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-   -   COd just went from 10fps to 40. (http://forum.fulqrumpublishing.com/showthread.php?t=26434)

mazex 09-24-2011 09:45 AM

I changed to these settings and saw no improvement in the Black Death track - actually lost one fps in average but that is out of the statistic margin as I only ran it once...

However it feels smoother in actual gameplay but I'm pretty sure it's placebo or some pseudo Hawthorne effect ;) Never underestimate that one for us glass half full people :)

As a side note - is there really any support in DirectX for 32-bit bit depth? Windows classic 32-bit color is really 24-bit with 8-bit alpha (just as the original setting) - even though there has been talk of increasing it - but I guess the human eye is really lost after 24 any way?

EDIT: Even if the setting is really not valid (though there is a DirectX D3DFMT_D32 depth buffer available in Dx9 it's deprecated in Dx10 for something else - does it really work on todays hardware?) - it's really interesting that some people here see massive improvements (as some side effect I guess by driver/dx going to some default setting instead?). The devs analyzing that could lead to good stuff!

pupo162 09-24-2011 09:58 AM

Quote:

Originally Posted by mazex (Post 340348)
I changed to these settings and saw no improvement in the Black Death track - actually lost one fps in average but that is out of the statistic margin as I only ran it once...

However it feels smoother in actual gameplay but I'm pretty sure it's placebo or some pseudo Hawthorne effect ;) Never underestimate that one for us glass half full people :)

As a side note - is there really any support in DirectX for 32-bit bit depth? Windows classic 32-bit color is really 24-bit with 8-bit alpha (just as the original setting) - even though there has been talk of increasing it - but I guess the human eye is really lost after 24 any way?

EDIT: Even if the setting is really not valid - it's really interesting that some people here see massive improvements (as some side effect I guess by driver/dx going to some default setting instead?). The devs analyzing that could lead to good stuff!


well my improvement is definitely valid. i could bring some prints, or a video, but im not talking about a 5 fps difference, im talking about making the game playable.

mazex 09-24-2011 10:09 AM

Quote:

Originally Posted by pupo162 (Post 340351)
well my improvement is definitely valid. i could bring some prints, or a video, but im not talking about a 5 fps difference, im talking about making the game playable.

Well, I'm not questioning that - the interesting thing is that in my knowledge it's not possible to use 32-bit depth with 16-bit stencil buffer. Even 8-bit stencil should not be possible as you get no bits left for stencil at all using 32-bits bor color depth. The correct setting should in that case be 32-bit color and 0-bit stencil? Anyway, the settings in the conf-ini are matched in the engine to some of the depth buffer D3DFORMAT enumerations like D3DFMT_D32 (32-bit color no stencil in Dx 9 - deprecated in Dx10).

So... 32-bit color and 16-bit stencil should not be possible and therefore you get some other default format that makes the game go faster for some rigs is my guess... But what do I know?

pupo162 09-24-2011 10:24 AM

Quote:

Originally Posted by mazex (Post 340356)
Well, I'm not questioning that - the interesting thing is that in my knowledge it's not possible to use 32-bit depth with 16-bit stencil buffer. Even 8-bit stencil should not be possible as you get no bits left for stencil at all using 32-bits bor color depth. The correct setting should in that case be 32-bit color and 0-bit stencil? Anyway, the settings in the conf-ini are matched in the engine to some of the depth buffer D3DFORMAT enumerations like D3DFMT_D32 (32-bit color no stencil in Dx 9 - deprecated in Dx10).

So... 32-bit color and 16-bit stencil should not be possible and therefore you get some other default format that makes the game go faster for some rigs is my guess... But what do I know?


:eek:

thats chinese to me XD. i made this "discovery" upon finding a random confini posted in this foruns of the first days of COD were we had these values instead of the ones steam diceded to put in my PC.

i have no ideia what any of these lines actually change, but i like the result of the change.

ATAG_Dutch 09-24-2011 10:29 AM

Quote:

Originally Posted by pupo162 (Post 340351)
well my improvement is definitely valid. i could bring some prints, or a video, but im not talking about a 5 fps difference, im talking about making the game playable.

Pupo, before I install my new card, have you disabled aero in launcher properties? And can a knowledgable person tell me if this would make a difference to the effect?

I currently have the same card as you, with aero disabled.

Many thanks.

Edit: This was when I still had my 5770 installed

pupo162 09-24-2011 10:37 AM

Quote:

Originally Posted by Dutch_851 (Post 340361)
Pupo, before I install my new card, have you disabled aero in launcher properties? And can a knowledgable person tell me if this would make a difference to the effect?

I currently have the same card as you, with aero disabled.

Many thanks.

i have had aero disabled since day 1 of COD release. I never brought it on again to see if has any difference becouse i dont like it anyway. so i cant be of much help

David198502 09-24-2011 10:44 AM

well i will try it out.....but my conf.ini looks like that:

[window]
DepthBits =32
StencilBits=16

should i leave the space between DepthBits and the =


????

pupo162 09-24-2011 10:46 AM

Quote:

Originally Posted by David198502 (Post 340365)
well i will try it out.....but my conf.ini looks like that:

[window]
DepthBits =32
StencilBits=16

should i leave the space between DepthBits and the =


????

i have no ideia, try to remove it. but my guess is if there was a sintax error, il2 would detect it and re write thatt code line. He does that if you delete or rewrite other stuff.

ATAG_Dutch 09-24-2011 10:48 AM

Quote:

Originally Posted by pupo162 (Post 340363)
i have had aero disabled since day 1 of COD release. I never brought it on again to see if has any difference becouse i dont like it anyway. so i cant be of much help

Ok mate, I'll run a quick 'black death' before and after your settings. Cheers.

Edit: This was when I still had my 5770 installed

David198502 09-24-2011 11:00 AM

can someone post screenshots of the sunglare before and after changing the conf.ini file?
cause i looked at the sun, and didnt recognize a difference.at least not that much that i could really tell.
but i my impression is, that the colours are affected by that change.everything looks more bright i think.i first recognized that when looking at explosions.they seem to be less orange and more bright yellow now.but that could be placebo....


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