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-   -   Why GFX card with more RAM? (http://forum.fulqrumpublishing.com/showthread.php?t=29251)

Buchon 01-23-2012 06:55 PM

Quote:

Originally Posted by MajorBoris (Post 382858)
The sim uses over 2.4 gb of vram when I play online at times @ 1080p with all settings high except ssao (fps drop near ground). That being said a 3gb card might not work all that well unless the rest of the system is up to the task.

So it peaks at 2.4 gb ... I guess the last ATI 7980 3 gb hit the spot.

I have an eye on it but is too expensive, hope it have a drop soon.

recoilfx 01-23-2012 07:10 PM

Quote:

Originally Posted by Ataros (Post 383115)
I have never heard it happens on nVidia :confused: It was present only on HD 69xx series till 2 parches ago, then was fixed and came back in the last patch. This is what I read on the forums. HD4xxx or HD5xxx series did not have this bug.

Could you post a screenshot? If it is the same bug maybe it is worth reporting it as possible area for improvement here http://forum.1cpublishing.eu/showthr...=28341&page=12

I have a 570gtx and I definitely notice the horizontal line.

KG26_Alpha 01-23-2012 08:32 PM

No horizon lines here on max/full settings with original textures.

560ti 2gb

Flanker35M 01-24-2012 02:39 PM

S!

NO lines with 7970HD :D

Talbot 01-24-2012 06:04 PM

Quote:

Originally Posted by Flanker35M (Post 383892)
S!

NO lines with 7970HD :D

Stuttering?

Flanker35M 01-24-2012 06:07 PM

S!

Still testing, just ran Black Death tests. Next actual game play tests.

Skoshi Tiger 01-24-2012 11:18 PM

Quote:

Originally Posted by Tree_UK (Post 382653)
In truth though phat, the dev's did tell us that it would run perfectly well on low/medium spec PC's.

I can't remember any of them actually saying that, could you please post a link. :)

FS~Phat 01-25-2012 12:16 AM

Quote:

Originally Posted by Skoshi Tiger (Post 384110)
I can't remember any of them actually saying that, could you please post a link. :)

Sorry Skoshi, Tree is taking a break from the forums so he wont be able to respond. I have already responded to this above somewhere just below his statement. I think he was well intent but left out the vital, " on lower quality settings" Oleg had always planned for the sim to be playable on a broad range of hardware, but that means turning off features and using lower resolution. The game was always meant to be a challenge for hardware for the next 10 years just like the original IL2, with new features being turned on as hardware became more capable.

Flanker35M 01-25-2012 08:21 AM

S!

Making a graphics engine for next 10 years just does not mean you need a supercomputer to run them. Rather well done base engine that runs well on today's high end machines, playable and still good looking on medium range and playable with low end machines even the details have to be reduced.

This same base engine could be updated over time with new features as hardware progresses. Sure sounds a bit oversimplified, but would it not be better if the game engines would be done better and more optimized from the start with flexibility rather than slap together a gargantuan heap of code no system can handle and that is a nightmare for the devs to handle?

Just my opinion. Eagerly waiting for the patch.

JG301_HaJa 01-25-2012 04:09 PM

I don't really know what would classify as midrange but my setup
with 3.4 GHz Athlon II BE and 8 GB RAM, SSD together with a
crossfirex setup, HD6870, don't run well.

I have set almost everything on medium or low except some kept
at high and the FPS drops to 10 or 20 over cities.

So I'm eagerly awaiting the patch becasue a new GPU isn't on the
horizon for me :)


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