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-   -   Dark Tree mod v1 by AliFish. (http://forum.fulqrumpublishing.com/showthread.php?t=24390)

Ali Fish 09-07-2011 05:31 PM

the mod still does its magic with the recent beta patch update. i believe it does the new beta patch even more justice.

pre computed atmospheric scattering is what has shown our scenery in a new light, pardon the pun !

http://i.imgur.com/O9b7rl.jpg

http://i.imgur.com/AGyCwl.jpg

http://i.imgur.com/ZebGIl.jpg

Mad G 09-08-2011 09:37 AM

S!
How did you manage to have it after the pacth? I´m trying with kegety´s dll but to no avail.

Ali Fish 09-08-2011 12:06 PM

Quote:

Originally Posted by Mad G (Post 333103)
S!
How did you manage to have it after the pacth? I´m trying with kegety´s dll but to no avail.

i did exactly as before popped the folder the dll, and the launcher config into il2COD folders, applied the stat command -mod=blahblahblah and it works same as before.

adonys 09-08-2011 09:32 PM

Quote:

Originally Posted by Mad G (Post 333103)
S!
How did you manage to have it after the pacth? I´m trying with kegety´s dll but to no avail.

the new patch contains a new launcher.exe.config (to load the new FMOD sound dlls), so you'll have to re-add kegetys' dll next to those too.

Ali Fish 09-09-2011 12:48 PM

hi adonys, got a link to that new launcher.cfg ?

the reason i ask is because..... i didnt see any new additions to that config when i checked it against the old one.

Jumo211 09-09-2011 01:30 PM

Previous old entry :

<value>parts\core\steam_api.dll</value>

New launcher entry with new patch :

<value>parts\core\steam_api.dll;parts\core\fmodex. dll;parts\core\fmod_event.dll</value>

Look for older shorter entry line inside launcher.cfg and replace with this latest longer one :)

S! HG :cool:

Ali Fish 09-09-2011 04:14 PM

Quote:

Originally Posted by Jumo211 (Post 333810)
Previous old entry :

<value>parts\core\steam_api.dll</value>

New launcher entry with new patch :

<value>parts\core\steam_api.dll;parts\core\fmodex. dll;parts\core\fmod_event.dll</value>

Look for older shorter entry line inside launcher.cfg and replace with this latest longer one :)

S! HG :cool:

thanks good sir. will check it laters. obviously ive been running without these entries, but not noticed any problems or any sound issues. maybe itll get better when i try \o/

SQB 09-10-2011 11:29 AM

Just a quick Q, seeing as JSGME works with clod (I am using it with the beta patch) is it possible to run this... through that? :grin:

Just because this whole shortcut thing is bringing back suppressed arma2 memories (I ran out of room in the shortcut line due to running so many mods).

Ali Fish 09-10-2011 12:09 PM

Quote:

Originally Posted by SQB (Post 334322)
Just a quick Q, seeing as JSGME works with clod (I am using it with the beta patch) is it possible to run this... through that? :grin:

Just because this whole shortcut thing is bringing back suppressed arma2 memories (I ran out of room in the shortcut line due to running so many mods).

probally will work yeah,

eventually we will have the SDK so i suspect in the future our mode will be run from inside a container and selectable via ingame menu's. not to mention the necessity to harness steam VAC into the equation so no need to worry.

fireflyerz 09-10-2011 08:10 PM

Anyone been able to open up the new sound files...?


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