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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Reviewing Luthier's roadmap (http://forum.fulqrumpublishing.com/showthread.php?t=24448)

Orpheus 07-11-2011 06:05 PM

Quote:

Originally Posted by jimbop (Post 307641)
2. Enhanced multicore support. The mode that we unfortunately were not able to finish in time is sending all render to a dedicated CPU core. The mode is working but somewhat buggy. It easily doubles the FPS, and the performance boost is especially noticeable in larger missions with lots of stuff going on.
This is probably at least two to three weeks away, and we will probably do a short public beta of this major change before it’s made live to everyone.

Hate to say it but I don't think this one's been achieved. My 4 cores show 100%/30%/30%/30% or around those levels, and I've seen a fair few other reports that CloD isn't making proper use of all 4 cores. I'd wager we'd see a hefty performance boost if this was properly achieved. ;)

furbs 07-11-2011 06:11 PM

3. Multiplayer. There is something in steam filters that prevents game servers from being found. This is only happening with live retail versions of the game. This apparently isn’t caused by us – hopefully it’s just a simple oversight somewhere and the fix will be a simple flick of a switch.

- In progress I think. The specific problem referred to above was fixed but MP is obviously stuffed at the moment with the sound problem.
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Also i would say this is still failing...servers disconnecting and also kicking players for no reason.

Plus no CO-OPs and the sound bug.

JG52Krupi 07-11-2011 06:17 PM

Quote:

Originally Posted by furbs (Post 307838)
3. Multiplayer. There is something in steam filters that prevents game servers from being found. This is only happening with live retail versions of the game. This apparently isn’t caused by us – hopefully it’s just a simple oversight somewhere and the fix will be a simple flick of a switch.

- In progress I think. The specific problem referred to above was fixed but MP is obviously stuffed at the moment with the sound problem.
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Also i would say this is still failing...servers disconnecting and also kicking players for no reason.

Plus no CO-OPs and the sound bug.

Very strange I have logged quite a few hours online now and have never being kicked or booted from a server, had the game crash once and my overclock overheated (like my 109 :-P) but I have never got kicked... :confused:

Blackdog_kt 07-11-2011 09:21 PM

Quote:

Originally Posted by bongodriver (Post 307809)
Phil,

I understand the concept of criticism and how fanboi'ism will not help, but the criticism is becoming a stuck record, and I don't think a constant barrage of DCS is better or ROF is better will help the sim suceed, rather it will make people go and buy DCS and ROF and forget COD......no? but how about this for a concept, every aspect of the games bugginess has now been discussed to death, and there have been sadly only a couple of threads that really go into highlighting the bugs, the rest is just mud slinging, this is why I see no logic to the current form of criticism....it just wont help the sim suceed at all.

Exactly. Sorry for the off topic tangent, but this needs to be stressed somewhat and maybe hammered into some of the thicker skulls.

The difference between a whine and a legitimate, constructive complaint is the tone the message is delivered in.

If people think there's things broken in the sim, they want to tell us about it and expect some reasonable feedback to their posts, they should at least put some effort in how they tell us about it all.

I have a bucket load of things i would like to see fixed, but my description of the issue is generally a bit more eloquent and detailed than "plz fix the crap ai/sounds/green fields/flavor of the month whine".

Is it because i'm smarter than most? Not really. So what gives? Well, i'll just go on out on a limb here and make a guess, i think it's e-laziness.

You know, the kind of laziness where i want things to work without any intervention from my part as an end user but at the same time i hypocritically rely on a bunch of other people getting knee dip in it, not all of them developers on a payroll but members of the community as well, to do all the testing, bug hunting/reporting/fixing, FMB tutorial publishing, making new missions/campaigns/tools/etc and what not, so that little precious me can enjoy CoD with all the shiny graphical and audio features of DCS:A-10, ROF and CoD itself combined while at the same having the content, multiplayer user base and seamless functionality of the 10 year old IL2:1946...all that without ever lifting one finger to that effect myself but on top of that, constantly berating those who are trying to move things in that direction.

You see it's a win-win situation: if the other people make it work i get a functional game, if they don't i can gloat and go all "i told you so" on everyone and all the while, i don't really have to do any of the hard work myself and i've talked so much hot air and contradiction over time that i can easily have a bunch of different, conflicting quotes bookmarked to quote depending on how each argument is going, so that i always end up on top...the true essence of a forum warrior. :-P

They just seem too lazy to describe the problem properly, too lazy to try and come up with a workaround, too lazy to search the forum on their own for existing fixes, even too lazy to read whatever little stuff is included in the manual (which usually ends up in hilarious "bug reports" that are actually a case of the user not understanding why things don't work the way he expects, but work perfectly fine if he follows the manual's advice) and the list goes on and on ad nauseum.

