that what is shown already. However nothing official has been announced yet! JVM |
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what kind of bullets do P51's use? there is also some footage of them shooting. look at 4:14 http://www.youtube.com/watch?v=2uhpoLJHTTc that are P51's shooting, and it still generates a lot of smoke. |
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No matter how good your grades or arguments are, if you make such a lighthearted Hitler-comparison, that doesn't speak for your intellect nor for your education. @ kedrednael: Nice video. Note, though, that not the bullets cause the smoke. What causes the smoke is the burning tracer. You can see this effect in IL2 as well: If you 50s or 303s at the ground or water, you will see a lot more impact than tracers with smoke. It's the same in these videos. And knowing that, you might remember it's still WIP and that it's highly doubtful Oleg modeled something in IL2 that he suddenly forgets when making SoW. So IMHO this discussion can end here. |
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Explains some statements. |
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I think you probably weren't around playing flight sims in 2001 when Il-2 came out, but the graphics blew everything else out of the water back then. And the particular solution for forests is still a very clever one. You have to know something about programming and system resources to understand why flight sims look the way they do. A handful of teenage kids in this forum haven't got a clue, but most have an idea... |
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no one cares. godwin's law. been a while since we saw it being invoked. as for Quote:
you make a series of comments where you say the game looks poor and you hope this is an early beta as it looks awful, near constantly in fact. you only ever add in the proviso of "in my opinion" or "appears to me" after about 4-5 pages of getting ripped into for a comment that categorically states something is awful or wrong... for someone who prides themselves on their grammar school education and being intelligent, you sure do make your points in such a way as to render 90% of your posts pointless. i'd be asking for my money back, because simply assuming yourself to be in the right, rather than voicing an opinion, is quite a critical error when passing judgement, and an approach i'd expect to be hammered out of you at grammar school. however we then come back to arrogance, and no amount of expensive education can hammer that out. in fact it can all too often entrench it. oh, and way to go to the gutter with "remind yourself what a woman really is". |
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But I was reffering to the gun smoke comming out of the wings of the planes when firing, when I showed the ki46 firing with the smoke behind them philipeed said: "can a .303 be compared to a point .50?" I think he thought that if a smaller caliber bullet is fired there is a lot less smoke comming from the wings. But in the last vid you can see the P51's firing and there is also a lot of smoke comming from their wings (P51 fire .303 rounds don't they?). |
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6x.50 against 8x.303... probably going to be comparable amount of smoke, i'd guess. Quote:
2. lol |
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This discussion is getting out of control :( wake me up when there's something new about topic.
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I just hope that a different solution has been found for SOW. I really don't understand your attitude. It must really be torture for you to read through the posts on this forum. |
why do you people have to argue about how and what other people say?
Can't you just discuss about SoW? |
i doubt it was the mis-spelling that was felt to render it pointless phil, but if you want to stick to that line of argument to try and validate earlier, possibly unwise, comparisons then knock yourself out.
and the best way of supporting yourself? jockstraps ftw. Quote:
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mine has a juke box and lights. it pwns.
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has anyone posted page 4 of simHQ?, well just making sure, here it is:
http://www.simhq.com/_air13/air_468a.html at the bottom of that page simHQ announces an interview with Oleg to be published soon, looking forward to that one! |
I can't wait either.
I'm just hoping that we won't read and think: "hmm, Oleg has answered twice as many questions here, all of which were better!" :-P |
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Ok.Do you want my story?...Of course you do.
Bob met Charlotte during the Battle of France. They fell madly in love. Sadly Bob had to return to England when the Germans took over France. For months some how they have kept in touch and in the thick of the Battle of Britain he has arranged to pick her up on the beach just out side of Calais so he can bring he back to England where they are to be married. Things seem to be going well at first......then................ Erich Rudorfer is flying back to JG 2 when he sees a Spitfire........ :) To be continue spring of 2011 |
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why do I have a feeling that Faith Hill is going to become popular in these circles?
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Thanks Philip. Thought you'd get a kick out of it :) Hey maybe we could squeeze a mission out of it. |
Another great reason to look forward to SoW.
This sim is going to be a blast ;) |
Agree 100%. When I first got 2001 IL-2 me and my friends..Graff, who was then Pope..Herr-Spray, Willie, Fritag, Uhoh7, Josh and others I can't remember would spend up to 12 hrs battling or as long as we could hang on till our head smashed into our joysticks. I'm sure the same will happen in the spring.
I actually still have some old screenshots of that old sim and it still looks quite good. |
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Seriously, all SoW has to be is Il-2 in the BoB theatre for it to be a winner for me ;) |
That's when I started too. There was the G2 a Sturmovik a P-39 and that was it right? I think in the Demo #2 there also is a 190
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lots of ingame footage.
http://www.sukhoi.ru/forum/showpost....&postcount=839 Quite a few heavy bugs. For example the crash of two planes. The hurri goes through the bomber as if it was air and the propeller still works. Fortunately, Oleg still has a lot of time to fix that stuff. |
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Especially this one: http://rutube.ru/tracks/3751511.html...e9394af16dc918 a simulated reload! YES!!! + in these vids I didn't saw any form of lag or lock-ups above land |
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:-) Thanks, thanks, thanks for posting. |
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But yes, the demo can still be found on the Internet. Mission4today is the best source |
Lots of nice detail reaching towards the horizon :-o
http://sukhoi.ru/forum/attachment.ph...5&d=1289059883 http://sukhoi.ru/forum/attachment.ph...7&d=1289059883 |
Nice find Hecke. Keep em coming.
