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It seems totally random. |
I only have 4 gig Ram and have played on mp servers for 1 1/2hrs plus with no problem.
could it be this is mostly effecting ppl with MORE than 4 gig ram ? Also when playing Arma2 you can flush your ram in game ( its left control - on keypad type "flush" if i remember correctly) is this a posibility in Clod |
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Otherwise, you are just talking the walls... no one else here, but the devs can resolve your issues. |
Then why bother with a forum at all?
No offence meant nearmiss. |
In this case a forum is indispensable to help each other thru our issues on a largely not yet documented sim.
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I know.
We do help each other out here, even if we sometimes toss the toys out of the pram. |
It absolutely beggars belief that stuff like this is still going on. How long ago was this game released?!
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You know to post in sticky threads where Luthier will be reading, if expect him to possibly read your postings. |
Most likely imho it's a combination of factors which is why not everyone is having crashes. I haven't bothered to play online yet even since release because I don't have the time or patience to waste 20 minutes getting prepped for a fight only to crash so I'm pretty much going to wait until things are mostly sorted out.
I've been getting the odd crash in SP as well so it's not a MP only issue I'm also thinking that there is a memory leak, but that it exacerbates some other issue affecting the video causing crashes. El's experience suggests - and we've all probably noticed significant FPS drops with close-in explosions, clouds, and smoke effects - that it might be something relating to the video buffer getting overloaded. Just a suspicion really but I think a good test would be to significantly drop video settings to lighten the load and see how long it takes for a crash, if at all. Either way, it's definitely a coding issue and I think the devs are well aware of it, just that they are probably working furiously to implement the new engine in order to give the efficiency needed. Just speculation. |
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