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-   -   BF109 - Can't we just have the gunsight in the middle? (http://forum.fulqrumpublishing.com/showthread.php?t=21850)

Wolf_Rider 04-20-2011 11:35 PM

http://www.socalvalue.com/airace/bf-...pit_photo2.jpg


sorry OP, it looks like you lose out to real life

Widow17 04-20-2011 11:38 PM

I have no problems with the gunsights and like them as they are. I think its great.

Lixma 04-20-2011 11:45 PM

Quote:

Originally Posted by Wolf_Rider (Post 269323)
Sorry OP, it looks like you lose out to real life

Apparently so.

In this thread we've learned that BF-109 pilots really did close one eye and lean over to the right just to be able to see the gunsight.

Therefore to maintain such high standards of historical accuracy the player should have to do the same.

After all it's not a 'semi-lation'!

Thee_oddball 04-20-2011 11:49 PM

nice pic wolf, but whom ever took the picture was not sitting in the plane (unless he had no legs) and it is not centered its to the left which exaggerated the off center position of the revi.
The revi being off center is fine but the Zooming forward i do not think is realistic (unless someone has source to prove other wise i would like to see it)

The cockpit of a 109 is like the drivers seat of a sub compact car with the seat pushed ALL the way forward!:mrgreen:

SG1_Gunkan 04-20-2011 11:51 PM

We can't depend on TrackIR, because the most of the people just don't have it. Developers need's to find a solucion. And even with trackir, there is sime problems.

In the real world, the revi can be in the left or in the right. Every german pilot choose his best gunnery eye and they don't look at the revi. Pilot look to the enemy, and the revi form just "join" the view without been any kind of problem.

FZG_Immel 04-21-2011 12:10 AM

Quote:

Originally Posted by Skoshi Tiger (Post 269320)
You haven't bin round these har parts fer long pilgrim! Have ye?

March, maybe april.. right ;)

I'm leavin' anyway, no more Grizz...

Quote:

We can't depend on TrackIR, because the most of the people just don't have it. Developers need's to find a solucion. And even with trackir, there is sime problems.
well, let's just remove the rudder axis then, since not everybody has rudder pedals..

WTF ???

Lixma 04-21-2011 12:11 AM

Quote:

Originally Posted by SG1_Gunkan (Post 269332)
In the real world, the revi can be in the left or in the right. Every german pilot choose his best gunnery eye and they don't look at the revi. Pilot look to the enemy, and the revi form just "join" the view without been any kind of problem.

Or in the middle....BF-110.

Here's a (very) rough mock up of what the 109 pilot would see (assuming he wasn't a Cyclops). Never mind this leaning over to the right nonsense. If CoD wants to be as realistic as possible then this is what we should have.

http://img580.imageshack.us/img580/4070/revi.jpg

Wolf_Rider 04-21-2011 12:14 AM

Quote:

Originally Posted by Thee_oddball (Post 269331)

nice pic wolf, but whom ever took the picture was not sitting in the plane (unless he had no legs) and it is not centered its to the left which exaggerated the off center position of the revi.

http://www.asisbiz.com/il2/Bf-109E/M...Cockpit-01.jpg

better?

JimmyGiro 04-21-2011 01:01 AM

Whilst in cockpit, in legacy view, hold right mouse button down, and drag mouse slightly to the right.

Head view should now be aligned with the sight reticule, and any subsequent movement of the hat-switch, will recentre to your new position; until you activate another set view, which will restore the centre default position.

Then press CTRL-E...

Heliocon 04-21-2011 01:06 AM

Quote:

Originally Posted by Space Communist (Post 269117)
A much more sensible concession would be to simply make the default center view for the 109 (and pretty much all other German aircraft for that matter) line up with the gun-sight.

+1


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