Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Rendering capacities of a 2011 game ! (http://forum.fulqrumpublishing.com/showthread.php?t=23629)

CharveL 06-07-2011 02:43 PM

Looks like it would be a fun thrill for a one-time run through of the game, for the artwork and lighting effects alone. Chances are the gameplay will be fun, hopefully for the whole game unless the "FPS corridor effect" shows through halfway in.

I don't mind console-like games if the storyline and interface is good enough but they almost always tend to leave an empty feeling, as if you really only had 2 or 3 options of what to do in a particular scenario while the rest is just smoke and mirrors but that can be pretty enjoyable in itself if done right.

Replay value tends to be practically nil but I don't usually watch movies more than once anyway, and essentially this is what you will be doing in BF3 I suspect.

Timberwolf 06-07-2011 03:15 PM

I play Battlefield play4free its mid of bf2 and bf3 and the grafix are boring so like alot of "trailers" the grafixs look great ..gameplay is toned down

You guys have to remember : When a game is made you have to think Download size and how big is your map..in your map how is every detail.. Did you notice in BF3 your only moving forward and small turns like a maze ..in a sim you have freedom of a big map and 360* movement ..I use to play Medal of honor games ..which were fun but again maze like maps your not going to see tanks in retreat and rearming or doing a pinser movement

With Sim games you have vast open space with time to scout around find your prey and kill it or be killed However theres not many Variables like flying in a formation with other players (bomber/fighters) looking for other player formations of fighters/bombers or side tracked to a tanks

...Shorten the map by 1/4 and add more in it

JG27CaptStubing 06-07-2011 03:23 PM

Quote:

Originally Posted by JG53Frankyboy (Post 294486)
give a combat flight sim developer team the budget of the BF3 team................

Bingo.... Actually there is more to this... Remember most of the budget in a Combat Flight Sim is spent on Modeling the various systems and aircraft FMs weapons DMs etc... They aren't spent on Storyline and art assets. In fact shooter budgets mostly are spent on Art and level design. A sim is typically open and to model everything there is in real life is one hell of a feat. Not to mention it only appeals to a very small number of us.

nearmiss 06-07-2011 03:45 PM

Quote:

Originally Posted by Rattlehead (Post 294520)
Nail on head. A fact which seems to sail over some heads here...

Their art department alone is probably bigger than the entire Maddox Games staff, or the staff of Eagle Dynamics, 777 etc.

Rome wasn't built in a day. As I recall, the first version was done by one person the developer. Like Oleg, he released it and over time and with increased income built a development team.

Lololopoulos 06-07-2011 04:18 PM

Dear Lutheir and the dev team:
Can we please have the dust, smoke column, lighting wind effect, explosion, flame and etc etc (I can go on with this list) in Cliffs of Dover?
C'mon, you know CoD looks below par right now. Don't disappoint us, come up with something better.:)

Lololopoulos 06-07-2011 04:19 PM

And can we also have the sound and the look of propeller as in this video?
http://youtu.be/3W-QQimJq7U

335th_GRAthos 06-07-2011 04:27 PM

Quote:

Originally Posted by Lololopoulos (Post 294626)
Can we please have the dust, smoke column, lighting wind effect, explosion, flame and etc etc (I can go on with this list) in Cliffs of Dover?

Lighting wind effect ????

explosion & flames ????

These are the best explosions I have seen in the whole IL2 history, what are you looking at???
And more, find a train and shoot at the engine... you will see... ;)

~S~

Lololopoulos 06-07-2011 05:22 PM

Quote:

Originally Posted by 335th_GRAthos (Post 294631)
Lighting wind effect ????

explosion & flames ????

These are the best explosions I have seen in the whole IL2 history, what are you looking at???
And more, find a train and shoot at the engine... you will see... ;)

~S~

But i still say the explosion looks better in this video.
The explosion in CoD looks kinda monotonous, they all look the same over time. I hope it will all get better over time.

Baron 06-07-2011 05:37 PM

A reminder:

http://www.youtube.com/watch?v=1LMftuei6Fw

http://www.youtube.com/watch?v=BjZ8k...eature=related

http://www.youtube.com/watch?v=o74Z4...eature=related

Doc_uk 06-07-2011 06:03 PM

Holy crap, i just wet my pants:grin:
Love it, and cant wait


All times are GMT. The time now is 09:19 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.