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My XIV is based on the ingame VIII, corrected, remodelled and remapped where necessary and therefor should easily suffice the TD standards. Though I only focused on the LoD 0, the rest was done by the guy who imported the 3D model back into the game. Therefor I can not be 100% sure if there is stuff to be done at that level, yet I don't recall that any of the thousand mod players have found anything.
Still, if there was anything to do I don't have the time for it so it would have to be done by TD or any other 3rd party modeller willing to step up to it. It is the closest and easiest solution to get the XIV officially into the game, so it is your call. |
... not to mention that is skins well (unlike the Mk.Vb and IX models...)
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I have to say that Zorin's Mk. XIV is easily the most professionally modeled mod plane that is not yet in a DT patch that I have seen and one of a very few mod aircraft that I would consider compulsory when I am using a mod installation. If I were to highlight one minor issue with it, it's that personally I have always considered the spinner to be a bit too narrow, but whether that is definitely true compared to real examples of the aircraft I would not care to say, and indeed, looking at older screenshots from when it came out I would hesitantly say that it's maybe something that one of the various modpacks has done to screw it up.
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Does it also have a updated cockpit with the XIV changes including the Mark II GGS gyro gunsight? Just curious.
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If they do include Zorin`s XIV (it certainly looks good enough to include to my untrained eye), they should also include Jafa`s SICK Griffon engine sounds. Here`s hoping...
Cheers, Fafnir_6 |
Can't Zorin's work be used for a TD XIV?
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Please try to add the Spitfire XIV into Il-2 1946, also can we try to get the Spitfire XVIe too ???
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