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-   -   Skills & Attribute Analysis (http://forum.fulqrumpublishing.com/showthread.php?t=4068)

rhomboidspace 10-06-2008 08:11 PM

Quote:

Originally Posted by Tuplis (Post 53438)
It works for living creatures (griffins, elves, etc), haven't tried on undeads :)

It only seems to resurrect one type of monsters per fight tho, for example if you lose 50 knights and 50 griffins, you could for example get 15 knightsa and that's it. I don't know how the type is determined (the one with most hp or leadership perhaps?)

well there might be a bug with my version then, i've had battles where i've lost only, a bunch of dragonflies, but didn't recieve any of them back afterwards, unless it's only supposed to work on humanoid troops. which is very annoying.

Namel 10-07-2008 11:51 PM

I like diplomacy. It is nice when you have some common units like pirates on islands. You are bound to lose some every now and then and diplomacy gets your army filled in next fight. It is also nice when you use some hard to replace units that are quite common foes like evil beholders or inquisitors. For more efficiency you can use maxed scouting, check how many of same unit enemy has and split 5% of that to reserve.

But it is fairly expensive skill so I don't see much use to take more than 1 point.

Tuplis 10-08-2008 05:15 AM

Quote:

Originally Posted by rhomboidspace (Post 53458)
well there might be a bug with my version then, i've had battles where i've lost only, a bunch of dragonflies, but didn't recieve any of them back afterwards, unless it's only supposed to work on humanoid troops. which is very annoying.

I had griffins in my army most of the time on my first playthrough and I can say for a fact that altho their class is 'neutral' (same as dragonflies) they do indeed get resurrected after the battle. Perhaps you are bugged.

dionisus1122 10-08-2008 09:08 PM

Quote:

Originally Posted by Tuplis (Post 53738)
I had griffins in my army most of the time on my first playthrough and I can say for a fact that altho their class is 'neutral' (same as dragonflies) they do indeed get resurrected after the battle. Perhaps you are bugged.

Is it automatic?

Tuplis 10-08-2008 09:18 PM

Quote:

Originally Posted by dionisus1122 (Post 53935)
Is it automatic?

Yes. After the battle ends and you're back to world map, a little window just pops up saying X of creature Y were resurrected.

rhomboidspace 10-09-2008 12:13 AM

Quote:

Originally Posted by Tuplis (Post 53936)
Yes. After the battle ends and you're back to world map, a little window just pops up saying X of creature Y were resurrected.

it doesn't occur for me, so i'm guessing the GG DD version is bugged, both the 1.6.4 and 1.6.5 versions. and going through the skills files it doesn't have any scripts designated to the skill which means it's hardcoded, so GG users are curently SOL.

jake21 10-09-2008 02:43 AM

It worked for me. I have the atari version...

Quote:

Originally Posted by rhomboidspace (Post 53953)
it doesn't occur for me, so i'm guessing the GG DD version is bugged, both the 1.6.4 and 1.6.5 versions. and going through the skills files it doesn't have any scripts designated to the skill which means it's hardcoded, so GG users are curently SOL.


Zhuangzi 10-09-2008 02:22 PM

Yep, I played my first game with the Necro skill tagged, and I never saw this popup at all. And I downloaded from Gamersgate. :confused:

bman654 10-09-2008 03:50 PM

does it only work if your entire troop dies? that's the way the skill reads. I've not invested points in it to check b/c it doesn't seem very useful if your troop has to die completely.

Zhuangzi 10-09-2008 11:19 PM

Well, if that's the case then it's not worth having, bman. There are much better skills to invest in.

In terms of the three spell classes, I am thinking now that Distortion is the best discipline of them all. It has very useful spells like Haste, Slow, Trap, Phantom and perhaps Pain Mirror too. By contrast I am finding Order to be less important. Chaos is poor early (except for level 1 fireball which owns everything at the beginning of the game as a Mage). However, Chaos becomes very important in the endgame. Therefore I would put the order of priority for upgrading, when playing as a Mage, as this:

1. Distortion

2. Chaos (hard to get to in the early game)

3. Order

Thoughts on the above? Am I selling Order short?


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