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Not sure if it has already been addressed here, but what would be the point of having your Vertical convergence being set for closer/farther than your Horizontal convergence?
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We know "physical weathering" is for modeling the deterioration of various mechanical systems in the airplane. I speculate that the guns and their mountings can wear out so they no longer shoot in exactly the correct spot, and the individual convergence options are used to correct each individual gun's alignment. Maybe I'm totally wrong, though. |
разумеется. "крылатые хищники" делала совсем другая команда, и проект был заведомо аркадный. !!!!!!111!!!
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Because we have a modern acrobatic aircraft included with COD!
Oleg is preparing us for a future modern version of his flightsim engine. Why else include this plane which has nothing at all to do with the Battle Of Britain? Can't think of any other reason for the bizarre inclusion of this plane, other than testing the waters for the future? But I am happy to have an extra plane for nothing in COD considering the time and effort it takes to make one. |
it for acrobatic flights maneuvers & training.
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It's for testing the flight model to a verifiable reference. |
Time will tell all !
If it's only for testing data then why make cockpit and skin it? Only 1 model of the Bf109E included in the sim... But we have huge amount of time devoted to a modern plane... ;) |
Because when it is tested by aerobatic pilots they will also fly a simulation and not a rc-plane!
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