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I agree that until the flight model is deemed to be accurate its some times hard to use historical tactics. The other problem is the amount of tossa activity when large egos add their (cough) advice. Other than that genuine advice should always be considered and appreciated.:)
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Very interesting post. I would be hard pressed to determine a winner of a 109 vs hurri (both pilots experten) on level playing field.
Tactics, counter tactics, gunnery, so many variables to consider. Barring the fm of the planes in CLoD, the 109 did have superior flight characteristics, but they could be out flown by an experienced pilot. Tactics is the deciding factor here, who uses the right tactic at that precise moment to get the advantage. I think of it like a chess game, all the moves during the game try to lead your opponent into a position for you to achieve victory, whether or not your opponent takes your bait is another story, or will he use your moves against you. Being able to plan ahead (as in chess) is a big factor. Whiskey |
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If you can, please do specify which maneuvers do you mean. |
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I believe a dogfight might be compared to speed-chess, maybe with a 1 or 2 pawn handicap.
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Fly without being seen. Keep your head moving always looking behind you. And communicate with other 109's on comms please! Set up a perfect shot with a second guy - it's a work of art. I often will just turn my head and watch the entire thing develop. Sometimes they tell me which way to turn. If you're not on comms you're at a huge disadvantage. |
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Regards. PS: Next patch will bring us concrete elevator like the flying coffins we had in 1946 (don't know about the current state of the game, cause I am grounded for +- 2 years, never to return again). |
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