If i had a penny for every time i've heard "i'm out of here, game XYZ is so much better", only to have them repeating their message and still be here constantly debating what needs to be fixed in a game they supposedly have no interest in, i'd probably be able to afford a real aircraft by now or at least hire a few extra developers for Luthier. In reality they are not leaving us, they are just trying to coerce everyone else into fixing the gameplay experience for them by a constant stream of complaints :-P



As for the main topic of this thread, i think it's a very balanced assessment of how things are going. Like i said before i've got a load of things i'd like to see getting fixed or improved upon, but it's perfectly clear that if we care to apply a bit of deductive reasoning and revisit older threads to make a comparison between today and how things were immediately post-release, we can all see that:

1) Targets were set and the most pressing ones were met pretty fast.

2) The developers are out of the woods financially (they are planning expansions and hiring a new sound engineer to remake all the sounds from scratch), so work continues on the issues still remaining.

3) Feedback or no feedback, the developers are in fact reading the forums. This can be clearly seen from the fact that they react on the issues mentioned, either by the infrequent development updates or the actual changelog on the patch readme files.

It's just that some people want their hand held more than others, or a bird's eye view of their offices to feel content, but in reality nobody can say they are oblivious to our bug reports, especially since various little details, some of them pretty obscure stuff, that was spotted by certain knowledgeable, dedicated community members has been fixed at various points in time (small details on aircraft and how some aircraft systems operate).

jimbop 07-11-2011 09:22 PM

Quote:

Originally Posted by JG52Krupi (Post 307839)
...had the game crash once and my overclock overheated (like my 109 :-P)...

lol, reality and fiction converging! I've come pretty close to melting my 480 overclock but that's a notoriously hot card. Possibly time for an upgrade to 580 since I've been thinking about watercooling but the 480 plates aren't forward compatible.

@furbs: Like JG52Krupi I've never been kicked either. Crashes yes but not kicks specifically.

philip.ed 07-11-2011 09:38 PM

Alpha, sorry, I was extremely rude. I have never ever had an issue with you mate, but some of the recent forum policies do seem a little extreme. Just my 2p. I don't want to see this forum degenerate to the zoo. ;)

@bongo. I can see what you're saying mate, but sadly these topics will continue until there are official words from the developers. Mark my words! :cool:

baronWastelan 07-11-2011 09:59 PM

Who the heck is "Luthier"???

jimbop 07-11-2011 10:03 PM

Quote:

Originally Posted by Blackdog_kt (Post 307892)
3) Feedback or no feedback, the developers are in fact reading the forums. This can be clearly seen from the fact that they react on the issues mentioned, either by the infrequent development updates or the actual changelog on the patch readme files.

It's just that some people want their hand held more than others, or a bird's eye view of their offices to feel content, but in reality nobody can say they are oblivious to our bug reports, especially since various little details, some of them pretty obscure stuff, that was spotted by certain knowledgeable, dedicated community members has been fixed at various points in time (small details on aircraft and how some aircraft systems operate).

Good post, Blackdog_kt. Very true and I agree with it all except this bit. It seems to me there are a few cases where people with IL-2 history have a somewhat more direct channel to the team but more broadly I don't think much attention is being paid to this forum. This reduces incentive to properly report.

Take my case which I'm sure is not unique. Between work and family I have very little time for gaming. When I can actually sit down in front of my gaming machine I have a choice of a) playing a game and unwinding a bit, or b) hunting down bugs, reproducing them and properly reporting them. I would be willing to do b) but only if I am sure that my effort will be useful to the dev team. Otherwise it is a waste of time and time is valuable to me.

Now assume it is the same for many others which I think is a safe assumption given the average age of this forum. The result is that you have many poor quality reports (i.e. 'game is broken constant ctds plz fix yesterday') but relatively few good quality ones.

I would really like to be proven wrong! If the team is reading then let them post. It wouldn't even need to be exhaustive feedback, just the occasional reminder that they are using our feedback.

JG52Krupi 07-11-2011 10:05 PM

Quote:

Originally Posted by baronWastelan (Post 307902)
Who the heck is "Luthier"???

LOL

Unfortunately that post was some what spoilt by his quote in your sig ;)

baronWastelan 07-11-2011 10:35 PM

Quote:

Originally Posted by JG52Krupi (Post 307905)
LOL

Unfortunately that post was some what spoilt by his quote in your sig ;)

Aaaaaah yes! A clue. It's the guy with the mustache, who used to post the funny Russian-English translations on the forums? Jog my memory here... :confused:

:-)


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