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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   The never ending cockpit discussion (http://forum.fulqrumpublishing.com/showthread.php?t=26987)

hiro 10-12-2011 07:25 AM

Yeah the old cockpits are beautiful . . .


But I'm not worried. Beta has a tendency of beta maxing . . .

Things change.

philip.ed 10-12-2011 10:43 AM

Quote:

Originally Posted by robtek (Post 347954)
There are much more people whining for more performance than for more realistic graphics!!!

Yes, but is the guy responsible for the cockpit changes also responsible for performance issues? Perhaps, but most likely not, so he can play to his hearts content. At the end of the day, it took effort to ruin the beautiful cockpits. Unnecessary effort at that.

Gerbil Maximus 10-12-2011 10:50 AM

I hate the new lighting and i think its that thats killed the general look of the game mostly in the cockpits, i remember the gorgeous orange ball that was the sun when it was setting. Give it back. why they had to screw with something that was fine is beyond me.

robtek 10-12-2011 11:48 AM

Quote:

Originally Posted by philip.ed (Post 348163)
Yes, but is the guy responsible for the cockpit changes also responsible for performance issues? Perhaps, but most likely not, so he can play to his hearts content. At the end of the day, it took effort to ruin the beautiful cockpits. Unnecessary effort at that.

Maybe all the nice graphic gimmicks ate all the performance??

jurg 10-12-2011 12:14 PM

Quote:

Originally Posted by luthier (Post 345065)
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

it seems that things aren't so bright...:(

flyingblind 10-12-2011 01:03 PM

A difficult one but just to go over well trodden ground. Those original screen shots look very pretty but even if the reflections are closer to 'real' they certainly make the guages much more difficult to read. The cockpits we have now are still excellent and I personally don't think they are too arcadie. In some ways the original shots would suggest the super reflections might be a bit distracting giving the impression you are flying an immaculately restored concours plane rather than a fighter in active service. Just my thought.

Among the original screen shots Oleg put out was one with superbly realistic breakers crashing onto a beach. It seems likely there was a lot of hoped for stuff that the developers found just couldn't be incorporated in the end. Oleg also stated that things were planned that even a high end system today couldn't run well.

I would agree with those that say such effects would be great but there are more pressing performance and other issues to sort out and cutting back a bit on the candy is clearing the decks a little. If you want all the core issues such as fps with stability properly sorted then maybe the bells and whistles have to be put on hold. Such things can always be put back by the developers at a later date or even via mods. I have the original disc but the sim has progressed way beyond that without any additional cost to me which is the one good thing about Steam.

I also believe Luthier when he said that he and his team are dedicated enthusiasts determined to make the best WW11 combat flight sim ever with full backing from the company.

A couple of screen shots from the latest beta and mini patch to show the reflections are still there depending on the light. I just happened to catch a bit of TV this morning where someone was flying a microlight. The instruments were pretty much the same as any aircraft since the 30s and to be honest I thought the reflections were nearer to what we have now than those super sparkly screenshots.




http://img521.imageshack.us/img521/2...enshot8814.png

Uploaded with ImageShack.us



http://img710.imageshack.us/img710/7...enshot6789.png

Uploaded with ImageShack.us

JG52Krupi 10-12-2011 01:10 PM

Looks like someone has removed all the gauges glass WTH.

ATAG_Dutch 10-12-2011 01:17 PM

Quote:

Originally Posted by JG52Krupi (Post 348233)
Looks like someone has removed all the gauges glass WTH.

Yep. And it's the same here too:

http://forum.1cpublishing.eu/showthread.php?t=26862

Maybe the whole 'glass' bit has been revised for some reason.:confused:

JG52Krupi 10-12-2011 01:24 PM

Quote:

Originally Posted by Dutch_851 (Post 348236)
Yep. And it's the same here too:

http://forum.1cpublishing.eu/showthread.php?t=26862

Maybe the whole 'glass' bit has been revised for some reason.:confused:

Agreed, it's better than beta 1 fogged up glass but still not as good as pre beta glass...

ATAG_Dutch 10-12-2011 02:09 PM

4 Attachment(s)
Just for interest's sake, I've just rolled back to v 1.02.14821 to check previous 'retail' version.
The 'in cockpit' glass still looks missing compared to the first post, (I think) but externally looks better.

Given that the mirrors were one of the first things to be noticed relative to FPS, would all these reflections be similar?

I've still not worked out how to get screenies in the main body of text so apologies for attachments.


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