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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-11-12 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17298)

TheSwede 11-12-2010 01:37 PM

Lovely video! The atmosphere is stunning!

I love the good old il2 FW190 engine sound used as a place holder. ;)

Something tells me that even with this amount of details of London, it will be easier to get good frames in SoW than over Berlin in Il2. ;) The technical evolution is magnificient!

BR
Simon

David603 11-12-2010 01:38 PM

Quote:

Originally Posted by Bobb4 (Post 197620)
Like the low flying Tigermoth, a possible internal dig at Microsofts new sim???

I was just think how much that sequence looked like the Microsoft video, and then the Tigermoth got shot down :) :cool: ;)

skorzeny 11-12-2010 01:38 PM

Mr Maddox,

This is my first post although I have followed IL2 developments since 2001. I have been heavily dissappointed everytime something else came out, i.e. MSCFS3, etc.

No matter how old the IL2 engine is, nothing frome any other source has been able to compete remotely for many reasons, primarily the dedication of you and your team.

The updates for SOW (or whatever it will be called) show that you are the Michalaengelo of the development world and no amount of marketing by others can change that.

Salute.

David603 11-12-2010 01:39 PM

Quote:

Originally Posted by Col.Flanders (Post 197621)
I'm not sure if this has been asked or if it's common knowledge yet but could anyone tell me what resolution the aircraft skins are going to be? I think skinning for this new sim is going to be something special! :)

2048x2048 :)

Jaguar 11-12-2010 01:41 PM

Quality control the IC way.
 
Once again we see what type of quality control Mr. Maddox wants and produces. Thank you IC team as well for your production talents. My only complaint is that this Fridays update only makes us want more. The description of this weeks update I had to read twice. I want Oleg back lol. (superb as well)

Letum 11-12-2010 01:43 PM

Thanks again Oleg!

F19_Klunk 11-12-2010 01:44 PM

holy smoke... thanx a BUNCH!!!
looks amazing and if this is beta I can only imagine the end product!

well done sirs (all of u in that cramped office) :D

PilotError 11-12-2010 01:50 PM

Amazing ! :grin:

The mobile phone videos we saw previously let us know we were in for a treat, but it looks even better than I expected. :cool:

Not at all sure about "Cliffs of Dover" though. :(

AndyJWest 11-12-2010 01:50 PM

Mind blowing.... :cool:

luthier 11-12-2010 01:52 PM

Quote:

Originally Posted by Col.Flanders (Post 197621)
I'm not sure if this has been asked or if it's common knowledge yet but could anyone tell me what resolution the aircraft skins are going to be? I think skinning for this new sim is going to be something special! :)

2048x2048.

But, it's complicated.

We have split up the paintscheme, the actual colors, from the rest of the texture - the rivets, the panel lines, the weathering, etc. The user texture is just the colors, i.e. your experience as a texturer is like simply coming up to the finished plane with some paint and a paintbrush, not actually re-riveting it or moving panels around.

So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.


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