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What you think if this game is developing now 5 years and we arent at half of DUke nukem :roll: :roll: :roll: :roll: :roll: :roll:
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I knew this game wouldn't be released this year. I found it hard to swallow when they promised it would be released Q4 of this year.
1C seems to be turning into another SCS, playing with our emotions, except in other ways then the Map Editor. :roll: |
I feel like Rig'n'Roll is like the Gran Turismo series in that it keeps getting pushed back for the third part to be released. It is a coincidence that this is the third Hard Truck too. Are they perfectionists like Polyphony Digital (developers of Gran Turismo)? I kinda see that as a good thing since it means that the game will be better. I hope the simulation amazes me with their attention to detail when it finally is released in stores. Is 1C publishing it as a boxed product to stores in the US?
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i dont know but it was supose to come out in 2004
i dont know but it was supose to come out in2004 :)
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It's is not IC fault , they are only publisher and not the developers that work on the game...
It is SoftLab-NSK that are developers and they are responsible to complete the game, but when they are busy or worked on other project then nothing can be done about. Also it very strange that a game has been under work many years and where they get the money budget , i smell little fishy about this game that has been delayed many times... |
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Its because they dont have a huge team!Thats why its taking them so long.
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How big is their company now in terms of employees? Around 5 people? SoftLab-NSK reminds me of the game Live for Speed and Vendetta Online that also develop slowly since the team is really small.
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OK, thanks. It seems that a lot of small developers/publishers like to only release a digital download since it is cost effective, but I love to collect the box art, manuals and the DVD(s)/CD(s). I like having it physically available.
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