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-   -   6dof petition (http://forum.fulqrumpublishing.com/showthread.php?t=2074)

BadAim 10-15-2007 11:37 PM

Quote:

Originally Posted by BadAim
I aggree that 6DOF would be bad for online, but I would love to see a way to get 4DOF I.E., being able to use the existing "zoom" function with track IR. there used to be a solution allowing this but it was apparrently using a hole in the track IR's driver. I think it could be implemented fairly easily, but of course there is oly so much manpower available. Such is life.

Quote:

Originally Posted by Bearcat
You can do that depending on your stick... just set a button to > or < FoV... if you use a Saitek or a CH stick.. or any stick with decent profiling software, you can assign a button to these keys and simulate looking in and out... thats the only way I ca read my gauges... .

Yeah, I know, I actually have the entire range if 13 FOV's set on my x52's linear slider (great effect by the way). I was just dreaming.

Duke 10-16-2007 04:10 AM

I agree with andrea 110%, turn it on and those who can live with cockpit irregularities will use it while those who cant, won't. Make it a toggle switch and add it to the difficulty settings then it's n00b friendly.

Just my $.02 :wink:

andrea 10-18-2007 04:01 AM

Quote:

Originally Posted by Duke

Just my $.02 :wink:

one beer for u Duke! :wink:

Bearcat 10-18-2007 04:38 AM

Quote:

Originally Posted by andrea
Do u think 1C Maddox Staff could not insert another 4 degrees of freedom in the correct way? blocking the head to the cockpit's natural limits?

They can for sure....I know that they are working on a new game like BOB, but after 6 years of IL2 history, 6years of money spent for games and patch, 6 years of faith...we deserve 6dof!


Look at Grand Prix Legends, one of the most appreciated and used game in multyplayer...the game has changed completely with patch, add-ons and of course 6dof....6dof for a 1998 game!

Look at Aces High 2...When u zoom to the cockpit you can see some modelling errors, but viewing around here is so natural and beauty..!!

Even Falcon 4.0 and Lockon after years...with the latest patch and versions has got 6dof now! it seems that it lacks only at the great IL2 community

From my understanding and of course I could be wrong.. but it is not as easy as turning it on or inserting the degrees... 6DoF works because.. and this is so simple as to just zoom by... there is something that is drawn and modeled in the space behind whatever object you are looking around. If nothing is drawn there.. then thats what you will see... some cockpits were designed after 6Dof came out.. or maybe they were just drawn with more polys ... but some weren't... I never met OM but from what I can see the man is picky. He doesn't want to let something that is not up to his standards be released in his sim. Thats why when we did get some new planes a while back... 1C had to redo a lot of the cockpits because they were not up to snuff. Granted there are some gauges that dont work in all planes...... and yeah.. we don't have 6DoF... but to expect the man to "give us 6Dof" or just "turn it on... we dont mind how bad it looks" is like expecting a one armed man to play a violin. It isn't going to happen. Perhaps in the future 1C will release something to give this sim more freedom... I dont know.... and I really don't care because even though I am not happy with everything about this sim I am happy with most thinsg about it... and the things I dont like.... well I deal with....

Shadow 10-18-2007 05:17 AM

Quote:

Originally Posted by Duke
I agree with andrea 110%, turn it on and those who can live with cockpit irregularities will use it while those who cant, won't. Make it a toggle switch and add it to the difficulty settings then it's n00b friendly.

Just my $.02 :wink:

Duke, it's not the cockpit irregularities that would be the problem.

I'll give you a scenario:

On Zekes, a full switch server, pilot 'A' has 6DOF enabled and pilot 'B' doesn't. Now A and B get in a dogfight. B is sneaking in below A for a belly shot where he should not be able to be seen.

But A simply leans over and looks down through the invisible wing root or leans forward and looks down through the invisible cowling and spots B easily.

Think about that and ask yourself how fair it would be to have, what is basically Wonder Woman view, on a full switch server.

If it's not going to be implemented correctly (and it isn't, IMO) then don't implement it at all.

GOZR 10-18-2007 05:49 AM

Hard heads around here Stop Bear Stooooooooopp!!!!
You have to stop to think that it's impossible.. it is possible..
If the team don't have the time .. i do.. i could fix all planes one by one for the best use of track ir 6 DOF with limits.. but can't do .. no word from the boss..

Ok here a sample all planes have a "head movements" wank your stick Left Right Up and Down this is what 6DOF kind of look like and is IF ALL planes can have those G forces movements in game you can add those same movements in the track ir 6 dof with out even deforming the pits since they ARE already there..

So it's not much but this is a minimum but when following a target this can help a bit mostly with those cockpits bars, now adding 10 % to this would be find side to side and forward.. a greater feeling for sure.. Up must be almost untouch for cockpit textures holes Down you can more..

Here my old work sample of those 6DOF in BOB2 on a 109E the original BOB2 109E do not respond like in my video ..
http://youtube.com/watch?v=KVL_iwAksxE
On this movie my head Can't pass through cockpits textures. but in IL2 it's possible to do this but ofcourse for security of cockpits sake it can be reduced a lot to not go through them..

OK NOW look at this video just showing some effects and the last part is IL2 you will see how the g forces move the head witch can be included at minimum in IL2.
Enjoy.......and observe well..
http://youtube.com/watch?v=-wEQ-XWizfs

Now imagine adding this possibility to 4.09m..

TUSA/TX-Gunslinger 10-18-2007 07:18 AM

Gozr could do it, you know - if he had permission and blessing.

S~

Gunny

csThor 10-18-2007 07:56 AM

Against for one simple reason. Right now activating 6DOF would not only result in GFX errors (the removed polys) but the more important reason is that enabling it would be nothing but a money cheat. As long as there are no control mechanisms for those who do not have TIR with 6DOF it would be an imbalance and give too much an advantage to TIR owners.

My 0,02 € ...

GOZR 10-18-2007 08:25 AM

What ? Hugh! Well Control it's what is all about.. am i so Uncomprehensive ?

So for you we should stick all to hat switches ? how are you going to do with SOW?
....... :roll:

Seriously you are right that it should be contained there is no doubt about this and it's what I say

csThor 10-18-2007 08:50 AM

GOZR - I have recently purchased TIR 4, but I still say you either provide a fair and square system which does not overadvantage a user because he had the money to purchase a certain technical gadget or you simply promote and support the narrow-minded elitism that has got a decent chunk of the flight simmers in its grip. I have already heard the sentence "If you don't have a 200$ HOTAS setup and pedals you're not a real simmer" ... I don't need any more of that.

For SoW there has to be a system in place that allows non-TIR owners to lean left/right etc though keyboard commands. Given the numerous seemingly simple/easy requests which have been met with "no time" or complete silence I assume new keyboard commands to be out of question for Il-2. That was, what I wanted to say ...


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