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the mod still does its magic with the recent beta patch update. i believe it does the new beta patch even more justice.
pre computed atmospheric scattering is what has shown our scenery in a new light, pardon the pun ! http://i.imgur.com/O9b7rl.jpg http://i.imgur.com/AGyCwl.jpg http://i.imgur.com/ZebGIl.jpg |
S!
How did you manage to have it after the pacth? I´m trying with kegety´s dll but to no avail. |
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hi adonys, got a link to that new launcher.cfg ?
the reason i ask is because..... i didnt see any new additions to that config when i checked it against the old one. |
Previous old entry :
<value>parts\core\steam_api.dll</value> New launcher entry with new patch : <value>parts\core\steam_api.dll;parts\core\fmodex. dll;parts\core\fmod_event.dll</value> Look for older shorter entry line inside launcher.cfg and replace with this latest longer one :) S! HG :cool: |
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Just a quick Q, seeing as JSGME works with clod (I am using it with the beta patch) is it possible to run this... through that? :grin:
Just because this whole shortcut thing is bringing back suppressed arma2 memories (I ran out of room in the shortcut line due to running so many mods). |
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eventually we will have the SDK so i suspect in the future our mode will be run from inside a container and selectable via ingame menu's. not to mention the necessity to harness steam VAC into the equation so no need to worry. |
Anyone been able to open up the new sound files...?
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