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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Why does Ghosting occur on servers? (http://forum.fulqrumpublishing.com/showthread.php?t=33881)

5./JG27.Farber 08-24-2012 04:04 PM

None of it was possible with out BlackSix ;)

adonys 08-24-2012 05:12 PM

yeah.. but, forgive me if I am asking.. what about the patch with that fix?

hc_wolf 08-24-2012 09:47 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 456430)
Thats unrelated I dont see how that would come into it. From personal experience 27-40 AI is the max for ~50 players. I also think ground objects have a limit, although it is larger, maybe 2000 max. - for best overall performance anyway.

I am making a multiplay FMB for dummies pdf anyway. It will be ready soon, maybe you can give me feed back.

Yes I have a limit of about 2000 objects in channel command and I cap the ai at 20 at the moment for each side. So max can be 40 ai in total at any one time.

So looks like I am spot on.

Ze-Jamz 08-25-2012 06:14 AM

I'll be so glad to see the back end of those ghost dots..


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