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That Stuka is quite something and that last video with the sunset or sunrise with the 110 looks fantastic
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This seems to work Abbeville-Boy. http://www.bigdownload.com/games/il2...turmovik-demo/ Also they still have a skin site for the smaller templates http://il2skins.free.fr/ |
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Here are some old IL-2 2001 screens.
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On my older PCs you can still feel the sparkly. I think they're wonderful. The only issue I have is running into them from the sides (naturally). |
Those screenies sure bring back memories. I remember how bloody hard it was to bring down am IL2 with that 109F-2, but how rewarding in the end. I'm just as stoked to try SOW for the first time as I was IL2, and I still remember that far from being disappointed, it was actually better than I thought it would be (and my expectations were high!)
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Yes there are still many bugs in beta. I told it myself several times. |
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can you cut out your perpetual meaningless oftopic banter ? the purpose of threads like this is to exchange meaningfull information |
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And many copied this technology. Some even for clouds :). |
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Hope you had a good sleep Oleg :)
BoB looks like it is going to be immense! |
thanks to the previous posters who posted video links and pictures from the russian presentation, i just read the whole thread to catch up on the news and it looks great !!
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I was looking at the AI aircrew to see if they actually do their jobs in SoW. I really hope navigators will navigate, and bomb aimers will open the bomb doors and "left-left, right" over the target etc. In the Il-2 series the crews don't do much except swing a gun. Observers don't observe and most crew are just decoration. Has anyone seen any signs of more realistic AI crews in the videos?
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Bob prsentation at Igromir
If all will be Ok and I will have a time to prepare English version of that first presentation of video based on beta version, then you will get it to look this Friday.
Repeat, if everything will go Ok with the other work. |
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Ooh, Good news!
Oleg - be careful - we can't have you dying of exhaustion or some of the fans dying from excitement! |
Thanks Oleg!
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Thanks Oleg, you ROXXORS!
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I expect more 4.10 than any new of bob ( which I think it will be released in 2011 :( )
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Cheers Oleg, hope you can pull it off for us.
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Looking forward to the presentation, but don't worry if you won't have time to do it for next week, we can wait "two weeks, be sure"... :) |
Pretty impressive but maybe lacks industrial scenery like dockside cranes, warehouses, gas holders, industrial chimneys etc. Also the East End houses should consist of more back to back terraces instead of semi-detached houses. --- I'm not complaining. Just an observation. I would like to see a shot of one of the major train stations, like Clapham Junction or London Bridge Stn. Note: Tower Bridge has not popped into view yet? Maybe its just outside the view limits?
http://users.teledisnet.be/web/mfe39146/Bt2.jpg |
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And note that I am not the only one who has gone O/T/ Anyway let's leave it. Oleg, I hope you've had a good rest from the show. I can't wait to see the full trailer in English whenever you are well enough and have the time, to work on it ;) |
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http://fooblog.mexxoft.com/category/...e/screenshots/ |
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It was totally different from the East End. |
I think my favorite is when that Ju-88 pilot is pulling out of the dive. You can just hear him grunting while he's pulling back on the controls with his chin in his chest
http://rutube.ru/tracks/3743507.html...bc000730696f75 |
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hahhaa, I dont believe that was the pilot as there was no sound, the person who flew it made some that weird noise:grin: nonetheless, the Ju-88 looks awesome , all those little details (drool), just beautiful! |
seeing all these vids has been just great! but couldnt the people trying out SOW shoot? not seen one clean fighter vs fighter kill.
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Also, I personally could not test the sim without (first) firing the guns, flying down to ground-level, shooting the ground, shooting he water, looking for some objects to strafe, testing out the damage model, etc :D Perhaps this is a reflection on how long these people had already been playing the sim for? But if there were bombers about, I'd have to have a go at shooting them up, too. Have any videos been posted showing different smoke-variations? I haven't seen any film of fuel or glycol leaks yet. Still, what's been posted has been awesome. I never thought so many videos would be posted. Out of curiosity, can anyone comment on oil-leaks? I have seen a few videos shown oil on the windscreen, and I had rather hoped one would see it spray on. I know it may sound like a complicated process, but even if the animation was on a loop, it could still look really cool. |
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Compared to other sims, SoW looks amazing considering it is in, what, BETA stage? I've played and seen games that are crawling with bugs at this stage, or even later (like the latest MoH game) Good luck Oleg. If you're audience at the Moscow event were happy with the game, and found the gameplay as expected (ie, extremely good) then that really is a positive note to take into account. |
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http://translate.google.de/translate...ostcount%3D924
Looks like bad news to me. And I was already making party because somebody stated they were 3D. :( Oleg, can you please clarify that :confused: |
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What's it mean? sorry - not really enough evidence there to convict in a court of law - someone who didn't see anything! rofl ;) |
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It's a niche, so out of 10 visitors, one may be seriously into sims. You see, the feedback at a booth is not necessarily worth too much - unless it's a booth where you can be sure your target audience is present. ;) |
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It's flight sim, you fly over them - remember? |
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