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For example see Third.ini in Sample - folder: Code:
[main] If you mission not have script - will be create automatic. In this script you need this code(you can see example on Sample-folder): red color - minimal code for using commander Code:
// It`s an auto-generated script from REPKA.Commander |
Yup!
It works! I´m testing it this afternoon with my own .mis, but it seems all OK! A big THANK YOU!... podvoxx You´ve made my day. ;-) |
2 Attachment(s)
Hi again podvoxx
The server is up and running. Two things: When I load a mission with Repka Commander appear a couple of errors. Attached Two images. And it seems not able to load the spawn points with the spit Mk.Ia 100 oct. The same mission launched without RC runs fine without any problem or warning... What can I be doing wrong? Another question... When launch the server, the mission stays in pre- "battle start" status. To launch the mission I must type "battle start" in the commander management window. Is there any option to make the RC launch the "battle start" command automatically? Thank you in advance |
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MapName - see on mission file(.mis) Code:
//$reference REPKA.Stat.dll |
~S
@Pato Salvaje How did you get the battle start to work on Repka.Commander? I've got everything else going. Thanks Matoni |
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