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-   -   Catalyst 11.5 and IL-2 1946 problem (http://forum.fulqrumpublishing.com/showthread.php?t=22765)

DarthElvis 06-02-2011 02:09 PM

Quote:

Originally Posted by Untamo (Post 282445)
S!

I've had a couple of bad freezes in IL-2 .. and Crysis, and some other games too with both 11.4 and 11.5 .. but it MIGHT have something to do with shader unlocking and overclocking the crap out of the 6950 ;) .. Shall go back to factory bios and drop the clocks to see if it does it then.

-Untamo

I doubt it. Happens with my bone stock 6970 too. Driver problem.

albx 06-21-2011 08:52 AM

11.6 and the same issue with AA activated. I have a 6950

http://i51.tinypic.com/255ny9z.jpg

anybody else have it?

Majo 06-21-2011 01:21 PM

Error with 11.6 when AA activated.
 
Same here.

HD6970 when AA activated mayor graphic errors that disappear as soon as AA is deactivated or switch to application control.
No problem with 11.5 driver version.

Pleeeease avoid smart replies... ;) I already have enough broken edges with CloD

Salutes.

wayno77 06-24-2011 04:49 AM

I have a HD6850 and didn't have the problem with the 11.5's but I do with the 11.6's. I quess I either turn off AA or revert to the 11.5's....


ps. will try the let app rule box.

Mabroc 06-24-2011 08:54 PM

Same problem since 11.5, ATI 6950 with AA enabled graphics artifacts around shadows, objects, cockpits part, etc.

Take this file "atioglxx.dll" from the CATALYST 11.4 driver package and put it on the "Il-2 1946" main folder. Problem solved

Majo 06-27-2011 07:03 PM

Thank you!
 
Great Help!!

Thank you so much.

Salutes

Eldur 07-01-2011 11:32 PM

2 Attachment(s)
Quote:

Originally Posted by albx (Post 300012)
11.6 and the same issue with AA activated. I have a 6950

http://i51.tinypic.com/255ny9z.jpg

anybody else have it?

Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

=XIII=Shea 07-02-2011 12:51 PM

Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950:confused:

Hunden 07-02-2011 02:23 PM

Quote:

Originally Posted by =XIII=Shea (Post 304947)
Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950:confused:

I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.:grin:

Eldur 07-05-2011 01:11 PM

Quote:

Originally Posted by Hunden (Post 304970)
I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.:grin:

That's right. Water 3 or 4 uses a non-standard technique that just GeForces can do.


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