RCAF_FB_Orville |
02-23-2012 04:26 PM |
Quote:
Originally Posted by Dano
(Post 393354)
Riiiight, so you admit I am right and that a prior patch caused significant issues with the clouds and yet you are still arguing with me...
Clouds before hand had about the same performance impact as they do in IL2 1946, oddly enough because it takes some power to render them, or do you expect them to be CPU/GPU time free? Cooupled with a failing engine already it just made matters worse.
Not sure what evidence you've provided other than to make some claims that do not in any way tally with my experience and oh wait, yours too given you just admitted that a prior patch caused a major issue with them.
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*Sigh* Since you are apparently not even bothering to read what I am actually writing or paying attention......
Heres a reminder though
"Dano mate, its not really a 'bug that was introduced a few patches ago' at all. The clouds have been crap and caused performance issues from day one (March last year when I bought the C.E. edition). The crapness was just somewhat 'amplified' by what seems to be the particle issues in the later patchs which also causes massive slowdowns with smoke for most people, but its always been a concern.
'Oh wait', I'm not agreeing with you at all or 'admitting' anything .....I'm saying its always been an issue pre particle fiasco, the patch just made matters worse. :)
I'm happy for you that clouds have always been 'fine' your end, thats great Dano. I have great rig and its never been 'fine', so I somewhat doubt your assertion. The 'evidence' is all there in numerous bug threads on this forum, and many others. Like I say though, nevermind.....and I'm glad you are happy with mediocrity.
Roll on patch! :)
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