![]() |
Pursuivant: DT has/did have RRR code. And then some.
|
Hey!
I'm really happy to see that Zuti is still alive. Hope all is fine for you sir. |
I loved the moving front lines, and the RRR on that scenery.
I have built a whole dinamic scenery where front lines moved while your troops attacked enemy positions, but it was staged in a way that they will only succedd on the attack if they got good air support. RRR becomes handy at that point to stimulate pilots return to base unharmed. I runned it on coop mode, so that whoever becomes dead, was definitely dead. Whoever bailed out, was also out. I was a bit on the mad side at that time, with missions with more than 3000 objects, and around 100 chiefs. Also with modified trains, and ground convoys. Having the possibility to mess with the chief.ini was incredible, but it also allowed cheating. I never run this on a public server because of that. Having the option to kill a ship with one single low caliber bullet was a huge error. I believe it was corrected on the last version, but I decided to wait for the last release off Zuti's RRR because I become pissed off with having to change everything again after any new patch. |
Assuming RRR is a real possibility, here's a bit of data which has changed my mind about the speed at which some major repairs can be performed:
Code:
"It is necessary to include a comment on that already offered concerning the accessibility of the engine for maintenance service. Assuming that the 12 minute engine-change time isn't just Nazi propaganda, that means that some major repairs could be completed far more quickly than I thought. Of course, even assuming 12 minute time is real, it requires that everything is set up for the engine change in advance, perfect weather, and an elite ground crew working as fast as a modern race car's pit crew. But, prior to WW2, the Germans did develop quick engine change procedures for their aircraft which allowed them to make engine swaps on Ju-90 airliners in about 30 minutes! Perhaps sitting around in your virtual airplane for half an hour while your engine gets replaced is a bit much for most IL2 players, but it's still an incredibly fast turnaround time for a major repair. |
Interesting. As I remember, fast repair and replacement procedures were very well implemented in German tank troops as well.
|
All times are GMT. The time now is 03:08 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.