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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, January 27, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=29368)

Aer9o 01-27-2012 09:04 AM

Quote:

Originally Posted by Bewolf (Post 384971)
No problem, just send them a magic wand and everything will be fine =)

Great update! Rata brings back memories, soooo looking forward to that one.

...they have had many years at their disposal to do magic!!!...sorry to dissagree!;)

Luftrofl 01-27-2012 09:04 AM

Quote:

Originally Posted by Sutts (Post 384975)
If you still have stuttering then you're running on too high detail settings or you have under 1GB of VRAM. I have completely smooth play and my card is ancient.....GeForce GTS 250 1GB.

I'm using a 560ti. Spends most of its time running Battlefield 3 maxed out just fine. Scores at or above expected values for all the benchmarks I have run on it.

You have no idea what you're talking about.

In other news, guess I will check back in a few months. The bar is set so low at this point nearly anything out of these guys is an unexpected surprise.

BlackSix 01-27-2012 09:06 AM

Quote:

Originally Posted by csThor (Post 384966)
Actually the Type 24 (with ShKAS as wing armament) would be the most representative ... ;)

Yes, I know. We will try)

Quote:

Originally Posted by VO101_Tom (Post 384972)
Hi BlackSix. Thank you for the information.
May i ask a pure technical question? What is the polygon-count of the sequel's planes? Compared to the CloD a/c engine models, the cylindrical and the rounded parts seem to be simpler. I have no problem with it, looks really good! I'm just curious how many polygon is made up of a fighter aircraft, for example? Clod and BoM?

Hi!
Well, I'll ask, but I can not do it before Tuesday. Please remind me about it through private messages.

kendo65 01-27-2012 09:13 AM

Thanks Blacksix and Luthier for the update.

A word to those finding fault, I'm not normally that bothered about people expressing their opinions, but after what is a very decent update with an in-depth report from Luthier on the difficulties they are encountering I'm amazed to find people throwing it back in his face. All you armchair software development experts who think you personally know better...! Take a look at yourselves.

Aer9o 01-27-2012 09:15 AM

"So we continue to work, quietly and privately."

Here is a constructive proposal : put on the table all that you have so far and let people download and try your alpha or beta and get the feedback, that will speed up development!... It has been done before by other developers!

Gravy 01-27-2012 09:16 AM

Whats difficult to understand is that from what I have read there was no memory leak before the last patch, is that correct? If so how hard can it be in finding out what caused the problem, surely you just go back and add the coding bit by bit and test it until you discover what is causing the problem, assuming you have someone working on it constantly it should be easily fixed until the next patch is ready. What the game needs now is people playing it and being positive, I played Il2-FB last night and there were 300 people in hyperlobby and only 26 in Cliffs of Dover servers. Get the game working and this will change dramatically, surely that makes good business sense.

Aer9o 01-27-2012 09:18 AM

Quote:

Originally Posted by kendo65 (Post 384979)
Thanks Blacksix and Luthier for the update.

A word to those finding fault, I'm not normally that bothered about people expressing their opinions, but after what is a very decent update with an in-depth report from Luthier on the difficulties they are encountering I'm amazed to find people throwing it back in his face. All you armchair software development experts who think you personally know better...! Take a look at yourselves.

...some of us purchased games before!...may I suggest you have a look at what else its available in the industry and how it is delivered!

JG52Krupi 01-27-2012 09:20 AM

Quote:

Originally Posted by BlackSix (Post 38493)
Hi!
Well, I'll ask, but I can not do it before Tuesday. Please remind me about it through private messages.

Could you also ask what model file type and software they use, thanks

JG52Krupi 01-27-2012 09:25 AM

Clearly a lot of trolls who have no idea about CAD, open yours eyes and realise RoF has nothing on CoD models... Why you ask well just look at a ww1 aircraft and compare it to a ww2 aircraft there is simply much much more to be modelled.. But hey ignorance is supposed to be bliss right so just carry on trolling.

Sutts 01-27-2012 09:25 AM

Quote:

Originally Posted by Luftrofl (Post 384977)
I'm using a 560ti. Spends most of its time running Battlefield 3 maxed out just fine. Scores at or above expected values for all the benchmarks I have run on it.

You have no idea what you're talking about.

In other news, guess I will check back in a few months. The bar is set so low at this point nearly anything out of these guys is an unexpected surprise.



Well maybe I don't, but if I can run this thing smoothly using XP with only 2GB of memory and an ancient card then there must be something significantly wrong with your system OR you're expecting too much in terms of detail settings.

Just because you can run battlefield on full doesn't mean you can do the same with CloD in it's current unoptimised state. The product is very resource hungry at present but you can play it smoothly if you reduce resolution and detail settings.


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