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I agree with andrea 110%, turn it on and those who can live with cockpit irregularities will use it while those who cant, won't. Make it a toggle switch and add it to the difficulty settings then it's n00b friendly.
Just my $.02 :wink: |
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I'll give you a scenario: On Zekes, a full switch server, pilot 'A' has 6DOF enabled and pilot 'B' doesn't. Now A and B get in a dogfight. B is sneaking in below A for a belly shot where he should not be able to be seen. But A simply leans over and looks down through the invisible wing root or leans forward and looks down through the invisible cowling and spots B easily. Think about that and ask yourself how fair it would be to have, what is basically Wonder Woman view, on a full switch server. If it's not going to be implemented correctly (and it isn't, IMO) then don't implement it at all. |
Hard heads around here Stop Bear Stooooooooopp!!!!
You have to stop to think that it's impossible.. it is possible.. If the team don't have the time .. i do.. i could fix all planes one by one for the best use of track ir 6 DOF with limits.. but can't do .. no word from the boss.. Ok here a sample all planes have a "head movements" wank your stick Left Right Up and Down this is what 6DOF kind of look like and is IF ALL planes can have those G forces movements in game you can add those same movements in the track ir 6 dof with out even deforming the pits since they ARE already there.. So it's not much but this is a minimum but when following a target this can help a bit mostly with those cockpits bars, now adding 10 % to this would be find side to side and forward.. a greater feeling for sure.. Up must be almost untouch for cockpit textures holes Down you can more.. Here my old work sample of those 6DOF in BOB2 on a 109E the original BOB2 109E do not respond like in my video .. http://youtube.com/watch?v=KVL_iwAksxE On this movie my head Can't pass through cockpits textures. but in IL2 it's possible to do this but ofcourse for security of cockpits sake it can be reduced a lot to not go through them.. OK NOW look at this video just showing some effects and the last part is IL2 you will see how the g forces move the head witch can be included at minimum in IL2. Enjoy.......and observe well.. http://youtube.com/watch?v=-wEQ-XWizfs Now imagine adding this possibility to 4.09m.. |
Gozr could do it, you know - if he had permission and blessing.
S~ Gunny |
Against for one simple reason. Right now activating 6DOF would not only result in GFX errors (the removed polys) but the more important reason is that enabling it would be nothing but a money cheat. As long as there are no control mechanisms for those who do not have TIR with 6DOF it would be an imbalance and give too much an advantage to TIR owners.
My 0,02 € ... |
What ? Hugh! Well Control it's what is all about.. am i so Uncomprehensive ?
So for you we should stick all to hat switches ? how are you going to do with SOW? ....... :roll: Seriously you are right that it should be contained there is no doubt about this and it's what I say |
GOZR - I have recently purchased TIR 4, but I still say you either provide a fair and square system which does not overadvantage a user because he had the money to purchase a certain technical gadget or you simply promote and support the narrow-minded elitism that has got a decent chunk of the flight simmers in its grip. I have already heard the sentence "If you don't have a 200$ HOTAS setup and pedals you're not a real simmer" ... I don't need any more of that.
For SoW there has to be a system in place that allows non-TIR owners to lean left/right etc though keyboard commands. Given the numerous seemingly simple/easy requests which have been met with "no time" or complete silence I assume new keyboard commands to be out of question for Il-2. That was, what I wanted to say ... |
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