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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   whens new patch due (http://forum.fulqrumpublishing.com/showthread.php?t=25570)

SiThSpAwN 08-22-2011 09:51 PM

This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.

Chivas 08-22-2011 11:03 PM

Quote:

Originally Posted by SiThSpAwN (Post 326273)
This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.

I agree....simulators are becoming very very complicated, take years to develop, and cost a fortune. Most customers realize that fact, and cut the developer some slack. Especially a developer like Maddox Games who has a history of the supporting their product, unlike Microsoft and many others.

sorak 08-23-2011 01:33 AM

Quote:

Originally Posted by Jumo211 (Post 326071)

hahah man why didnt i think of this before!!!!

nice job

JZG_Con 08-23-2011 06:10 AM

ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..

Fjordmonkey 08-23-2011 06:44 AM

Quote:

Originally Posted by SiThSpAwN (Post 326273)
This is pretty common across the board anymore, not just here, Publishers set a release date and developers are told to release then, if its not done then patch away, but the at least have the money from the initial release to keep the doors open...

I dont see that changing anytime soon... unfortunately.

You can blame the 'net for it, actually, since now it's so easy to update things post-launch. Before the 'net became so widespread and used for just about everything, you rarely saw things getting launched before it was as ready as it possibly could.

These days, updating things is easy since damn near everyone has 'net access. Hence why you see many minor (and some major) bugs never getting squished and products launched despite having more bugs and issues than a roach-infested psych-ward.

Chivas 08-23-2011 07:05 AM

Quote:

Originally Posted by JZG_Con (Post 326346)
ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..

The publishers, UBISOFT and IC, have been funding the project for years, and obviously not willing to keep funding the project for another year. This genre does NOT make enough money to fund the project indefinitely. Publishers regularly fund projects because small developers usually don't have the funds to pay empoyees for years of development.

Phazon 08-23-2011 08:50 AM

I'm not entirely sure how the funding side works. Technically Maddox Games and the IL-2 Sturmnovik name are the property of 1C, not Ubisoft. If anything I would've thought that 1C are the ones soley responsible for funding development. Ubisoft simply acquired a licence from 1C to publish and distribute the game outside of 1C's main territories.

Blackdog_kt 08-23-2011 09:03 AM

Quote:

Originally Posted by JZG_Con (Post 326346)
ran out of money , the game world makes millions ...and ubisoft have millions ..to spend ..

Depends on the kind of game we're examining. Ubisoft may make money from more popular games but it doesn't make that much from simulators, so they act accordingly when deciding how much money to put into the whole thing.

Case in point, Silent Hunter 5. The development team that made that one was actually a Ubisoft studio, they were part of Ubisoft and not an independent group like 1c who's just publishing through them. Well, when it was obvious the game would need a lot of work to get it up to speed, Ubi decided to not spend any more money on it and completely pulled the plug on the project after a couple of patches.

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.

sorak 08-23-2011 09:06 AM

Quote:

Originally Posted by Blackdog_kt (Post 326378)

In other words, yes, it sucks that our favorite games are so expensive to make and don't sell enough and we have to put up with long development cycles and post-release patching as a result of that, but seeing other cases in the simulator world i'd say let's consider ourselves lucky to have a new sim that is actually getting fixed as time goes by.

Perfectly put man

Chivas 08-23-2011 03:58 PM

Quote:

Originally Posted by Phazon (Post 326373)
I'm not entirely sure how the funding side works. Technically Maddox Games and the IL-2 Sturmnovik name are the property of 1C, not Ubisoft. If anything I would've thought that 1C are the ones soley responsible for funding development. Ubisoft simply acquired a licence from 1C to publish and distribute the game outside of 1C's main territories.

IC and Ubisoft are both publishers of COD. They front money for games developers the same way book publishers front money for authors.


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