Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Future of simulations 2010 discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17927)

Xilon_x 01-03-2011 03:36 PM

no no no good full really swhitch.......i think the switch is different for any tipe' of plane modern or ww2 airplane we want new keyboard little keiboard whit multi option and macro ecc.. for new generation of simulator and the new and revolutonary sistem for real impact uman whit airplane

swiss 01-03-2011 03:40 PM

Quote:

Originally Posted by Xilon_x (Post 209194)
future of simulation is a mix for home computer simulator and professional simulator military accademic simulator
also military use computer application for professional simulation.
also OLEG MADDOX use computer aplication for realistic and professional simulator.
also computer invent new tecnology and new interface for project new real airplane.
yes the tecnology trasfer to military and professional aaplication to your home.
VIRTUAL WORLD WAR is POSSIBLE whit actual tecnology.
AIR SEA EARTH 3 dimension of world in ONE INTERFACE ONLYNE for any tipe of players professional or rookie.

Xylon, Im sure the Italian army has simulators too, maybe even modern ones(;)).
Try to locate the sites, and ask them if they have visitor days(all armies offer that).
Once you're there ask them about the data processing room and let them show it to you.

Then come back and tell us again what is possible with current pc hardware.

Kudlius 01-03-2011 04:04 PM

Quote:

Originally Posted by ElAurens (Post 209090)
Frankly I hope Oleg runs away screaming from the RoF business model. I know far more people that didn't buy it than did, and mostly because of the extreme expense of buying all the flyable aircraft. It's one of the main reasons I quit RoF over a year ago.

I am glad Oleg understands his market so well.

I feel sorry for those players who don't think that the sim should be fun.

I already have a job.

I agree, that maybe RoF's project is a little bit to comercialized, but if you want fast project development and maybe new better products in the future, you have to pay for it.
Yesterday I was playing Il-2 4.10 on Spit server and I was impressed how good it is. It is worth much more than it is priced today. I hope that BoB will have good protection and that will be the reason not to overprice it.

Xilon_x 01-03-2011 04:11 PM

modern pc for home not good for my idea of simulation because operative sistem base is WINDOWS for new generation of simulator for home computer we whait the operative sitem WINDOWS change in WORLD operative sistem
EXAMPLE GOOGLE EARTH.........
to google earth you now put 3D immagine 3D object but not possible play online in google earth sistem.
MR.SWISS access to military tecnology is impossible for normal peoples because exist privacy and MILITARY spy of tecnology example i am italian is impossible for me acces to AREA51 military area not possible because military secret U.S.A. military secret and tecnology.
RUSSIAN have another secret
ITALIAN have another secret
GERMAN have another secret ecc.ec.
not possible loock the professional military simulator and copy this tecnology to home computer.

Wolf_Rider 01-03-2011 04:27 PM

you'll probably find the military training simulators are just that... training simulators. The focus being on "procedures" and component failure recognition / rectification.

slightly OT
There is a commercial (just like that found at commercial training) flight simulator available to the public in Sydney (Australia) on the top level of the Darling Harbour complex. They charge upwards of AUD$175/ half hour block and have various options, but it is the real "full switch", full mock up deal.

W32Blaster 01-03-2011 04:31 PM

we do not have any secrets, we lost the war, don´t you remember?

Xilon_x 01-03-2011 05:25 PM

yes i remember we lost the war but after born the cold war from russia and u.s.a. and born the secret project and spy and surprise.
the secrets remain today and continue in future.

ElAurens 01-03-2011 05:26 PM

Quote:

Originally Posted by Kudlius (Post 209239)
I agree, that maybe RoF's project is a little bit to comercialized, but if you want fast project development and maybe new better products in the future, you have to pay for it.
Yesterday I was playing Il-2 4.10 on Spit server and I was impressed how good it is. It is worth much more than it is priced today. I hope that BoB will have good protection and that will be the reason not to overprice it.

"fast project development" and "RoF" do not belong in the same chain of thought...

:grin:

The math is pretty simple, for me to get back into RoF, and have all the flyable aircraft that were introduced since I uninstalled it, would cost me over $100 US. This is simply not an option, nor a community friendly business model.

In any case we are discussing SoW here and Oleg knows better.

swiss 01-03-2011 05:26 PM

Quote:

Originally Posted by Xilon_x (Post 209241)
modern pc for home not good for my idea of simulation because operative sistem base is WINDOWS for new generation of simulator for home computer we whait the operative sitem WINDOWS change in WORLD operative sistem
EXAMPLE GOOGLE EARTH.........
to google earth you now put 3D immagine 3D object but not possible play online in google earth sistem.
MR.SWISS access to military tecnology is impossible for normal peoples because exist privacy and MILITARY spy of tecnology example i am italian is impossible for me acces to AREA51 military area not possible because military secret U.S.A. military secret and tecnology.
RUSSIAN have another secret
ITALIAN have another secret
GERMAN have another secret ecc.ec.
not possible loock the professional military simulator and copy this tecnology to home computer.

Secret technologies? We were talking about simulators, not death rays or ufos.
Nervermind.

whatnot 01-03-2011 05:30 PM

Quote:

Originally Posted by Skoshi Tiger (Post 208814)
Oleg: I would say everything anyway! And when we give more and more, making 3D more and more close to a realistic image they never stop their complaints. Comments like, “This screw is not on the right place or this curl of the cloud doesn’t look good”. At the same time a few users would like too much realistic control of aircraft using all the devices like in real life. These are in minority. So there always should be the right calculated balance between realism and usability for a casual player, or we will be not able to sell the new product well and cover our expenses

One thing I don't understand is that why should realism of say flight controls and usability / gameplay be mutually exclusive. Just tone them difficulty settings up and down. I do agree that for example realistic startup procedure or very complex engine management is not everyone. A casual gamer which creates majority of the gaming audience wants his point & shoot experience with quick rewards, but the simming crowd should not be underestimated either. They're (we're I guess =) willing to invest hundreds of dollars into their hobby and I as one love the details and the idea that the flight procedures and experience is as close to the real thing as possible without actually sitting in a warbird. (Ok, you can downsize oil temp rising etc =)

The closer SOW gets to realism the more customers it will extract from the dying(?) FSX scene. It's a resource question ofcourse, dev team can't do everything and get the game released in 2011 but underestimating the potential of customers who are ready to pay ~50$ for a single high-quality plane like A2A's accu sim packages can be a mistake too. But I hope Oleg has created an engine that's open and complex enough for 3rd parties to create whatever level of detail they see fit.

I'm looking forwards going through a thinck manual, monitoring million cauges and clicking billion buttons on my bomber flight in SOW! :cool:


All times are GMT. The time now is 02:55 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.